Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ExWinter
Apollo
Level 28
God Stats
42W - 2L
2,169 SR
Queue Stats
165W - 11L
2,084 Elo+
Party 1
Izanami
Izanami
Yelvey
Izanami
Level 146
God Stats
19W - 1L
1,966 SR
Queue Stats
298W - 108L
1,886 Elo+
Party 1
Da Ji
Da Ji
coolluke22
Da Ji
Level 37
God Stats
1W - 0L
1,822 SR
Queue Stats
133W - 45L
1,877 Elo+
Party 1
Kuzenbo
Kuzenbo
cryariver95
Kuzenbo
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
823W - 448L
1,924 Elo+
Party 1
Team Averages
Level 99
1,791 SR
1,854 Elo+

VS

Team Averages
Level 45
1,522 SR
1,432 Elo+
Neith
Neith
CindyLou13
Neith
Level 25
God Stats
56W - 86L
1,324 SR
Queue Stats
129W - 172L
1,276 Elo+
Party 2
Raijin
Raijin
Daggerpaw
Raijin
Level 68
God Stats
5W - 12L
1,540 SR
Queue Stats
310W - 279L
1,573 Elo+
Solo
Nemesis
Nemesis
Dzqv
Nemesis
Level 68
God Stats
38W - 33L
1,528 SR
Queue Stats
168W - 177L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
Mizzuchii
Gilgamesh
Level 27
God Stats
12W - 13L
1,618 SR
Queue Stats
59W - 55L
1,456 Elo+
Party 3
Sol
Sol
xTestie
Sol
Level 38
God Stats
4W - 5L
1,600 SR
Queue Stats
411W - 435L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 1
6,716
672
1,656
3,400
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
ExWinter
Apollo
13
6 / 0 / 1
7,428
743
7,886
4,728
1,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Yelvey
Izanami
13
12 / 2 / 0
7,921
792
10,735
7,131
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
8
0 / 2 / 0
5,358
536
451
4,354
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
cryariver95
Kuzenbo
9
0 / 2 / 5
5,853
585
1,525
6,160
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 6 / 1
4,322
432
1,782
6,327
1,136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Daggerpaw
Raijin
10
1 / 1 / 1
6,006
601
2,140
2,884
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Dzqv
Nemesis
9
4 / 0 / 2
5,867
587
2,370
5,654
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Mizzuchii
Gilgamesh
8
0 / 7 / 0
4,617
462
1,475
7,857
3,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
8
0 / 6 / 2
4,565
457
2,551
7,783
1,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
20
Kills
5
6
Deaths
20
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
1
2.5
L
Neith
0
6
1
0.08
L
Raijin
Daggerpaw
Raijin
1
1
1
1.5
L
Nemesis
Dzqv
Nemesis
4
0
2
5
W
Apollo
ExWinter
Apollo
6
0
1
6.5
L
Gilgamesh
Mizzuchii
Gilgamesh
0
7
0
0
W
Izanami
Yelvey
Izanami
12
2
0
6
W
Da Ji
0
2
0
0
W
Kuzenbo
cryariver95
Kuzenbo
0
2
5
1.25
L
Sol
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
10,318
25,773
Taken
30,505
9,508
Mitigated
8,685
10,123
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,656
156
0
1,827
3,400
974
96
585
2,623
36,339
0
L
Neith
1,782
963
0
791
6,327
1,136
0
461
5,866
0
12,715
L
Raijin
Daggerpaw
Raijin
2,140
58
0
671
2,884
1,009
0
1,263
1,621
28,509
0
L
Nemesis
Dzqv
Nemesis
2,370
872
0
1,604
5,654
1,958
0
768
4,886
0
24,679
W
Apollo
ExWinter
Apollo
7,886
5,175
0
3,646
4,728
1,434
1,195
46
4,682
0
48,742
L
Gilgamesh
Mizzuchii
Gilgamesh
1,475
388
0
74
7,857
3,433
0
465
7,392
0
16,116
W
Izanami
Yelvey
Izanami
10,735
6,714
0
2,581
7,131
2,359
2,995
2,251
4,838
0
55,617
W
Da Ji
451
77
0
855
4,354
1,623
0
160
4,152
0
27,668
W
Kuzenbo
cryariver95
Kuzenbo
1,525
559
0
1,214
6,160
3,118
56
1,255
4,787
7,892
0
L
Sol
2,551
1,058
0
1,360
7,783
1,149
0
224
7,559
24,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
25,377
349
Minions Killed
237
0
Camps Cleared
0
1,008,703
Distance Traveled
944,629
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,716
672
84
8
0
195,886
3
L
Neith
4,322
432
27
3
0
146,674
2
L
Raijin
6,006
601
85
9
0
191,562
7
L
Nemesis
5,867
587
50
5
0
233,517
1
W
Apollo
7,428
743
93
9
0
222,009
0
L
Gilgamesh
4,617
462
35
4
0
184,862
0
W
Izanami
7,921
792
99
10
0
184,831
0
W
Da Ji
5,358
536
60
6
0
204,850
1
W
Kuzenbo
5,853
585
13
1
0
201,127
3
L
Sol
4,565
457
40
4
0
188,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role