Player Matchup

Zeus
Zeus
Gold V
CAIOSHELTON
Zeus
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,279 MMR
Solo
Achilles
Achilles
Gold V
Kalammekharxx
Achilles
Gold V
Level 100
God Stats
13W - 19L
1,477 SR
Queue Stats
74W - 116L
1,352 MMR
Solo
Cerberus
Cerberus
Gold V
z52Romano
Cerberus
Gold V
Level 113
God Stats
53W - 68L
1,523 SR
Queue Stats
108W - 162L
1,276 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,500 SR
1,303 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,507 SR
1,276 MMR
Ganesha
Ganesha
Silver I
Hawk111
Ganesha
Silver I
Level 108
God Stats
73W - 100L
1,545 SR
Queue Stats
290W - 509L
1,411 MMR
Solo
Discordia
Discordia
Silver IV
Rexxar18
Discordia
Silver IV
Level 113
God Stats
2W - 0L
1,713 SR
Queue Stats
12W - 25L
1,372 MMR
Solo
Danzaburou
Danzaburou
Silver III
xXPiieroXx
Danzaburou
Silver III
Level 101
God Stats
1W - 4L
1,263 SR
Queue Stats
108W - 142L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
9,331
667
18,965
8,676
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kalammekharxx
Achilles
12
1 / 2 / 3
8,578
613
3,107
12,377
18,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
z52Romano
Cerberus
11
1 / 4 / 3
8,353
597
3,995
14,602
15,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AphroditeThothAnubisPersephoneKumbhakarna

VS

Bans
GilgameshCupidHou YiNeithAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hawk111
Ganesha
12
0 / 2 / 7
9,276
663
5,825
16,893
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Rexxar18
Discordia
14
4 / 1 / 3
9,452
675
10,764
6,716
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xXPiieroXx
Danzaburou
14
3 / 1 / 4
9,774
698
8,726
10,794
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
7
7
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Ganesha
Hawk111
Ganesha
0
2
7
1.75
L
Achilles
Kalammekharxx
Achilles
1
2
3
1.25
W
Discordia
Rexxar18
Discordia
4
1
3
5.5
W
Danzaburou
xXPiieroXx
Danzaburou
3
1
4
5
L
Cerberus
z52Romano
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
25,315
35,655
Taken
34,403
36,281
Mitigated
18,351
11,979
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,965
1,408
308
3,702
8,676
2,654
933
4,547
3,681
66,483
0
W
Ganesha
Hawk111
Ganesha
5,825
476
0
5,520
16,893
11,755
0
10,779
5,905
16,420
0
L
Achilles
Kalammekharxx
Achilles
3,107
794
612
3,945
12,377
18,502
235
4,828
7,166
0
9,230
W
Discordia
Rexxar18
Discordia
10,764
1,021
0
1,674
6,716
2,586
265
4,874
1,782
37,520
0
W
Danzaburou
xXPiieroXx
Danzaburou
8,726
4,276
0
4,545
10,794
4,010
1,556
6,888
3,756
0
47,151
L
Cerberus
z52Romano
Cerberus
3,995
101
0
3,412
14,602
15,125
23
5,924
8,219
12,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
28,502
143
Minions Killed
161
0
Camps Cleared
0
640,585
Distance Traveled
753,604
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,331
667
101
7
0
205,130
3
W
Ganesha
9,276
663
5
0
0
245,093
3
L
Achilles
8,578
613
16
1
0
230,969
3
W
Discordia
9,452
675
83
6
0
247,283
3
W
Danzaburou
9,774
698
73
5
0
261,228
5
L
Cerberus
8,353
597
26
2
0
204,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role