Player Matchup

Medusa
Medusa
BigRed T 33
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,842 Elo+
Solo
Achilles
Achilles
Much Creativity
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 5L
1,955 Elo+
Party 2
Nu Wa
Nu Wa
TESTAROZA4594
Nu Wa
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
409W - 391L
1,663 Elo+
Solo
Chang'e
Chang'e
huhhlay
Chang'e
Level 13
God Stats
1W - 1L
1,247 SR
Queue Stats
22W - 7L
1,767 Elo+
Party 2
Kuzenbo
Kuzenbo
illCeeYa
Kuzenbo
Level 141
God Stats
2W - 1L
1,314 SR
Queue Stats
140W - 99L
1,681 Elo+
Party 2
Team Averages
Level 41
1,412 SR
1,782 Elo+

VS

Team Averages
Level 36
1,763 SR
1,532 Elo+
Hel
Hel
Cthulu Penguin
Hel
Level 29
God Stats
27W - 24L
1,585 SR
Queue Stats
221W - 198L
1,527 Elo+
Party 1
Anubis
Anubis
Kalais0525
Anubis
Level 9
God Stats
12W - 6L
1,706 SR
Queue Stats
20W - 12L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
SG NITRON
Gilgamesh
Level 106
God Stats
3W - 2L
1,808 SR
Queue Stats
197W - 180L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sort uH
Tsukuyomi
Level 17
God Stats
8W - 3L
1,902 SR
Queue Stats
38W - 38L
1,494 Elo+
Party 1
Chang'e
Chang'e
mischievous1s
Chang'e
Level 17
God Stats
26W - 8L
1,812 SR
Queue Stats
57W - 48L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 1 / 20
11,268
1,127
11,944
7,852
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
17
9 / 2 / 18
11,418
1,142
18,418
14,668
17,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 0 / 16
12,679
1,268
20,605
5,079
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
huhhlay
Chang'e
15
0 / 6 / 11
9,043
904
3,275
9,789
3,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
illCeeYa
Kuzenbo
18
7 / 1 / 21
11,314
1,131
13,302
10,063
13,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

265

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
9,499
950
10,812
13,561
6,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kalais0525
Anubis
15
0 / 7 / 8
9,129
913
6,696
13,838
6,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SG NITRON
Gilgamesh
16
2 / 6 / 6
10,641
1,064
11,610
19,750
10,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Sort uH
Tsukuyomi
15
3 / 9 / 4
9,791
979
7,345
14,548
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
16
2 / 3 / 8
9,840
984
8,441
13,723
8,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
42
31
Kills
10
10
Deaths
31
86
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
20
15
L
3
6
6
1
L
Anubis
Kalais0525
Anubis
0
7
8
0.57
W
Achilles
9
2
18
9
L
Gilgamesh
SG NITRON
Gilgamesh
2
6
6
0.83
L
Tsukuyomi
Sort uH
Tsukuyomi
3
9
4
0.56
W
10
0
16
18
W
Chang'e
huhhlay
Chang'e
0
6
11
0.92
W
Kuzenbo
illCeeYa
Kuzenbo
7
1
21
17.5
L
Chang'e
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,544
Damage
44,904
47,451
Taken
75,420
38,963
Mitigated
37,810
5,726
Healing
18,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,944
5,198
0
1,033
7,852
2,895
0
4,914
2,938
0
29,288
L
10,812
0
6,456
4,492
13,561
6,044
0
7,328
5,991
38,844
0
L
Anubis
Kalais0525
Anubis
6,696
72
0
1,670
13,838
6,871
0
5,797
7,749
24,596
0
W
Achilles
18,418
6,003
0
1,754
14,668
17,053
0
6,509
8,159
0
31,313
L
Gilgamesh
SG NITRON
Gilgamesh
11,610
4,335
0
625
19,750
10,283
0
9,187
10,341
0
36,829
L
Tsukuyomi
Sort uH
Tsukuyomi
7,345
2,206
0
334
14,548
6,096
0
7,839
6,445
0
21,611
W
20,605
2,916
0
1,896
5,079
1,894
0
1,997
3,082
50,994
0
W
Chang'e
huhhlay
Chang'e
3,275
318
383
660
9,789
3,225
0
7,446
2,343
8,897
0
W
Kuzenbo
illCeeYa
Kuzenbo
13,302
4,122
0
0
10,063
13,896
0
5,083
4,980
25,555
0
L
Chang'e
8,441
724
2,439
2,673
13,723
8,516
0
5,851
7,712
16,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
48,900
178
Minions Killed
208
11
Camps Cleared
4
983,120
Distance Traveled
923,709
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,268
1,127
51
5
1
192,220
0
L
Hel
9,499
950
73
7
0
202,422
0
L
Anubis
9,129
913
51
5
2
161,192
0
W
Achilles
11,418
1,142
28
3
2
206,963
0
L
Gilgamesh
10,641
1,064
40
4
0
198,037
2
L
Tsukuyomi
9,791
979
27
3
2
158,893
0
W
Nu Wa
12,679
1,268
64
6
6
188,804
1
W
Chang'e
9,043
904
22
2
1
164,907
0
W
Kuzenbo
11,314
1,131
13
1
1
230,226
1
L
Chang'e
9,840
984
17
2
0
203,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role