Player Matchup

Morgan Le Fay
Morgan Le Fay
BellaDoesStuffYT
Morgan Le Fay
Level 102
God Stats
33W - 36L
1,516 SR
Queue Stats
967W - 1,143L
1,460 Elo+
Party 1
Scylla
Scylla
OffsetPaladin
Scylla
Level 159
God Stats
25W - 20L
1,805 SR
Queue Stats
78W - 76L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
TextbookCloth37
Sylvanus
Level 97
God Stats
17W - 12L
1,467 SR
Queue Stats
86W - 101L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
lcalm
Gilgamesh
Level 126
God Stats
4W - 1L
1,836 SR
Queue Stats
404W - 363L
1,550 Elo+
Party 1
Hera
Hera
oSN33KY N1NJAo
Hera
Level 104
God Stats
1W - 1L
1,267 SR
Queue Stats
17W - 18L
1,459 Elo+
Party 1
Team Averages
Level 118
1,578 SR
1,501 Elo+

VS

Team Averages
Level 137
1,672 SR
1,545 Elo+
Sobek
Sobek
BAUDELAIRESr
Sobek
Level 145
God Stats
0W - 1L
1,739 SR
Queue Stats
10W - 17L
1,530 Elo+
Party 2
Chang'e
Chang'e
FirstBaldur117
Chang'e
Level 152
God Stats
1W - 1L
1,536 SR
Queue Stats
7W - 12L
1,559 Elo+
Party 2
Neith
Neith
SickOGHammer
Neith
Level 84
God Stats
6W - 4L
1,531 SR
Queue Stats
6W - 4L
1,583 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stevenazo
Morgan Le Fay
Level 157
God Stats
0W - 1L
1,620 SR
Queue Stats
11W - 11L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rG NiiGhTmArE
Tsukuyomi
Level 146
God Stats
3W - 4L
1,936 SR
Queue Stats
298W - 283L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BellaDoesStuffYT
Morgan Le Fay
14
1 / 5 / 7
9,094
479
5,700
13,584
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 0 / 10
12,173
641
21,019
13,254
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
17
2 / 2 / 8
10,062
530
8,500
17,361
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
lcalm
Gilgamesh
16
5 / 3 / 11
11,300
595
7,168
16,028
8,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 4 / 5
10,539
555
11,006
8,954
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
8,251
434
9,738
17,911
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 5 / 3
8,923
470
13,030
15,022
5,279
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 5 / 3
9,761
514
8,291
10,188
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Stevenazo
Morgan Le Fay
14
2 / 10 / 2
8,561
451
8,431
14,117
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
rG NiiGhTmArE
Tsukuyomi
14
3 / 4 / 2
8,877
467
8,081
15,141
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
30
Kills
14
14
Deaths
30
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Morgan Le Fay
BellaDoesStuffYT
Morgan Le Fay
1
5
7
0.9
L
2
5
3
0.7
W
13
0
10
18
L
6
5
3
1.5
L
Morgan Le Fay
Stevenazo
Morgan Le Fay
2
10
2
0.3
W
Sylvanus
2
2
8
3
W
Gilgamesh
lcalm
Gilgamesh
5
3
11
3.5
W
9
4
5
2.88
L
Tsukuyomi
rG NiiGhTmArE
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,393
Damage
47,571
69,181
Taken
72,379
33,244
Mitigated
32,311
25,205
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,738
746
698
5,432
17,911
14,442
214
8,995
8,916
31,712
0
W
Morgan Le Fay
BellaDoesStuffYT
Morgan Le Fay
5,700
764
0
2,139
13,584
4,693
0
5,493
8,091
54,393
0
L
13,030
758
336
5,095
15,022
5,279
132
12,109
2,913
54,408
0
W
21,019
2,885
0
6,676
13,254
4,776
2,949
5,382
7,872
86,881
0
L
8,291
4,713
99
1,908
10,188
3,128
1,346
7,687
2,501
0
47,618
L
Morgan Le Fay
Stevenazo
Morgan Le Fay
8,431
356
0
2,161
14,117
4,678
0
9,255
4,862
59,477
0
W
Sylvanus
8,500
1,713
1,575
8,327
17,361
11,336
834
8,491
8,870
54,783
0
W
Gilgamesh
lcalm
Gilgamesh
7,168
2,349
0
3,666
16,028
8,992
1,122
7,231
8,797
0
51,694
W
11,006
3,661
0
2,822
8,954
3,447
1,988
4,602
4,352
54,355
0
L
Tsukuyomi
rG NiiGhTmArE
Tsukuyomi
8,081
2,019
0
5,046
15,141
4,784
0
8,179
6,962
0
56,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
44,373
525
Minions Killed
458
0
Camps Cleared
0
1,736,253
Distance Traveled
1,723,873
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,251
434
39
2
0
374,555
7
W
Morgan Le Fay
9,094
479
78
4
0
335,629
0
L
Chang'e
8,923
470
103
5
0
328,495
0
W
Scylla
12,173
641
150
8
0
370,294
5
L
Neith
9,761
514
97
5
0
338,480
3
L
Morgan Le Fay
8,561
451
109
6
0
311,813
5
W
Sylvanus
10,062
530
116
6
0
291,718
1
W
Gilgamesh
11,300
595
87
5
0
396,623
2
W
Hera
10,539
555
94
5
0
341,989
0
L
Tsukuyomi
8,877
467
110
6
0
370,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role