Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DirtyHelen63
King Arthur
Level 78
God Stats
1W - 3L
1,699 SR
Queue Stats
12W - 6L
1,703 Elo+
Party 2
Artemis
Artemis
DustG23
Artemis
Level 127
God Stats
39W - 28L
1,484 SR
Queue Stats
330W - 299L
1,530 Elo+
Solo
Olorun
Olorun
OopSKSK
Olorun
Level 114
God Stats
0W - 1L
1,475 SR
Queue Stats
319W - 324L
1,470 Elo+
Party 2
Kali
Kali
bald_murse
Kali
Level 120
God Stats
41W - 28L
1,509 SR
Queue Stats
739W - 746L
1,443 Elo+
Solo
Team Averages
Level 111
1,534 SR
1,529 Elo+

VS

Team Averages
Level 124
1,454 SR
1,468 Elo+
Cthulhu
Cthulhu
AngryPup5285119
Cthulhu
Level 67
God Stats
9W - 8L
1,563 SR
Queue Stats
127W - 131L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FOG Thieving
Morgan Le Fay
Level 156
God Stats
12W - 14L
1,411 SR
Queue Stats
717W - 726L
1,491 Elo+
Party 3
Thor
Thor
SFP Savior
Thor
Level 106
God Stats
7W - 8L
1,464 SR
Queue Stats
197W - 201L
1,523 Elo+
Party 3
Medusa
Medusa
TaylorAC39
Medusa
Level 144
God Stats
1W - 3L
1,416 SR
Queue Stats
34W - 40L
1,429 Elo+
Party 1
Khepri
Khepri
nickkick909
Khepri
Level 148
God Stats
7W - 11L
1,414 SR
Queue Stats
30W - 38L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 4 / 0
4,449
445
1,606
6,497
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
DirtyHelen63
King Arthur
9
0 / 3 / 0
5,196
520
2,499
8,007
2,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
DustG23
Artemis
8
0 / 4 / 0
4,878
488
3,487
5,673
1,411
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
OopSKSK
Olorun
10
1 / 3 / 0
5,681
568
4,099
7,392
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 0
5,336
534
996
6,257
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,351
635
2,903
3,796
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
FOG Thieving
Morgan Le Fay
10
1 / 1 / 2
5,822
582
4,070
4,807
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 4
6,141
614
4,529
3,842
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
TaylorAC39
Medusa
11
5 / 0 / 3
6,272
627
6,332
5,134
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
8
2 / 0 / 4
5,554
555
2,575
4,596
1,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
0
0
W
2
0
2
3
L
King Arthur
DirtyHelen63
King Arthur
0
3
0
0
L
Artemis
DustG23
Artemis
0
4
0
0
W
Morgan Le Fay
FOG Thieving
Morgan Le Fay
1
1
2
2
L
Olorun
OopSKSK
Olorun
1
3
0
0.33
W
4
0
4
6
W
Medusa
TaylorAC39
Medusa
5
0
3
6.5
L
0
0
0
0
W
Khepri
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,687
Damage
20,409
33,826
Taken
22,175
12,709
Mitigated
8,082
9,867
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,606
297
0
1,342
6,497
4,533
0
2,323
4,124
7,567
0
W
2,903
183
103
1,139
3,796
2,022
0
281
3,515
28,025
0
L
King Arthur
DirtyHelen63
King Arthur
2,499
366
0
2,199
8,007
2,692
0
2,463
5,362
0
22,725
L
Artemis
DustG23
Artemis
3,487
1,767
0
1,279
5,673
1,411
0
664
4,959
0
28,455
W
Morgan Le Fay
FOG Thieving
Morgan Le Fay
4,070
311
0
1,199
4,807
1,540
0
3,317
1,490
27,215
0
L
Olorun
OopSKSK
Olorun
4,099
1,211
0
3,216
7,392
2,352
0
3,310
3,752
31,686
0
W
4,529
1,423
0
623
3,842
1,123
0
379
3,463
0
31,498
W
Medusa
TaylorAC39
Medusa
6,332
2,752
0
2,955
5,134
1,680
664
584
4,550
0
30,430
L
996
419
0
1,831
6,257
1,721
0
158
6,081
0
32,540
W
Khepri
2,575
295
0
1,359
4,596
1,717
0
1,144
3,452
11,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
30,140
264
Minions Killed
251
0
Camps Cleared
0
874,740
Distance Traveled
1,045,484
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,449
445
2
0
0
168,155
0
W
Cthulhu
6,351
635
61
6
0
217,723
4
L
King Arthur
5,196
520
57
6
0
170,397
0
L
Artemis
4,878
488
69
7
0
170,106
1
W
Morgan Le Fay
5,822
582
63
6
0
192,972
2
L
Olorun
5,681
568
63
6
0
175,036
2
W
Thor
6,141
614
62
6
0
238,966
5
W
Medusa
6,272
627
54
5
0
171,970
0
L
Kali
5,336
534
73
7
0
191,046
7
W
Khepri
5,554
555
11
1
0
223,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role