Player Matchup

Artemis
Artemis
Easy Rules
Artemis
Level 27
God Stats
1W - 0L
1,844 SR
Queue Stats
30W - 35L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
ProtoRXR
Danzaburou
Level 22
God Stats
20W - 14L
1,603 SR
Queue Stats
25W - 20L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
fallout or die1
Heimdallr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,512 Elo+
Party 1
Team Averages
Level 58
1,649 SR
1,485 Elo+

VS

Team Averages
Level 63
1,571 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
DenKillaHGS
Tsukuyomi
Level 6
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Zembok
Khepri
Level 155
God Stats
14W - 7L
1,673 SR
Queue Stats
493W - 555L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
kelgorik
Baron Samedi
Level 29
God Stats
6W - 8L
1,555 SR
Queue Stats
325W - 324L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Easy Rules
Artemis
19
1 / 4 / 4
14,738
546
16,949
17,016
8,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Danzaburou
ProtoRXR
Danzaburou
19
3 / 7 / 2
15,785
585
20,823
18,097
9,966
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
fallout or die1
Heimdallr
20
1 / 1 / 4
16,488
611
14,783
28,991
40,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DenKillaHGS
Tsukuyomi
5
0 / 1 / 0
11,593
429
593
2,502
567
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
Zembok
Khepri
20
1 / 3 / 10
14,737
546
9,056
37,750
73,336
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
kelgorik
Baron Samedi
20
11 / 2 / 1
17,305
641
40,809
26,969
21,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
12
12
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DenKillaHGS
Tsukuyomi
0
1
0
0
W
Artemis
Easy Rules
Artemis
1
4
4
0.75
W
Danzaburou
ProtoRXR
Danzaburou
3
7
2
0.57
L
Khepri
Zembok
Khepri
1
3
10
2
W
Heimdallr
fallout or die1
Heimdallr
1
1
4
3
L
Baron Samedi
kelgorik
Baron Samedi
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,555
Damage
50,458
64,104
Taken
67,221
58,464
Mitigated
94,920
10,277
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DenKillaHGS
Tsukuyomi
593
65
0
128
2,502
567
0
0
2,502
0
4,854
W
Artemis
Easy Rules
Artemis
16,949
8,041
0
2,827
17,016
8,432
1,080
13,765
3,251
0
55,660
W
Danzaburou
ProtoRXR
Danzaburou
20,823
11,314
0
3,095
18,097
9,966
768
14,551
3,546
0
71,627
L
Khepri
Zembok
Khepri
9,056
220
376
3,359
37,750
73,336
0
1,576
36,174
36,089
0
W
Heimdallr
fallout or die1
Heimdallr
14,783
3,894
1,761
2,594
28,991
40,066
1,141
21,549
7,442
8,403
57,978
L
Baron Samedi
kelgorik
Baron Samedi
40,809
2,402
3,784
7,801
26,969
21,017
0
614
26,355
135,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
43,635
251
Minions Killed
220
0
Camps Cleared
0
1,320,860
Distance Traveled
1,106,382
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,593
429
7
0
0
65,382
0
W
Artemis
14,738
546
67
2
0
465,872
3
W
Danzaburou
15,785
585
100
4
0
401,765
7
L
Khepri
14,737
546
28
1
0
434,063
0
W
Heimdallr
16,488
611
84
3
0
453,223
2
L
Baron Samedi
17,305
641
185
7
0
606,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role