Player Matchup

Sun Wukong
Sun Wukong
Gold II
DaniParra2x2
Sun Wukong
Gold II
Level 115
God Stats
96W - 83L
1,639 SR
Queue Stats
905W - 894L
1,504 MMR
Party 1
Scylla
Scylla
Silver IV
Dannyyboy94
Scylla
Silver IV
Level 95
God Stats
2W - 0L
1,705 SR
Queue Stats
21W - 28L
1,191 MMR
Solo
Pele
Pele
Gold V
Nick_Sr4
Pele
Gold V
Level 122
God Stats
42W - 22L
1,622 SR
Queue Stats
219W - 217L
1,239 MMR
Party 2
Izanami
Izanami
Gold IV
Pascuaal16
Izanami
Gold IV
Level 103
God Stats
98W - 75L
1,635 SR
Queue Stats
473W - 457L
1,186 MMR
Party 1
Ganesha
Ganesha
Gold V
pelle312000
Ganesha
Gold V
Level 89
God Stats
3W - 2L
1,536 SR
Queue Stats
214W - 214L
1,245 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,628 SR
1,273 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,484 SR
1,271 MMR
Tsukuyomi
Tsukuyomi
Silver I
Raiton-chan
Tsukuyomi
Silver I
Level 129
God Stats
38W - 30L
1,537 SR
Queue Stats
632W - 638L
1,148 MMR
Solo
Khepri
Khepri
Silver III
SpiritA7A
Khepri
Silver III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 88L
1,289 MMR
Solo
The Morrigan
The Morrigan
Gold IV
TS200123
The Morrigan
Gold IV
Level 107
God Stats
108W - 91L
1,553 SR
Queue Stats
426W - 437L
1,309 MMR
Solo
Cerberus
Cerberus
Silver I
Xtrullor67
Cerberus
Silver I
Level 148
God Stats
23W - 12L
1,617 SR
Queue Stats
361W - 354L
1,258 MMR
Solo
Apollo
Apollo
Bronze III
ZakKensitXD
Apollo
Bronze III
Level 147
God Stats
0W - 2L
1,214 SR
Queue Stats
19W - 15L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaniParra2x2
Sun Wukong
19
8 / 1 / 2
12,300
615
11,659
14,680
11,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
2 / 2 / 7
10,419
521
8,327
7,864
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
18
10 / 2 / 4
11,675
584
12,564
13,466
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Pascuaal16
Izanami
18
4 / 4 / 3
11,224
561
10,438
14,445
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
pelle312000
Ganesha
14
0 / 2 / 13
8,593
430
6,274
15,426
10,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AthenaGilgameshSetJanusCu Chulainn

VS

Bans
TiamatDanzaburouLokiEsetTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Raiton-chan
Tsukuyomi
15
1 / 8 / 1
8,862
443
6,895
15,189
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
SpiritA7A
Khepri
13
0 / 3 / 2
8,469
423
3,655
12,774
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
TS200123
The Morrigan
17
6 / 4 / 1
10,567
528
8,412
9,317
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Xtrullor67
Cerberus
12
1 / 4 / 0
9,004
450
5,726
12,485
7,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
3 / 5 / 2
10,126
506
13,522
17,667
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
11
11
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaniParra2x2
Sun Wukong
8
1
2
9
W
Scylla
2
2
7
2.75
W
Pele
10
2
4
6
W
Izanami
Pascuaal16
Izanami
4
4
3
1.38
L
Tsukuyomi
Raiton-chan
Tsukuyomi
1
8
1
0.19
L
Khepri
SpiritA7A
Khepri
0
3
2
0.33
L
The Morrigan
TS200123
The Morrigan
6
4
1
1.63
L
Cerberus
Xtrullor67
Cerberus
1
4
0
0.25
L
Apollo
3
5
2
0.8
W
Ganesha
pelle312000
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
38,210
65,881
Taken
67,432
35,168
Mitigated
35,057
19,057
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaniParra2x2
Sun Wukong
11,659
2,786
0
7,062
14,680
11,307
0
5,537
9,143
0
80,838
W
Scylla
8,327
1,068
0
2,476
7,864
2,601
1,737
1,834
6,030
71,662
0
W
Pele
12,564
3,826
0
2,316
13,466
5,364
0
2,788
10,678
0
95,921
W
Izanami
Pascuaal16
Izanami
10,438
7,080
0
2,428
14,445
5,099
1,292
2,489
11,956
0
95,391
L
Tsukuyomi
Raiton-chan
Tsukuyomi
6,895
1,601
0
3,847
15,189
6,057
0
1,353
13,836
0
67,560
L
Khepri
SpiritA7A
Khepri
3,655
275
371
2,125
12,774
11,136
0
5,993
6,550
15,969
0
L
The Morrigan
TS200123
The Morrigan
8,412
1,499
0
1,131
9,317
4,287
0
1,997
7,223
91,706
3,523
L
Cerberus
Xtrullor67
Cerberus
5,726
341
0
3,733
12,485
7,488
0
0
12,485
29,983
0
L
Apollo
13,522
7,312
0
7,072
17,667
6,089
0
4,777
12,718
0
77,124
W
Ganesha
pelle312000
Ganesha
6,274
450
794
3,981
15,426
10,797
0
3,413
12,013
28,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,211
Gold Earned
47,028
657
Minions Killed
533
0
Camps Cleared
0
1,921,841
Distance Traveled
1,839,628
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,300
615
167
8
0
381,173
4
W
Scylla
10,419
521
146
7
0
376,178
3
W
Pele
11,675
584
142
7
0
434,972
6
W
Izanami
11,224
561
193
10
0
330,110
1
L
Tsukuyomi
8,862
443
115
6
0
366,548
3
L
Khepri
8,469
423
30
2
0
386,667
0
L
The Morrigan
10,567
528
172
9
0
365,018
3
L
Cerberus
9,004
450
75
4
0
392,934
0
L
Apollo
10,126
506
141
7
0
328,461
7
W
Ganesha
8,593
430
9
0
0
399,408
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role