Player Matchup

Tyr
Tyr
Hazyn
Tyr
Level 8
God Stats
5W - 3L
1,708 SR
Queue Stats
22W - 9L
1,733 Elo+
Party 1
Chiron
Chiron
Mibael
Chiron
Level 10
God Stats
2W - 0L
1,741 SR
Queue Stats
213W - 67L
1,458 Elo+
Party 1
Ares
Ares
RAIJINJP
Ares
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 77L
1,500 Elo+
Solo
Olorun
Olorun
RashSinging
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zelekdaddy
Gilgamesh
Level 29
God Stats
28W - 16L
1,936 SR
Queue Stats
296W - 280L
1,530 Elo+
Solo
Team Averages
Level 18
1,677 SR
1,544 Elo+

VS

Team Averages
Level 30
1,499 SR
1,596 Elo+
Sylvanus
Sylvanus
Affix
Sylvanus
Level 64
God Stats
4W - 5L
1,353 SR
Queue Stats
277W - 243L
1,468 Elo+
Party 2
Athena
Athena
AsburyPark
Athena
Level 29
God Stats
9W - 11L
1,513 SR
Queue Stats
131W - 129L
1,576 Elo+
Party 2
Scylla
Scylla
LolooftheSea
Scylla
Level 17
God Stats
0W - 3L
1,353 SR
Queue Stats
28W - 26L
1,572 Elo+
Party 2
Pele
Pele
Nakois
Pele
Level 27
God Stats
17W - 18L
1,500 SR
Queue Stats
66W - 62L
1,574 Elo+
Party 2
Ullr
Ullr
TrashxBotx420
Ullr
Level 13
God Stats
36W - 23L
1,776 SR
Queue Stats
322W - 228L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Hazyn
Tyr
12
8 / 1 / 0
6,935
694
8,132
7,521
3,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Mibael
Chiron
12
6 / 0 / 2
7,043
704
5,119
5,702
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
4 / 0 / 3
5,383
538
3,293
4,893
2,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
10
3 / 0 / 5
5,884
588
7,218
7,551
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Zelekdaddy
Gilgamesh
9
2 / 1 / 2
5,346
535
1,580
5,101
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Affix
Sylvanus
9
2 / 4 / 0
5,171
517
3,970
8,317
3,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
AsburyPark
Athena
6
0 / 7 / 0
4,631
463
1,834
8,716
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
8
0 / 5 / 0
4,685
469
1,121
4,176
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Nakois
Pele
7
0 / 6 / 1
4,559
456
2,640
8,830
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,490
449
3,674
5,827
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
23
Kills
2
2
Deaths
23
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Affix
Sylvanus
2
4
0
0.5
L
Athena
AsburyPark
Athena
0
7
0
0
W
Tyr
Hazyn
Tyr
8
1
0
8
L
Scylla
0
5
0
0
W
Chiron
Mibael
Chiron
6
0
2
7
L
Pele
Nakois
Pele
0
6
1
0.08
W
Ares
4
0
3
5.5
W
Olorun
3
0
5
5.5
L
0
1
0
0
W
Gilgamesh
Zelekdaddy
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
13,239
30,768
Taken
35,866
11,664
Mitigated
11,162
13,660
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Affix
Sylvanus
3,970
1,345
207
3,236
8,317
3,844
0
0
8,317
25,520
0
L
Athena
AsburyPark
Athena
1,834
681
0
910
8,716
2,607
0
5,806
2,910
10,256
0
W
Tyr
Hazyn
Tyr
8,132
1,270
0
3,696
7,521
3,832
0
2,867
4,654
0
36,502
L
Scylla
1,121
357
0
117
4,176
766
203
0
4,176
15,890
0
W
Chiron
Mibael
Chiron
5,119
1,968
162
2,789
5,702
1,749
168
538
5,094
0
44,146
L
Pele
Nakois
Pele
2,640
838
0
2,401
8,830
2,357
0
419
8,411
0
17,066
W
Ares
3,293
101
400
460
4,893
2,204
82
721
4,172
11,207
0
W
Olorun
7,218
3,127
657
5,172
7,551
2,170
300
769
6,782
46,147
0
L
3,674
1,581
0
1,000
5,827
1,588
0
4,286
1,541
0
24,485
W
Gilgamesh
Zelekdaddy
Gilgamesh
1,580
634
0
324
5,101
1,709
0
1,950
3,141
0
23,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
23,536
301
Minions Killed
181
0
Camps Cleared
0
931,853
Distance Traveled
916,723
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,171
517
44
4
0
151,978
0
L
Athena
4,631
463
14
1
0
222,613
5
W
Tyr
6,935
694
75
8
0
203,860
1
L
Scylla
4,685
469
34
3
0
154,601
3
W
Chiron
7,043
704
86
9
0
183,273
1
L
Pele
4,559
456
37
4
0
201,121
0
W
Ares
5,383
538
11
1
0
181,624
2
W
Olorun
5,884
588
76
8
0
170,328
1
L
Ullr
4,490
449
52
5
0
186,410
1
W
Gilgamesh
5,346
535
53
5
0
192,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role