Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Dennis82v
Ymir
Bronze III
Level 53
God Stats
3W - 3L
1,460 SR
Queue Stats
4W - 5L
1,400 MMR
Solo
Apollo
Apollo
Gold IV
Dhakniss
Apollo
Gold IV
Level 125
God Stats
31W - 23L
1,578 SR
Queue Stats
137W - 133L
1,400 MMR
Solo
Sol
Sol
Gold III
Extendopeen
Sol
Gold III
Level 102
God Stats
5W - 1L
1,884 SR
Queue Stats
201W - 190L
1,452 MMR
Solo
Mercury
Mercury
Platinum IV
TaKan0me
Mercury
Platinum IV
Level 160
God Stats
20W - 12L
1,660 SR
Queue Stats
189W - 181L
1,473 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,616 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,503 SR
1,426 MMR
Kukulkan
Kukulkan
Gold IV
Agniell
Kukulkan
Gold IV
Level 153
God Stats
0W - 2L
1,388 SR
Queue Stats
48W - 52L
1,452 MMR
Solo
Ganesha
Ganesha
Silver I
Rakyuza
Ganesha
Silver I
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,400 MMR
Party 1
Yemoja
Yemoja
Gold IV
TiltedAjax
Yemoja
Gold IV
Level 144
God Stats
0W - 1L
1,420 SR
Queue Stats
20W - 23L
1,451 MMR
Solo
Neith
Neith
Silver I
WaltherSv
Neith
Silver I
Level 125
God Stats
4W - 14L
1,448 SR
Queue Stats
33W - 51L
1,394 MMR
Solo
Bellona
Bellona
Gold V
railfront
Bellona
Gold V
Level 57
God Stats
1W - 1L
1,757 SR
Queue Stats
47W - 37L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
8 / 7 / 6
12,675
634
18,828
22,950
15,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
0 / 6 / 8
10,928
546
2,271
21,597
22,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Dhakniss
Apollo
18
2 / 3 / 1
11,628
581
6,394
16,031
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 6
11,802
590
10,281
13,097
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TaKan0me
Mercury
20
11 / 2 / 0
14,256
713
11,828
13,412
6,099
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AthenaSetGilgameshTsukuyomiPersephone

VS

Bans
TiamatNemesisChironGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agniell
Kukulkan
17
1 / 6 / 5
10,303
515
13,195
12,706
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Rakyuza
Ganesha
19
1 / 6 / 12
10,500
525
9,517
18,398
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
TiltedAjax
Yemoja
3
0 / 0 / 0
5,752
288
121
975
407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
WaltherSv
Neith
18
5 / 2 / 5
10,628
531
10,563
14,940
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
railfront
Bellona
20
14 / 8 / 4
12,817
641
21,999
22,900
24,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
22
Kills
21
21
Deaths
22
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
7
6
1.57
L
Kukulkan
Agniell
Kukulkan
1
6
5
0.58
W
Ymir
0
6
8
0.67
W
Apollo
Dhakniss
Apollo
2
3
1
0.83
W
1
3
6
1.33
L
Ganesha
Rakyuza
Ganesha
1
6
12
1.17
W
Mercury
TaKan0me
Mercury
11
2
0
5.5
L
Yemoja
TiltedAjax
Yemoja
0
0
0
0
L
Neith
WaltherSv
Neith
5
2
5
3.75
L
Bellona
railfront
Bellona
14
8
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,602
Damage
55,395
87,087
Taken
69,919
54,524
Mitigated
45,389
26,891
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,828
5,701
0
9,427
22,950
15,294
999
5,542
17,408
0
61,554
L
Kukulkan
Agniell
Kukulkan
13,195
658
0
573
12,706
6,160
0
3,014
9,472
83,141
0
W
Ymir
2,271
96
0
3,714
21,597
22,089
128
7,159
14,438
17,852
0
W
Apollo
Dhakniss
Apollo
6,394
3,974
0
6,010
16,031
6,241
3,582
2,626
13,405
0
91,948
W
10,281
1,952
0
5,639
13,097
4,801
7,152
5,699
7,398
94,162
0
L
Ganesha
Rakyuza
Ganesha
9,517
980
0
4,908
18,398
8,969
0
2,028
16,059
79,585
0
W
Mercury
TaKan0me
Mercury
11,828
6,932
0
2,101
13,412
6,099
2,316
2,084
11,328
0
112,345
L
Yemoja
TiltedAjax
Yemoja
121
32
135
561
975
407
0
109
866
2,684
0
L
Neith
WaltherSv
Neith
10,563
3,531
0
3,550
14,940
5,624
0
3,435
11,407
0
65,982
L
Bellona
railfront
Bellona
21,999
7,003
0
5,379
22,900
24,229
0
3,508
19,248
0
68,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,289
Gold Earned
50,000
603
Minions Killed
514
0
Camps Cleared
0
1,934,175
Distance Traveled
1,518,567
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,675
634
85
4
0
376,170
4
L
Kukulkan
10,303
515
166
8
0
365,494
7
W
Ymir
10,928
546
22
1
0
367,908
5
W
Apollo
11,628
581
147
7
0
363,924
3
W
Sol
11,802
590
164
8
0
352,266
4
L
Ganesha
10,500
525
80
4
0
391,714
3
W
Mercury
14,256
713
185
9
0
473,907
4
L
Yemoja
5,752
288
9
0
0
33,884
0
L
Neith
10,628
531
108
5
0
338,971
2
L
Bellona
12,817
641
151
8
0
388,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role