Player Matchup

Ymir
Ymir
Akkenathonn
Ymir
Level 68
God Stats
44W - 60L
1,416 SR
Queue Stats
125W - 199L
1,381 Elo+
Party 3
Neith
Neith
DieskerYe
Neith
Level 63
God Stats
143W - 115L
1,510 SR
Queue Stats
336W - 329L
1,457 Elo+
Solo
Mulan
Mulan
JDH_braga6
Mulan
Level 28
God Stats
6W - 9L
1,353 SR
Queue Stats
68W - 101L
1,280 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Le4kim 666
Morgan Le Fay
Level 64
God Stats
12W - 9L
1,663 SR
Queue Stats
239W - 263L
1,442 Elo+
Party 2
Nemesis
Nemesis
TlahagoKBr
Nemesis
Level 100
God Stats
3W - 4L
1,377 SR
Queue Stats
262W - 347L
1,424 Elo+
Party 3
Team Averages
Level 65
1,464 SR
1,397 Elo+

VS

Team Averages
Level 59
1,433 SR
1,405 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AnimalBoot31071
Cupid
Level 17
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 12L
1,181 Elo+
Party 1
Scylla
Scylla
Thalisson5197
Scylla
Level 90
God Stats
111W - 137L
1,377 SR
Queue Stats
436W - 509L
1,349 Elo+
Party 1
Fenrir
Fenrir
WOLVERINE9393
Fenrir
Level 79
God Stats
23W - 27L
1,494 SR
Queue Stats
426W - 504L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
11,401
570
6,030
14,173
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
DieskerYe
Neith
18
15 / 1 / 7
11,966
598
20,958
12,916
4,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
15
0 / 6 / 4
9,279
464
7,283
17,700
7,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Le4kim 666
Morgan Le Fay
14
1 / 6 / 3
9,019
451
9,736
14,164
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
TlahagoKBr
Nemesis
19
3 / 2 / 0
11,509
575
5,523
13,912
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
7 / 2 / 1
9,777
489
15,273
19,750
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
8
0 / 7 / 1
6,563
328
2,565
8,745
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 9 / 1
7,596
380
5,555
11,623
3,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 4
9,635
482
13,419
10,884
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 2 / 2
9,769
488
13,321
16,317
9,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
24
Kills
16
16
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
2
1
3.75
L
Heimdallr
 
Heimdallr
0
7
1
0.07
W
5
1
10
10
L
0
9
1
0.06
W
Neith
DieskerYe
Neith
15
1
7
18.5
W
Mulan
0
6
4
0.33
W
Morgan Le Fay
Le4kim 666
Morgan Le Fay
1
6
3
0.42
L
2
4
4
1
W
Nemesis
TlahagoKBr
Nemesis
3
2
0
1.5
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,530
Damage
50,133
72,865
Taken
67,319
35,269
Mitigated
33,675
20,261
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,273
2,091
0
7,081
19,750
15,095
617
2,682
17,068
0
48,855
L
Heimdallr
 
Heimdallr
2,565
670
0
776
8,745
2,417
0
2,115
6,630
0
13,943
W
6,030
543
732
3,810
14,173
10,487
373
522
13,545
48,491
0
L
5,555
2,710
562
1,243
11,623
3,130
568
2,849
8,774
0
31,122
W
Neith
DieskerYe
Neith
20,958
11,472
0
7,078
12,916
4,933
2,520
2,420
10,398
0
92,898
W
Mulan
7,283
1,726
0
4,079
17,700
7,652
445
2,842
13,961
0
37,425
W
Morgan Le Fay
Le4kim 666
Morgan Le Fay
9,736
546
0
2,919
14,164
4,917
165
6,041
7,741
45,716
0
L
13,419
890
0
2,190
10,884
3,392
627
5,822
5,062
68,075
0
W
Nemesis
TlahagoKBr
Nemesis
5,523
1,521
0
1,643
13,912
7,280
2,979
942
12,726
0
92,845
L
13,321
1,821
0
3,160
16,317
9,641
0
2,298
14,019
0
56,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,174
Gold Earned
43,340
520
Minions Killed
369
0
Camps Cleared
0
1,919,656
Distance Traveled
1,599,356
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,777
489
83
4
0
361,506
5
L
Heimdallr
6,563
328
25
1
0
172,929
3
W
Ymir
11,401
570
79
4
0
373,477
1
L
Cupid
7,596
380
61
3
0
310,364
0
W
Neith
11,966
598
113
6
0
412,494
5
W
Mulan
9,279
464
86
4
0
367,028
3
W
Morgan Le Fay
9,019
451
74
4
0
339,666
1
L
Scylla
9,635
482
122
6
0
369,288
3
W
Nemesis
11,509
575
168
8
0
426,991
2
L
Fenrir
9,769
488
78
4
0
385,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role