Player Matchup

Izanami
Izanami
JimmyThaGiant
Izanami
Level 47
God Stats
22W - 15L
1,633 SR
Queue Stats
130W - 149L
1,425 Elo+
Party 2
Geb
Geb
Kaua_Luciano
Geb
Level 107
God Stats
20W - 13L
1,700 SR
Queue Stats
728W - 767L
1,522 Elo+
Party 4
Mercury
Mercury
Nuskii178
Mercury
Level 20
God Stats
1W - 1L
1,722 SR
Queue Stats
11W - 18L
1,283 Elo+
Party 4
Scylla
Scylla
SEIDWILLKOMMEN
Scylla
Level 102
God Stats
3W - 3L
1,183 SR
Queue Stats
257W - 278L
1,455 Elo+
Party 4
Chang'e
Chang'e
SporkBoy
Chang'e
Level 29
God Stats
13W - 18L
1,479 SR
Queue Stats
97W - 100L
1,438 Elo+
Party 2
Team Averages
Level 61
1,543 SR
1,425 Elo+

VS

Team Averages
Level 64
1,612 SR
1,493 Elo+
Hun Batz
Hun Batz
BookerT3
Hun Batz
Level 153
God Stats
8W - 6L
1,778 SR
Queue Stats
1,020W - 932L
1,572 Elo+
Party 1
Ymir
Ymir
Lizard42
Ymir
Level 43
God Stats
8W - 4L
1,651 SR
Queue Stats
28W - 38L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Puddin957232
Kukulkan
Level 48
God Stats
5W - 0L
1,629 SR
Queue Stats
85W - 54L
1,634 Elo+
Party 1
Bakasura
Bakasura
aSpryMeerkat72
Bakasura
Level 45
God Stats
38W - 38L
1,428 SR
Queue Stats
210W - 202L
1,395 Elo+
Party 3
Izanami
Izanami
crashtrust20
Izanami
Level 29
God Stats
61W - 51L
1,574 SR
Queue Stats
392W - 412L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 4 / 1
7,292
486
4,752
9,226
3,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 3
7,026
468
2,278
9,043
7,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Nuskii178
Mercury
11
3 / 4 / 0
6,411
427
2,050
9,992
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
6,464
431
4,403
7,543
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SporkBoy
Chang'e
12
1 / 3 / 2
7,055
470
4,054
10,505
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BookerT3
Hun Batz
13
4 / 3 / 1
7,873
525
5,540
9,356
3,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 2 / 7
7,095
473
2,527
8,526
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Puddin957232
Kukulkan
13
2 / 1 / 3
7,657
510
6,573
3,822
1,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
16
4 / 0 / 1
9,531
635
7,433
10,121
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
crashtrust20
Izanami
14
5 / 0 / 3
8,305
554
9,206
5,836
2,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BookerT3
Hun Batz
4
3
1
1.5
L
Izanami
0
4
1
0.13
L
1
1
3
2.5
W
Ymir
0
2
7
1.75
L
Mercury
Nuskii178
Mercury
3
4
0
0.75
W
Kukulkan
Puddin957232
Kukulkan
2
1
3
3.5
L
0
4
0
0
L
Chang'e
SporkBoy
Chang'e
1
3
2
0.67
W
Bakasura
4
0
1
4.5
W
Izanami
crashtrust20
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
31,279
46,309
Taken
37,661
18,955
Mitigated
18,391
14,570
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BookerT3
Hun Batz
5,540
1,340
0
865
9,356
3,927
0
2,196
7,160
0
46,343
L
Izanami
4,752
3,309
0
3,017
9,226
3,119
988
1,019
8,207
0
53,836
L
2,278
326
0
182
9,043
7,190
0
2,725
6,178
12,468
0
W
Ymir
2,527
86
0
1,260
8,526
5,962
589
832
7,694
15,322
0
L
Mercury
Nuskii178
Mercury
2,050
1,240
0
2,388
9,992
3,209
525
1,292
8,700
0
18,164
W
Kukulkan
Puddin957232
Kukulkan
6,573
866
0
352
3,822
1,526
213
1,634
2,188
46,990
0
L
4,403
300
0
1,249
7,543
1,740
363
0
6,607
31,821
0
L
Chang'e
SporkBoy
Chang'e
4,054
158
1,917
5,817
10,505
3,697
214
4,064
5,951
46,858
0
W
Bakasura
7,433
4,930
0
4,848
10,121
4,772
1,232
4,097
5,604
0
57,980
W
Izanami
crashtrust20
Izanami
9,206
6,270
0
2,455
5,836
2,204
1,704
1,518
4,280
0
66,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
40,461
333
Minions Killed
494
0
Camps Cleared
0
1,328,615
Distance Traveled
1,365,612
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,873
525
96
6
0
270,287
1
L
Izanami
7,292
486
113
8
0
243,450
3
L
Geb
7,026
468
11
1
0
279,510
4
W
Ymir
7,095
473
27
2
0
266,609
7
L
Mercury
6,411
427
44
3
0
276,337
0
W
Kukulkan
7,657
510
96
6
0
238,047
6
L
Scylla
6,464
431
62
4
0
251,180
4
L
Chang'e
7,055
470
103
7
0
278,138
3
W
Bakasura
9,531
635
149
10
0
321,761
0
W
Izanami
8,305
554
126
8
0
268,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role