Player Matchup

Gilgamesh
Gilgamesh
BuffThor
Gilgamesh
Level 23
God Stats
4W - 0L
1,986 SR
Queue Stats
21W - 7L
1,664 Elo+
Party 1
Bellona
Bellona
Heliostrains
Bellona
Level 61
God Stats
1W - 1L
1,338 SR
Queue Stats
12W - 2L
1,916 Elo+
Party 1
Fafnir
Fafnir
xGoner-
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 49L
1,616 Elo+
Party 1
Team Averages
Level 77
1,608 SR
1,732 Elo+

VS

Team Averages
Level 47
1,538 SR
1,578 Elo+
Da Ji
Da Ji
 
Da Ji
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DingDingDIng
Sun Wukong
Level 104
God Stats
10W - 10L
1,613 SR
Queue Stats
102W - 84L
1,613 Elo+
Party 2
Persephone
Persephone
johnuger
Persephone
Level 8
God Stats
18W - 11L
1,500 SR
Queue Stats
54W - 36L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuffThor
Gilgamesh
13
8 / 1 / 9
10,088
917
9,395
11,810
10,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Heliostrains
Bellona
13
4 / 3 / 10
8,628
784
6,219
8,990
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
xGoner-
Fafnir
13
5 / 1 / 11
9,608
873
6,507
7,982
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 6 / 3
6,978
634
2,064
8,473
3,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
DingDingDIng
Sun Wukong
11
4 / 6 / 0
7,886
717
8,268
10,029
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
johnuger
Persephone
11
0 / 5 / 3
6,984
635
5,506
7,154
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
5
5
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
3
0.42
W
Gilgamesh
BuffThor
Gilgamesh
8
1
9
12.5
L
Sun Wukong
DingDingDIng
Sun Wukong
4
6
0
0.67
W
Bellona
Heliostrains
Bellona
4
3
10
3
L
Persephone
johnuger
Persephone
0
5
3
0.3
W
Fafnir
xGoner-
Fafnir
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
15,838
28,782
Taken
25,656
22,667
Mitigated
12,793
5,513
Healing
1,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,064
78
0
500
8,473
3,047
0
2,862
5,611
0
10,106
W
Gilgamesh
BuffThor
Gilgamesh
9,395
2,650
0
1,219
11,810
10,024
589
2,134
9,676
0
30,407
L
Sun Wukong
DingDingDIng
Sun Wukong
8,268
742
0
389
10,029
7,655
0
2,401
7,628
0
28,441
W
Bellona
Heliostrains
Bellona
6,219
1,108
0
673
8,990
7,594
224
1,248
7,742
77
19,445
L
Persephone
johnuger
Persephone
5,506
438
0
751
7,154
2,091
0
1,271
5,878
20,656
0
W
Fafnir
xGoner-
Fafnir
6,507
2,068
0
3,621
7,982
5,049
929
2,124
5,858
29,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
21,848
132
Minions Killed
104
0
Camps Cleared
0
658,176
Distance Traveled
557,957
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,978
634
28
3
0
171,080
2
W
Gilgamesh
10,088
917
43
4
0
235,684
2
L
Sun Wukong
7,886
717
38
3
0
207,450
3
W
Bellona
8,628
784
36
3
0
219,413
3
L
Persephone
6,984
635
38
3
0
179,427
0
W
Fafnir
9,608
873
53
5
0
203,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role