Player Matchup

Ymir
Ymir
Pablobienarriba-
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,686 Elo+
Solo
Arachne
Arachne
Spaguter
Arachne
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,478 Elo+
Solo
Horus
Horus
TDT x BLESSS248
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,730 Elo+
Solo
Olorun
Olorun
Taz Clampz
Olorun
Level 28
God Stats
0W - 1L
1,756 SR
Queue Stats
4W - 1L
1,947 Elo+
Solo
Tsukuyomi
Tsukuyomi
tamagomeis
Tsukuyomi
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 79L
1,711 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,710 Elo+

VS

Team Averages
Level 23
1,392 SR
1,652 Elo+
Mulan
Mulan
HollowHowls
Mulan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 91L
1,542 Elo+
Solo
Chang'e
Chang'e
MiDNiGHTB0i
Chang'e
Level 23
God Stats
1W - 2L
1,228 SR
Queue Stats
58W - 21L
1,800 Elo+
Solo
Guan Yu
Guan Yu
Not_McLooVin
Guan Yu
Level 19
God Stats
4W - 3L
1,408 SR
Queue Stats
51W - 41L
1,625 Elo+
Solo
Rama
Rama
PeQuEpS2001
Rama
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 18L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
VictoriaD7044
Baron Samedi
Level 17
God Stats
1W - 2L
1,325 SR
Queue Stats
32W - 27L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,948
463
3,104
8,334
4,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Spaguter
Arachne
8
1 / 11 / 1
6,002
400
3,797
11,149
3,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 7 / 2
7,249
483
8,944
13,770
4,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Taz Clampz
Olorun
3
0 / 0 / 0
4,605
307
144
946
204
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
tamagomeis
Tsukuyomi
13
3 / 2 / 2
7,690
513
11,239
10,567
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
9,310
621
7,524
9,170
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MiDNiGHTB0i
Chang'e
14
7 / 2 / 1
8,944
596
6,771
10,097
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Not_McLooVin
Guan Yu
15
3 / 2 / 5
8,928
595
9,223
13,509
11,748
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 2
10,030
669
3,903
12,055
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
VictoriaD7044
Baron Samedi
13
3 / 1 / 5
8,350
557
5,090
7,709
4,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
25
25
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Chang'e
MiDNiGHTB0i
Chang'e
7
2
1
3.75
W
Guan Yu
Not_McLooVin
Guan Yu
3
2
5
2.75
L
1
5
3
0.5
W
3
0
2
4
L
Arachne
Spaguter
Arachne
1
11
1
0.14
L
1
7
2
0.29
L
Olorun
Taz Clampz
Olorun
0
0
0
0
W
Baron Samedi
VictoriaD7044
Baron Samedi
3
1
5
5.5
L
Tsukuyomi
tamagomeis
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
32,511
44,766
Taken
52,540
16,512
Mitigated
29,080
7,263
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,524
2,488
0
2,061
9,170
4,896
0
1,645
7,525
0
46,408
W
Chang'e
MiDNiGHTB0i
Chang'e
6,771
395
864
5,162
10,097
3,497
1,868
606
9,491
52,629
0
W
Guan Yu
Not_McLooVin
Guan Yu
9,223
1,015
330
6,191
13,509
11,748
163
250
13,259
0
48,728
L
3,104
664
0
161
8,334
4,650
0
1,794
6,503
14,986
0
W
3,903
3,107
0
9,224
12,055
4,299
2,964
502
11,553
0
85,567
L
Arachne
Spaguter
Arachne
3,797
2,612
0
916
11,149
3,425
0
5,449
5,530
0
22,594
L
8,944
4,937
226
3,902
13,770
4,679
0
1,017
12,733
0
36,531
L
Olorun
Taz Clampz
Olorun
144
144
0
639
946
204
0
407
517
4,498
0
W
Baron Samedi
VictoriaD7044
Baron Samedi
5,090
815
0
2,962
7,709
4,640
1,300
245
7,464
48,527
0
L
Tsukuyomi
tamagomeis
Tsukuyomi
11,239
3,557
0
1,419
10,567
3,554
0
2,893
7,622
0
40,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
45,562
198
Minions Killed
561
0
Camps Cleared
0
1,122,784
Distance Traveled
1,383,690
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,310
621
95
6
0
313,492
1
W
Chang'e
8,944
596
116
8
0
278,220
0
W
Guan Yu
8,928
595
105
7
0
303,905
3
L
Ymir
6,948
463
20
1
0
239,577
0
W
Rama
10,030
669
158
11
0
238,069
0
L
Arachne
6,002
400
40
3
0
263,310
0
L
Horus
7,249
483
64
4
0
245,462
4
L
Olorun
4,605
307
10
1
0
40,027
1
W
Baron Samedi
8,350
557
87
6
0
250,004
0
L
Tsukuyomi
7,690
513
64
4
0
334,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role