Player Matchup

Ares
Ares
BUGUIMA
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BrandonY1019
Bastet
Level 25
God Stats
3W - 6L
1,491 SR
Queue Stats
57W - 72L
1,339 Elo+
Solo
Ymir
Ymir
FatAlex10
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Horus
Horus
FlashAxis
Horus
Level 22
God Stats
2W - 0L
1,540 SR
Queue Stats
51W - 78L
1,267 Elo+
Party 1
Set
Set
sharkking120yt
Set
Level 26
God Stats
1W - 5L
1,259 SR
Queue Stats
193W - 228L
1,200 Elo+
Party 1
Team Averages
Level 16
1,458 SR
1,361 Elo+

VS

Team Averages
Level 14
1,361 SR
1,257 Elo+
Fenrir
Fenrir
Astarothagar
Fenrir
Level 5
God Stats
2W - 3L
1,161 SR
Queue Stats
5W - 7L
1,235 Elo+
Party 3
Ra
Ra
Jooress
Ra
Level 7
God Stats
3W - 4L
1,495 SR
Queue Stats
4W - 11L
1,207 Elo+
Party 3
Guan Yu
Guan Yu
XDantrax
Guan Yu
Level 29
God Stats
4W - 8L
1,330 SR
Queue Stats
36W - 89L
1,332 Elo+
Solo
Kukulkan
Kukulkan
pops1cle
Kukulkan
Level 14
God Stats
1W - 4L
1,318 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 2
Anhur
Anhur
simsio1
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BUGUIMA
Ares
15
5 / 2 / 6
11,175
486
6,434
14,453
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
17
10 / 4 / 2
11,595
504
16,528
19,014
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
0 / 5 / 6
9,448
411
6,505
20,652
16,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
FlashAxis
Horus
15
1 / 2 / 12
11,576
503
5,955
23,894
19,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
7 / 5 / 2
11,236
489
10,211
17,422
7,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
2 / 2 / 0
7,179
312
2,231
3,961
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 1
4,521
197
0
115
18
Guan Yu
XDantrax
Guan Yu
14
1 / 8 / 6
8,983
391
10,862
21,629
9,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
pops1cle
Kukulkan
16
8 / 5 / 3
10,637
462
21,886
12,493
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
simsio1
Anhur
17
7 / 8 / 6
11,239
489
19,640
21,842
7,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
23
Kills
18
18
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
0
1
W
Ares
BUGUIMA
Ares
5
2
6
4
W
Bastet
10
4
2
2.75
W
Ymir
0
5
6
0.6
W
Horus
FlashAxis
Horus
1
2
12
3.5
L
0
0
1
0.5
L
Guan Yu
XDantrax
Guan Yu
1
8
6
0.5
L
Kukulkan
pops1cle
Kukulkan
8
5
3
1.9
W
7
5
2
1.6
L
Anhur
simsio1
Anhur
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
54,619
95,435
Taken
60,040
64,121
Mitigated
23,144
29,258
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,231
702
0
1,563
3,961
1,148
0
808
3,153
0
14,010
W
Ares
BUGUIMA
Ares
6,434
959
0
2,817
14,453
13,161
2,887
2,092
12,361
30,298
0
W
Bastet
16,528
5,182
0
6,771
19,014
7,241
1,589
4,051
14,963
0
61,777
W
Ymir
6,505
812
0
425
20,652
16,682
1,705
7,398
13,254
30,438
0
W
Horus
FlashAxis
Horus
5,955
2,160
4,123
9,949
23,894
19,980
1,268
4,574
19,320
0
22,666
L
0
0
0
0
115
18
0
0
115
0
0
L
Guan Yu
XDantrax
Guan Yu
10,862
2,633
627
3,588
21,629
9,776
0
4,162
17,467
0
41,330
L
Kukulkan
pops1cle
Kukulkan
21,886
2,780
0
250
12,493
4,907
0
3,294
9,199
51,407
0
W
10,211
5,161
0
5,173
17,422
7,057
4,790
3,771
13,651
0
69,624
L
Anhur
simsio1
Anhur
19,640
13,368
0
5,423
21,842
7,295
0
4,675
17,167
0
62,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
42,559
354
Minions Killed
267
0
Camps Cleared
0
2,024,320
Distance Traveled
1,240,063
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,179
312
30
1
0
152,098
0
W
Ares
11,175
486
49
2
0
361,670
5
W
Bastet
11,595
504
97
4
0
456,407
1
W
Ymir
9,448
411
57
2
0
330,302
5
W
Horus
11,576
503
38
2
0
463,083
1
L
Ra
4,521
197
0
0
0
0
0
L
Guan Yu
8,983
391
59
3
0
411,930
5
L
Kukulkan
10,637
462
65
3
0
331,077
2
W
Set
11,236
489
113
5
0
412,858
1
L
Anhur
11,239
489
113
5
0
344,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role