Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Idrip4Clout
Mulan
Level 29
God Stats
34W - 37L
1,482 SR
Queue Stats
55W - 71L
1,328 Elo+
Party 1
Bacchus
Bacchus
MambaMentaIityYT
Bacchus
Level 45
God Stats
2W - 2L
1,169 SR
Queue Stats
209W - 271L
1,423 Elo+
Party 1
Team Averages
Level 44
1,384 SR
1,417 Elo+

VS

Team Averages
Level 16
1,512 SR
1,146 Elo+
Bellona
Bellona
Agent dark5791
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 49L
1,188 Elo+
Party 2
Ra
Ra
G00GLE Kandi
Ra
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 17L
1,040 Elo+
Party 2
Osiris
Osiris
itsyaboi2068
Osiris
Level 12
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 36L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
13 / 4 / 2
12,286
819
25,549
16,927
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 13
10,266
684
7,874
15,592
11,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 3 / 12
10,190
679
9,154
12,384
15,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,865
658
7,734
18,617
14,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 4
9,655
644
6,972
10,957
4,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
14
3 / 7 / 8
10,070
671
9,223
17,546
17,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
10
12
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
4
2
3.5
L
4
4
5
1.63
L
3
6
4
0.83
W
2
5
13
1.7
W
2
3
12
2.67
L
Osiris
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,577
Damage
23,929
44,903
Taken
47,120
32,394
Mitigated
36,371
15,446
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,549
7,733
1,123
9,764
16,927
5,764
1,505
2,548
14,379
62,110
0
L
7,734
1,532
605
2,076
18,617
14,321
0
11,746
6,871
0
25,792
L
6,972
639
707
744
10,957
4,133
0
9,139
1,818
22,073
0
W
7,874
880
810
1,584
15,592
11,438
295
2,727
12,865
0
25,920
W
9,154
643
672
1,493
12,384
15,192
177
1,697
10,687
26,732
0
L
Osiris
9,223
1,352
897
1,843
17,546
17,917
0
13,818
3,728
0
25,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
29,590
148
Minions Killed
91
0
Camps Cleared
0
774,009
Distance Traveled
670,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,286
819
70
5
0
231,380
1
L
Bellona
9,865
658
33
2
0
253,309
0
L
Ra
9,655
644
26
2
0
194,321
2
W
Mulan
10,266
684
50
3
0
258,483
0
W
Bacchus
10,190
679
28
2
0
284,146
0
L
Osiris
10,070
671
32
2
0
222,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role