Player Matchup

Neith
Neith
AjayySlumped
Neith
Level 18
God Stats
42W - 36L
1,505 SR
Queue Stats
55W - 53L
1,442 Elo+
Party 1
Chang'e
Chang'e
DeathKidXIII
Chang'e
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,501 Elo+
Party 1
Khepri
Khepri
Zukokudo
Khepri
Level 16
God Stats
15W - 13L
1,627 SR
Queue Stats
79W - 90L
1,467 Elo+
Party 1
Arachne
Arachne
spycisushi
Arachne
Level 26
God Stats
31W - 18L
1,678 SR
Queue Stats
133W - 153L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
白给可还行
Cthulhu
Level 18
God Stats
47W - 36L
1,498 SR
Queue Stats
952W - 1,077L
1,267 Elo+
Solo
Team Averages
Level 24
1,561 SR
1,433 Elo+

VS

Team Averages
Level 19
1,526 SR
1,394 Elo+
Artemis
Artemis
Justplayinggod2
Artemis
Level 15
God Stats
16W - 25L
1,464 SR
Queue Stats
43W - 54L
1,370 Elo+
Solo
Odin
Odin
Klibaski
Odin
Level 23
God Stats
16W - 22L
1,585 SR
Queue Stats
238W - 224L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thebostontap
Ah Muzen Cab
Level 26
God Stats
4W - 3L
1,879 SR
Queue Stats
47W - 33L
1,516 Elo+
Solo
Janus
Janus
TryAgaín
Janus
Level 7
God Stats
0W - 3L
1,203 SR
Queue Stats
8W - 11L
1,375 Elo+
Solo
Thoth
Thoth
sikilianos
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 11
12,685
906
33,573
19,194
9,411
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
DeathKidXIII
Chang'e
20
2 / 1 / 17
13,031
931
10,294
13,313
6,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Zukokudo
Khepri
20
6 / 1 / 14
14,475
1,034
12,509
15,811
21,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
spycisushi
Arachne
20
8 / 2 / 14
13,938
996
17,528
19,171
10,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 2 / 16
12,771
912
17,179
27,337
23,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 6
11,503
822
13,033
24,651
11,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
0 / 4 / 5
10,862
776
7,316
10,949
7,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Thebostontap
Ah Muzen Cab
18
5 / 4 / 3
13,758
983
31,260
22,099
10,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TryAgaín
Janus
18
1 / 8 / 6
11,992
857
21,270
19,686
7,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
18
2 / 3 / 3
11,964
855
13,712
17,329
7,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
27
Kills
8
8
Deaths
27
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Chang'e
DeathKidXIII
Chang'e
2
1
17
10.5
L
0
8
6
0.38
L
Odin
0
4
5
0.63
L
Ah Muzen Cab
Thebostontap
Ah Muzen Cab
5
4
3
1.63
L
Janus
TryAgaín
Janus
1
8
6
0.5
W
Khepri
Zukokudo
Khepri
6
1
14
13
L
Thoth
2
3
3
1.17
W
Arachne
spycisushi
Arachne
8
2
14
7.5
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,083
Damage
86,591
94,826
Taken
94,714
71,485
Mitigated
43,565
33,716
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,573
24,499
0
6,175
19,194
9,411
0
6,978
12,216
0
58,883
W
Chang'e
DeathKidXIII
Chang'e
10,294
2,940
7,664
4,843
13,313
6,623
0
4,247
9,066
55,696
0
L
13,033
7,275
0
1,755
24,651
11,116
0
10,480
14,171
0
24,346
L
Odin
7,316
794
0
340
10,949
7,313
0
5,302
5,647
0
11,542
L
Ah Muzen Cab
Thebostontap
Ah Muzen Cab
31,260
17,736
0
5,070
22,099
10,279
0
8,754
13,345
0
76,028
L
Janus
TryAgaín
Janus
21,270
468
0
0
19,686
7,801
0
8,060
11,626
46,665
0
W
Khepri
Zukokudo
Khepri
12,509
497
0
3,724
15,811
21,305
0
7,881
7,930
18,359
0
L
Thoth
13,712
611
0
457
17,329
7,056
0
7,386
9,943
25,901
0
W
Arachne
spycisushi
Arachne
17,528
14,413
0
2,683
19,171
10,572
0
5,313
13,858
0
27,131
W
17,179
442
522
8,105
27,337
23,574
0
10,563
16,774
26,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
60,079
270
Minions Killed
228
5
Camps Cleared
8
1,308,041
Distance Traveled
1,033,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,685
906
74
5
4
205,898
0
W
Chang'e
13,031
931
127
9
0
267,295
0
L
Artemis
11,503
822
23
2
2
195,438
0
L
Odin
10,862
776
6
0
2
159,217
0
L
Ah Muzen Cab
13,758
983
113
8
3
234,769
0
L
Janus
11,992
857
66
5
0
211,439
0
W
Khepri
14,475
1,034
16
1
0
288,127
0
L
Thoth
11,964
855
20
1
1
232,772
0
W
Arachne
13,938
996
26
2
1
298,335
0
W
Cthulhu
12,771
912
27
2
0
248,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role