Player Matchup

Merlin
Merlin
SirJackFrost
Merlin
Level 15
God Stats
3W - 7L
1,408 SR
Queue Stats
6W - 10L
1,451 Elo+
Solo
Osiris
Osiris
r0gu3Cumpanny
Osiris
Level 13
God Stats
0W - 2L
1,221 SR
Queue Stats
39W - 61L
1,249 Elo+
Party 2
Rama
Rama
xankillah69
Rama
Level 26
God Stats
5W - 2L
1,753 SR
Queue Stats
143W - 176L
1,318 Elo+
Party 2
Team Averages
Level 18
1,461 SR
1,339 Elo+

VS

Team Averages
Level 66
1,394 SR
1,385 Elo+
Bellona
Bellona
Il dMaN lI
Bellona
Level 29
God Stats
54W - 45L
1,458 SR
Queue Stats
175W - 229L
1,325 Elo+
Solo
Hachiman
Hachiman
Zero_7946
Hachiman
Level 141
God Stats
3W - 9L
1,230 SR
Queue Stats
492W - 585L
1,455 Elo+
Party 1
Discordia
Discordia
gouAce
Discordia
Level 29
God Stats
34W - 33L
1,494 SR
Queue Stats
151W - 142L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 6 / 1
11,839
658
11,803
11,797
4,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 3
11,316
629
5,748
20,387
11,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 13 / 3
9,846
547
7,124
20,440
6,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Il dMaN lI
Bellona
16
5 / 2 / 13
12,167
676
5,262
14,680
17,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Zero_7946
Hachiman
18
10 / 1 / 11
13,419
746
20,138
13,617
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
gouAce
Discordia
16
7 / 2 / 13
12,336
685
21,649
10,357
3,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
22
22
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
Il dMaN lI
Bellona
5
2
13
5.75
L
Merlin
3
6
1
0.58
W
Hachiman
Zero_7946
Hachiman
10
1
11
15.5
W
Discordia
gouAce
Discordia
7
2
13
6.75
L
2
3
3
1.17
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
47,049
52,624
Taken
38,654
21,942
Mitigated
25,909
9,335
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Il dMaN lI
Bellona
5,262
266
1,645
2,429
14,680
17,382
345
4,074
10,330
0
28,886
L
Merlin
11,803
318
0
278
11,797
4,335
216
5,773
5,984
52,599
0
W
Hachiman
Zero_7946
Hachiman
20,138
6,221
1,752
1,632
13,617
5,169
1,638
3,670
9,745
0
71,217
W
Discordia
gouAce
Discordia
21,649
368
1,983
2,057
10,357
3,358
870
3,543
6,651
44,716
0
L
5,748
623
0
4,490
20,387
11,110
0
9,935
10,212
125
21,985
L
7,124
6,216
0
4,567
20,440
6,497
266
5,941
14,199
0
27,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,001
Gold Earned
37,922
159
Minions Killed
180
0
Camps Cleared
0
862,797
Distance Traveled
1,000,867
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,167
676
25
1
0
352,537
2
L
Merlin
11,839
658
88
5
0
313,807
0
W
Hachiman
13,419
746
99
6
0
317,691
6
W
Discordia
12,336
685
56
3
0
330,639
4
L
Osiris
11,316
629
27
2
0
312,738
1
L
Rama
9,846
547
44
2
0
236,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role