Player Matchup

Sol
Sol
AGirlNamedRegina
Sol
Level 81
God Stats
5W - 15L
1,463 SR
Queue Stats
331W - 536L
1,393 Elo+
Party 1
Odin
Odin
OneRealGabe
Odin
Level 85
God Stats
6W - 11L
1,522 SR
Queue Stats
305W - 523L
1,425 Elo+
Party 1
Ares
Ares
ShadowHunterz199
Ares
Level 58
God Stats
5W - 6L
1,495 SR
Queue Stats
74W - 106L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
SimplyMonke
Hou Yi
Level 58
God Stats
4W - 8L
1,565 SR
Queue Stats
311W - 491L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
WeebishFiend
Ah Puch
Level 97
God Stats
1W - 9L
1,273 SR
Queue Stats
282W - 487L
1,372 Elo+
Party 1
Team Averages
Level 76
1,464 SR
1,401 Elo+

VS

Team Averages
Level 114
1,460 SR
1,532 Elo+
Chronos
Chronos
J0LLY FAWN
Chronos
Level 153
God Stats
7W - 9L
1,399 SR
Queue Stats
396W - 368L
1,499 Elo+
Solo
Ravana
Ravana
JJSSB6
Ravana
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 141L
1,496 Elo+
Party 2
Artio
Artio
souI kip
Artio
Level 118
God Stats
1W - 1L
1,301 SR
Queue Stats
126W - 107L
1,549 Elo+
Solo
Baba Yaga
Baba Yaga
theeundeadking
Baba Yaga
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 205L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
tnags22
Gilgamesh
Level 68
God Stats
83W - 56L
1,600 SR
Queue Stats
229W - 183L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
7,619
544
7,694
11,748
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 0
7,139
510
362
8,404
3,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

9
0 / 7 / 1
5,400
386
2,799
14,297
6,142
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
9
1 / 4 / 1
5,769
412
6,038
8,563
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
WeebishFiend
Ah Puch
12
0 / 2 / 2
7,190
514
5,600
6,846
2,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
J0LLY FAWN
Chronos
13
5 / 1 / 4
7,782
556
10,488
9,068
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
JJSSB6
Ravana
17
3 / 0 / 3
9,973
712
6,211
3,054
1,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
souI kip
Artio
12
3 / 0 / 8
7,725
552
4,339
9,201
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
theeundeadking
Baba Yaga
13
1 / 1 / 2
7,568
541
4,190
5,372
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
tnags22
Gilgamesh
14
11 / 3 / 3
8,846
632
11,578
9,436
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
23
23
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Chronos
J0LLY FAWN
Chronos
5
1
4
7
W
Ravana
JJSSB6
Ravana
3
0
3
4.5
L
0
4
0
0
L
0
7
1
0.07
L
Hou Yi
1
4
1
0.38
L
Ah Puch
WeebishFiend
Ah Puch
0
2
2
0.5
W
Artio
souI kip
Artio
3
0
8
7
W
Baba Yaga
theeundeadking
Baba Yaga
1
1
2
2
W
Gilgamesh
tnags22
Gilgamesh
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
36,806
49,858
Taken
36,131
19,188
Mitigated
17,871
12,082
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,694
2,494
0
4,510
11,748
3,828
1,062
2,258
9,490
41,142
4,188
W
Chronos
J0LLY FAWN
Chronos
10,488
2,262
0
3,644
9,068
3,320
260
2,550
6,518
44,609
3,396
W
Ravana
JJSSB6
Ravana
6,211
1,733
0
932
3,054
1,384
30
2,385
669
0
73,534
L
362
328
0
1,665
8,404
3,859
0
0
8,404
0
41,284
L
2,799
242
312
2,232
14,297
6,142
0
7,805
6,492
18,729
0
L
Hou Yi
6,038
2,961
0
1,751
8,563
2,773
0
6,021
2,542
0
25,906
L
Ah Puch
WeebishFiend
Ah Puch
5,600
142
0
1,612
6,846
2,586
246
2,623
4,223
41,043
0
W
Artio
souI kip
Artio
4,339
483
1,077
3,639
9,201
7,081
109
2,737
6,464
18,749
0
W
Baba Yaga
theeundeadking
Baba Yaga
4,190
282
234
1,676
5,372
2,115
848
2,714
2,658
45,414
0
W
Gilgamesh
tnags22
Gilgamesh
11,578
4,416
0
785
9,436
3,971
0
5,358
4,078
0
51,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
41,894
357
Minions Killed
470
0
Camps Cleared
0
1,186,339
Distance Traveled
1,395,832
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,619
544
80
6
0
240,181
3
W
Chronos
7,782
556
82
6
0
281,365
0
W
Ravana
9,973
712
179
13
0
273,225
6
L
Odin
7,139
510
107
8
0
245,886
6
L
Ares
5,400
386
29
2
0
230,884
1
L
Hou Yi
5,769
412
49
4
0
222,839
0
L
Ah Puch
7,190
514
92
7
0
246,549
2
W
Artio
7,725
552
37
3
0
288,843
3
W
Baba Yaga
7,568
541
92
7
0
249,926
3
W
Gilgamesh
8,846
632
80
6
0
302,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role