Player Matchup

Geb
Geb
Jscambron
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 1
Neith
Neith
PROxSCOPESx
Neith
Level 38
God Stats
0W - 2L
1,564 SR
Queue Stats
2W - 3L
1,364 Elo+
Party 1
Da Ji
Da Ji
death67522
Da Ji
Level 18
God Stats
4W - 2L
1,687 SR
Queue Stats
11W - 18L
1,249 Elo+
Party 1
Ra
Ra
jojominono05
Ra
Level 26
God Stats
0W - 1L
1,520 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
water123275
Guan Yu
Level 83
God Stats
0W - 2L
1,360 SR
Queue Stats
7W - 11L
1,338 Elo+
Party 1
Team Averages
Level 35
1,526 SR
1,349 Elo+

VS

Team Averages
Level 20
1,441 SR
1,307 Elo+
Chiron
Chiron
Aidnar
Chiron
Level 28
God Stats
4W - 4L
1,400 SR
Queue Stats
141W - 175L
1,348 Elo+
Party 2
Tyr
Tyr
Scottolus
Tyr
Level 28
God Stats
12W - 13L
1,483 SR
Queue Stats
165W - 155L
1,325 Elo+
Party 2
Bacchus
Bacchus
Thy Is Edge
Bacchus
Level 29
God Stats
14W - 19L
1,460 SR
Queue Stats
191W - 200L
1,378 Elo+
Party 2
Da Ji
Da Ji
Yvng Pulse
Da Ji
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,279 Elo+
Solo
Kukulkan
Kukulkan
fork and spoon9
Kukulkan
Level 8
God Stats
3W - 4L
1,363 SR
Queue Stats
12W - 15L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,763
433
862
8,524
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
4,784
435
6,102
6,347
1,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
10
6 / 1 / 0
6,117
556
3,957
6,655
2,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 5
6,166
561
2,520
5,926
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
water123275
Guan Yu
10
0 / 2 / 0
5,515
501
5,707
8,667
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aidnar
Chiron
10
8 / 0 / 2
6,831
621
6,566
6,800
2,068
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 0
6,340
576
5,967
9,924
3,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Thy Is Edge
Bacchus
9
2 / 1 / 6
6,600
600
4,893
5,669
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
5
1 / 4 / 1
4,738
431
1,002
5,638
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
10
1 / 4 / 0
5,944
540
3,907
5,401
1,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
14
14
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aidnar
Chiron
8
0
2
9
L
0
7
1
0.07
L
0
2
1
0.25
W
2
0
0
2
W
Bacchus
Thy Is Edge
Bacchus
2
1
6
5
W
Da Ji
1
4
1
0.38
L
Da Ji
6
1
0
6
W
Kukulkan
1
4
0
0.25
L
2
2
5
2.25
L
Guan Yu
water123275
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
22,335
36,119
Taken
33,432
12,842
Mitigated
11,951
11,474
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aidnar
Chiron
6,566
3,405
871
3,241
6,800
2,068
0
452
6,348
0
36,478
L
862
209
0
432
8,524
2,945
0
3,185
5,339
10,242
0
L
6,102
1,085
135
2,929
6,347
1,807
0
1,583
4,764
0
26,995
W
5,967
839
0
4,655
9,924
3,280
0
0
9,924
0
31,608
W
Bacchus
Thy Is Edge
Bacchus
4,893
610
357
1,833
5,669
3,672
526
410
5,259
17,490
0
W
Da Ji
1,002
327
0
1,316
5,638
1,347
0
501
5,051
0
12,605
L
Da Ji
3,957
792
0
1,899
6,655
2,367
0
125
6,530
0
22,141
W
Kukulkan
3,907
361
0
886
5,401
1,584
495
1,677
3,468
30,446
0
L
2,520
34
0
2,399
5,926
1,954
572
3,907
2,019
26,997
0
L
Guan Yu
water123275
Guan Yu
5,707
912
85
3,595
8,667
3,769
0
0
8,667
0
30,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
30,453
217
Minions Killed
259
0
Camps Cleared
0
1,038,011
Distance Traveled
939,447
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,831
621
73
7
0
167,323
0
L
Geb
4,763
433
9
1
0
196,624
0
L
Neith
4,784
435
45
4
0
202,953
0
W
Tyr
6,340
576
63
6
0
213,789
0
W
Bacchus
6,600
600
34
3
0
199,694
2
W
Da Ji
4,738
431
30
3
0
174,684
4
L
Da Ji
6,117
556
52
5
0
222,124
2
W
Kukulkan
5,944
540
59
5
0
183,957
1
L
Ra
6,166
561
47
4
0
190,349
0
L
Guan Yu
5,515
501
64
6
0
225,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role