Player Matchup

Nemesis
Nemesis
Carbonites Cold
Nemesis
Level 14
God Stats
8W - 8L
1,393 SR
Queue Stats
36W - 31L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
FurtiveCoyote40
Aphrodite
Level 14
God Stats
28W - 19L
1,580 SR
Queue Stats
49W - 43L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
ItsAPumpkin09
Cthulhu
Level 16
God Stats
10W - 8L
1,440 SR
Queue Stats
31W - 41L
1,326 Elo+
Party 1
Neith
Neith
Ragaman420
Neith
Level 16
God Stats
6W - 13L
1,329 SR
Queue Stats
87W - 89L
1,289 Elo+
Solo
Kali
Kali
lIllwolfIIlI
Kali
Level 6
God Stats
6W - 6L
1,579 SR
Queue Stats
7W - 10L
1,343 Elo+
Party 1
Team Averages
Level 13
1,464 SR
1,357 Elo+

VS

Team Averages
Level 20
1,408 SR
1,332 Elo+
Guan Yu
Guan Yu
Marcosg1312
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,407 Elo+
Solo
Kali
Kali
Shoot-_-F1rst
Kali
Level 25
God Stats
15W - 17L
1,146 SR
Queue Stats
98W - 112L
1,376 Elo+
Solo
Danzaburou
Danzaburou
cedpat12
Danzaburou
Level 29
God Stats
6W - 6L
1,550 SR
Queue Stats
30W - 51L
1,302 Elo+
Solo
Cthulhu
Cthulhu
crash_curt02
Cthulhu
Level 18
God Stats
6W - 1L
1,546 SR
Queue Stats
36W - 41L
1,364 Elo+
Solo
Ares
Ares
fore-savings5
Ares
Level 4
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 1L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 13
17,388
1,023
25,752
29,573
14,266
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
FurtiveCoyote40
Aphrodite
20
3 / 7 / 14
16,168
951
17,842
24,102
24,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
6 / 0 / 15
16,385
964
22,756
31,847
32,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
0 / 8 / 13
14,823
872
27,916
23,489
11,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 10 / 7
14,782
870
27,072
32,876
15,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Marcosg1312
Guan Yu
20
3 / 1 / 20
16,016
942
16,007
27,622
38,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 9 / 7
17,917
1,054
36,090
30,565
13,429
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
cedpat12
Danzaburou
20
13 / 3 / 11
17,796
1,047
51,497
26,937
11,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
crash_curt02
Cthulhu
20
2 / 2 / 14
15,940
938
13,035
12,436
8,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 10 / 17
14,500
853
17,909
32,256
33,626
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
101
25
Kills
32
32
Deaths
25
62
Assists
69
Player
Kills
Deaths
Assists
KDA
L
10
7
13
2.36
L
Aphrodite
FurtiveCoyote40
Aphrodite
3
7
14
1.43
L
Cthulhu
6
0
15
13.5
W
Guan Yu
Marcosg1312
Guan Yu
3
1
20
13
L
Neith
0
8
13
0.81
W
14
9
7
1.94
W
Danzaburou
cedpat12
Danzaburou
13
3
11
6.17
W
Cthulhu
crash_curt02
Cthulhu
2
2
14
4.5
W
0
10
17
0.85
L
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,338
Damage
134,538
141,887
Taken
129,816
97,975
Mitigated
105,793
23,881
Healing
30,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,752
11,626
0
3,202
29,573
14,266
0
5,424
23,880
0
43,495
L
Aphrodite
FurtiveCoyote40
Aphrodite
17,842
1,695
3,499
7,283
24,102
24,583
0
4,281
19,821
59,292
0
L
Cthulhu
22,756
2,237
0
6,149
31,847
32,814
0
9,286
22,561
53,000
0
W
Guan Yu
Marcosg1312
Guan Yu
16,007
2,818
2,853
4,203
27,622
38,700
0
8,720
18,902
0
28,014
L
Neith
27,916
12,993
0
2,303
23,489
11,267
0
4,237
19,252
0
56,001
W
36,090
27,182
0
6,231
30,565
13,429
0
7,807
22,678
0
55,909
W
Danzaburou
cedpat12
Danzaburou
51,497
37,151
1,508
8,261
26,937
11,848
0
7,478
19,299
0
93,906
W
Cthulhu
crash_curt02
Cthulhu
13,035
195
3,572
4,191
12,436
8,190
0
3,675
8,673
58,770
0
W
17,909
1,221
0
0
32,256
33,626
0
12,918
19,258
27,764
0
L
27,072
12,228
0
1,445
32,876
15,045
0
7,138
25,429
0
32,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,546
Gold Earned
82,169
287
Minions Killed
285
3
Camps Cleared
9
1,753,389
Distance Traveled
1,676,428
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,388
1,023
41
2
0
388,950
2
L
Aphrodite
16,168
951
112
7
1
324,785
1
L
Cthulhu
16,385
964
78
5
0
382,708
0
W
Guan Yu
16,016
942
35
2
0
388,997
1
L
Neith
14,823
872
52
3
1
260,532
0
W
Kali
17,917
1,054
44
3
4
329,816
0
W
Danzaburou
17,796
1,047
85
5
4
330,281
0
W
Cthulhu
15,940
938
113
7
1
300,106
2
W
Ares
14,500
853
8
0
0
327,228
0
L
Kali
14,782
870
4
0
1
396,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role