Player Matchup

Izanami
Izanami
ItsVale
Izanami
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 99L
1,491 Elo+
Party 3
Scylla
Scylla
JordanFootball
Scylla
Level 105
God Stats
3W - 4L
1,618 SR
Queue Stats
72W - 85L
1,488 Elo+
Party 3
Tiamat
Tiamat
ReyNation215
Tiamat
Level 29
God Stats
2W - 8L
1,484 SR
Queue Stats
5W - 12L
1,460 Elo+
Solo
Bacchus
Bacchus
demonisaacSin-
Bacchus
Level 83
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
xIceburghJrPENS
Ymir
Level 57
God Stats
1W - 4L
1,461 SR
Queue Stats
12W - 28L
1,249 Elo+
Party 2
Team Averages
Level 64
1,474 SR
1,438 Elo+

VS

Team Averages
Level 76
1,476 SR
1,342 Elo+
Tiamat
Tiamat
IllegalHonduran
Tiamat
Level 90
God Stats
6W - 4L
1,590 SR
Queue Stats
127W - 110L
1,547 Elo+
Party 4
Janus
Janus
KSA xX CUTE Xx
Janus
Level 154
God Stats
10W - 15L
1,314 SR
Queue Stats
289W - 313L
1,418 Elo+
Solo
Skadi
Skadi
TubalDa1
Skadi
Level 50
God Stats
1W - 0L
1,455 SR
Queue Stats
3W - 3L
1,121 Elo+
Party 1
Neith
Neith
choochiii
Neith
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 118L
1,504 Elo+
Party 4
Gilgamesh
Gilgamesh
saucykazi
Gilgamesh
Level 68
God Stats
2W - 0L
1,521 SR
Queue Stats
3W - 4L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsVale
Izanami
14
1 / 5 / 3
8,073
807
5,140
9,154
3,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 5 / 2
8,874
887
8,487
9,071
3,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
1 / 1 / 3
7,128
713
2,282
4,182
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 3
6,277
628
4,365
8,732
8,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
6,008
601
2,517
11,164
5,057
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,970
897
9,709
1,908
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 0 / 8
9,003
900
3,079
4,619
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
TubalDa1
Skadi
13
4 / 4 / 11
8,727
873
9,537
9,247
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
choochiii
Neith
14
1 / 0 / 11
7,798
780
4,102
3,917
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
saucykazi
Gilgamesh
15
11 / 3 / 3
10,563
1,056
10,789
9,720
4,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
21
21
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Izanami
ItsVale
Izanami
1
5
3
0.5
L
5
5
2
1.2
W
2
0
8
6
L
Tiamat
1
1
3
2.5
W
Skadi
TubalDa1
Skadi
4
4
11
2.38
W
Neith
choochiii
Neith
1
0
11
6.5
L
0
4
3
0.38
W
Gilgamesh
saucykazi
Gilgamesh
11
3
3
4.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
37,216
42,303
Taken
29,411
22,487
Mitigated
11,982
5,363
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,709
1,031
0
906
1,908
1,308
76
730
1,144
34,933
0
L
Izanami
ItsVale
Izanami
5,140
3,780
0
1,659
9,154
3,782
162
2,888
6,192
0
32,817
L
8,487
98
0
834
9,071
3,319
0
3,565
5,506
29,544
0
W
3,079
0
0
250
4,619
1,829
0
1,835
2,724
39,339
0
L
Tiamat
2,282
299
0
753
4,182
1,596
0
1,569
2,531
9,683
0
W
Skadi
TubalDa1
Skadi
9,537
4,387
190
1,060
9,247
3,392
237
7,288
1,895
0
22,690
W
Neith
choochiii
Neith
4,102
1,402
0
970
3,917
1,386
400
3,239
622
0
14,396
L
4,365
264
429
588
8,732
8,733
0
1,667
6,973
11,500
0
W
Gilgamesh
saucykazi
Gilgamesh
10,789
2,727
0
108
9,720
4,067
105
4,683
4,973
0
18,268
L
2,517
0
0
1,100
11,164
5,057
0
3,445
7,685
10,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
45,061
217
Minions Killed
273
6
Camps Cleared
10
897,081
Distance Traveled
1,008,584
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,970
897
78
8
3
224,245
1
L
Izanami
8,073
807
90
9
2
180,735
0
L
Scylla
8,874
887
63
6
2
198,165
0
W
Janus
9,003
900
112
11
6
206,796
2
L
Tiamat
7,128
713
28
3
2
191,400
1
W
Skadi
8,727
873
33
3
1
168,640
0
W
Neith
7,798
780
31
3
0
188,593
0
L
Bacchus
6,277
628
15
2
0
181,799
0
W
Gilgamesh
10,563
1,056
19
2
0
220,310
0
L
Ymir
6,008
601
21
2
0
144,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role