Player Matchup

Horus
Horus
 
Horus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ChefBoyRDeez
Scylla
Level 106
God Stats
0W - 4L
1,376 SR
Queue Stats
116W - 82L
1,620 Elo+
Party 1
Ares
Ares
EmperorKoatal
Ares
Level 123
God Stats
3W - 2L
1,978 SR
Queue Stats
104W - 66L
1,642 Elo+
Party 1
Da Ji
Da Ji
FeralTamagotchi
Da Ji
Level 109
God Stats
17W - 23L
1,445 SR
Queue Stats
53W - 55L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
Shake
Hou Yi
Level 142
God Stats
1W - 1L
1,754 SR
Queue Stats
96W - 64L
1,626 Elo+
Party 1
Team Averages
Level 119
1,611 SR
1,587 Elo+

VS

Team Averages
Level 65
1,480 SR
1,452 Elo+
Zeus
Zeus
ExperiencePain
Zeus
Level 147
God Stats
2W - 1L
1,764 SR
Queue Stats
3W - 6L
1,472 Elo+
Party 3
Thoth
Thoth
Oblitiator
Thoth
Level 3
God Stats
1W - 3L
1,261 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 3
Odin
Odin
Ode3zy
Odin
Level 29
God Stats
1W - 0L
1,551 SR
Queue Stats
6W - 12L
1,346 Elo+
Party 3
Artio
Artio
SquidEmperor
Artio
Level 108
God Stats
3W - 1L
1,585 SR
Queue Stats
65W - 65L
1,559 Elo+
Party 3
Ravana
Ravana
succułent
Ravana
Level 38
God Stats
1W - 3L
1,237 SR
Queue Stats
107W - 76L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 2 / 9
8,499
944
2,307
8,517
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
15
1 / 6 / 9
9,090
1,010
9,316
12,559
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 11
9,065
1,007
9,176
13,343
14,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 6 / 5
9,177
1,020
5,190
9,999
3,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Shake
Hou Yi
15
6 / 2 / 3
10,243
1,138
9,933
10,643
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

165

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 11
10,991
1,221
25,814
6,732
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
16
1 / 2 / 18
9,545
1,061
6,815
3,843
1,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Ode3zy
Odin
15
3 / 3 / 12
9,404
1,045
6,343
7,664
5,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 17
9,177
1,020
4,130
14,478
10,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
succułent
Ravana
16
6 / 1 / 11
9,725
1,081
7,382
6,370
3,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
12
Kills
21
21
Deaths
12
37
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
9
2.25
L
Scylla
1
6
9
0.92
L
1
5
11
1.3
W
9
3
11
4.83
L
4
6
5
1.08
W
Thoth
1
2
18
5
W
Odin
Ode3zy
Odin
3
3
12
3
L
Hou Yi
Shake
Hou Yi
6
2
3
3.75
W
2
3
17
3.5
W
Ravana
succułent
Ravana
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
50,484
55,061
Taken
39,087
32,868
Mitigated
23,686
9,588
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,307
1,084
2,662
3,772
8,517
5,909
0
5,289
3,228
0
6,168
L
Scylla
9,316
1,251
0
303
12,559
4,761
0
8,200
4,359
30,673
0
L
9,176
441
0
651
13,343
14,529
0
7,955
5,388
20,138
0
W
25,814
1,237
0
289
6,732
2,658
0
1,384
5,262
46,096
0
L
5,190
636
525
456
9,999
3,705
0
6,421
3,122
0
15,765
W
Thoth
6,815
438
0
140
3,843
1,218
0
1,630
2,171
32,756
0
W
Odin
Ode3zy
Odin
6,343
806
0
0
7,664
5,961
0
3,912
3,504
0
17,054
L
Hou Yi
Shake
Hou Yi
9,933
4,787
0
1,219
10,643
3,964
0
8,894
1,749
0
30,691
W
4,130
330
997
3,309
14,478
10,787
0
7,661
6,613
8,287
0
W
Ravana
succułent
Ravana
7,382
2,369
0
668
6,370
3,062
0
3,224
3,045
0
22,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
48,842
154
Minions Killed
168
4
Camps Cleared
5
755,439
Distance Traveled
837,843
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,499
944
12
1
0
111,739
0
L
Scylla
9,090
1,010
62
7
0
162,967
1
L
Ares
9,065
1,007
20
2
1
164,787
1
W
Zeus
10,991
1,221
47
5
0
153,343
2
L
Da Ji
9,177
1,020
19
2
2
145,308
0
W
Thoth
9,545
1,061
66
7
0
161,527
0
W
Odin
9,404
1,045
28
3
2
163,404
0
L
Hou Yi
10,243
1,138
41
5
1
170,638
0
W
Artio
9,177
1,020
4
0
1
170,069
2
W
Ravana
9,725
1,081
23
3
2
189,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role