Player Matchup

Thoth
Thoth
Easy Rules
Thoth
Level 27
God Stats
3W - 2L
1,528 SR
Queue Stats
30W - 35L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
ProtoRXR
Danzaburou
Level 22
God Stats
20W - 14L
1,621 SR
Queue Stats
25W - 20L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
fallout or die1
Gilgamesh
Level 125
God Stats
4W - 1L
1,724 SR
Queue Stats
30W - 24L
1,523 Elo+
Party 1
Team Averages
Level 58
1,624 SR
1,499 Elo+

VS

Team Averages
Level 50
1,444 SR
1,360 Elo+
Cthulhu
Cthulhu
BeastBoy-561
Cthulhu
Level 29
God Stats
1W - 2L
1,349 SR
Queue Stats
93W - 114L
1,320 Elo+
Party 2
Mercury
Mercury
SPLASHMOD
Mercury
Level 63
God Stats
0W - 1L
1,494 SR
Queue Stats
154W - 176L
1,335 Elo+
Party 2
Ra
Ra
salluchegamingYT
Ra
Level 57
God Stats
1W - 6L
1,490 SR
Queue Stats
278W - 283L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
3 / 1 / 6
7,305
731
3,875
4,071
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ProtoRXR
Danzaburou
12
7 / 1 / 6
8,919
892
6,753
3,467
1,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
fallout or die1
Gilgamesh
11
3 / 2 / 9
8,054
805
7,403
8,201
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeastBoy-561
Cthulhu
9
0 / 4 / 3
6,180
618
3,718
8,860
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SPLASHMOD
Mercury
10
2 / 5 / 1
7,024
702
3,894
7,673
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 2
6,654
665
3,113
5,828
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeastBoy-561
Cthulhu
0
4
3
0.38
W
Thoth
3
1
6
6
W
Danzaburou
ProtoRXR
Danzaburou
7
1
6
10
L
Mercury
SPLASHMOD
Mercury
2
5
1
0.5
W
Gilgamesh
fallout or die1
Gilgamesh
3
2
9
3.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,031
Damage
10,725
15,739
Taken
22,361
7,507
Mitigated
9,097
2,881
Healing
1,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeastBoy-561
Cthulhu
3,718
415
43
0
8,860
4,540
0
824
7,894
10,056
0
W
Thoth
3,875
323
0
1,125
4,071
1,234
485
1,442
2,447
21,074
0
W
Danzaburou
ProtoRXR
Danzaburou
6,753
2,711
0
182
3,467
1,080
774
1,474
1,731
0
18,458
L
Mercury
SPLASHMOD
Mercury
3,894
1,273
0
0
7,673
2,787
0
1,312
6,119
0
17,187
W
Gilgamesh
fallout or die1
Gilgamesh
7,403
1,880
329
1,245
8,201
5,193
97
3,113
4,730
0
17,574
L
3,113
211
327
652
5,828
1,770
0
1,169
4,473
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
19,858
106
Minions Killed
84
0
Camps Cleared
0
510,900
Distance Traveled
478,592
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,180
618
28
3
0
173,734
0
W
Thoth
7,305
731
43
4
0
168,517
1
W
Danzaburou
8,919
892
30
3
0
162,186
3
L
Mercury
7,024
702
29
3
0
175,983
2
W
Gilgamesh
8,054
805
33
3
0
180,197
1
L
Ra
6,654
665
27
3
0
128,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role