Player Matchup

Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ElitePlayer1314
Anubis
Level 27
God Stats
24W - 15L
1,631 SR
Queue Stats
40W - 41L
1,499 Elo+
Solo
Artemis
Artemis
UnrealBOOST
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,424 Elo+
Solo
Khepri
Khepri
WGHalfWing
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
i Avzzy
Hun Batz
Level 29
God Stats
4W - 11L
1,485 SR
Queue Stats
123W - 133L
1,487 Elo+
Party 2
Team Averages
Level 21
1,523 SR
1,473 Elo+

VS

Team Averages
Level 21
1,561 SR
1,461 Elo+
Mercury
Mercury
Broxegarr
Mercury
Level 15
God Stats
11W - 6L
1,588 SR
Queue Stats
117W - 143L
1,414 Elo+
Solo
Bellona
Bellona
GoodForEvil
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,359 Elo+
Solo
Thoth
Thoth
Q0rr
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,442 Elo+
Solo
Ullr
Ullr
Zurykata
Ullr
Level 27
God Stats
9W - 5L
1,715 SR
Queue Stats
119W - 96L
1,615 Elo+
Party 1
Athena
Athena
drkdrk79
Athena
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 7 / 0
8,361
465
6,657
11,256
2,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 12 / 2
8,253
459
13,530
12,729
4,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
UnrealBOOST
Artemis
11
0 / 10 / 3
7,285
405
3,809
12,390
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
WGHalfWing
Khepri
11
2 / 8 / 3
7,312
406
5,444
11,697
8,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
i Avzzy
Hun Batz
12
6 / 10 / 2
8,470
471
9,013
15,616
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Broxegarr
Mercury
14
4 / 3 / 9
8,906
495
3,806
12,488
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
GoodForEvil
Bellona
18
14 / 0 / 15
10,982
610
15,754
16,914
10,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Q0rr
Thoth
16
5 / 2 / 5
9,803
545
6,092
7,706
2,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
19 / 3 / 10
11,588
644
18,699
12,965
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
drkdrk79
Athena
13
5 / 4 / 15
9,438
524
8,117
16,600
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
12
Kills
47
47
Deaths
12
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
0
0.29
W
Mercury
Broxegarr
Mercury
4
3
9
2.83
L
2
12
2
0.25
W
Bellona
GoodForEvil
Bellona
14
0
15
21.5
W
Thoth
Q0rr
Thoth
5
2
5
3.75
L
Artemis
UnrealBOOST
Artemis
0
10
3
0.15
L
Khepri
WGHalfWing
Khepri
2
8
3
0.44
W
Ullr
19
3
10
8
W
Athena
drkdrk79
Athena
5
4
15
3.13
L
Hun Batz
i Avzzy
Hun Batz
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
52,468
63,688
Taken
66,673
21,846
Mitigated
38,425
3,544
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,657
286
0
727
11,256
2,439
50
3,194
8,062
43,769
0
W
Mercury
Broxegarr
Mercury
3,806
2,154
0
3,833
12,488
5,164
0
3,397
9,091
0
45,164
L
13,530
475
0
1,447
12,729
4,209
549
2,506
10,223
45,548
0
W
Bellona
GoodForEvil
Bellona
15,754
7,891
0
7,453
16,914
10,946
108
6,988
9,926
0
71,061
W
Thoth
Q0rr
Thoth
6,092
634
0
2,093
7,706
2,963
707
3,129
4,577
53,399
0
L
Artemis
UnrealBOOST
Artemis
3,809
1,801
0
1,120
12,390
2,790
242
2,597
9,793
0
26,515
L
Khepri
WGHalfWing
Khepri
5,444
659
0
250
11,697
8,716
0
3,867
7,830
20,940
0
W
Ullr
18,699
7,306
0
1,953
12,965
5,537
3,866
4,758
8,207
0
76,226
W
Athena
drkdrk79
Athena
8,117
2,027
0
1,538
16,600
13,815
80
7,359
9,241
23,325
0
L
Hun Batz
i Avzzy
Hun Batz
9,013
2,923
0
0
15,616
3,692
0
2,045
13,571
0
31,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
50,717
302
Minions Killed
471
0
Camps Cleared
0
1,433,866
Distance Traveled
1,686,052
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,361
465
91
5
0
289,736
2
W
Mercury
8,906
495
89
5
0
355,024
2
L
Anubis
8,253
459
88
5
0
243,548
3
W
Bellona
10,982
610
113
6
0
347,999
1
W
Thoth
9,803
545
117
7
0
308,610
3
L
Artemis
7,285
405
51
3
0
267,391
1
L
Khepri
7,312
406
24
1
0
299,383
0
W
Ullr
11,588
644
118
7
0
334,226
1
W
Athena
9,438
524
34
2
0
340,193
3
L
Hun Batz
8,470
471
48
3
0
333,808
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role