Player Matchup

Sylvanus
Sylvanus
BigAxehole
Sylvanus
Level 28
God Stats
0W - 4L
1,147 SR
Queue Stats
46W - 81L
1,258 Elo+
Party 2
Bellona
Bellona
CecilGP
Bellona
Level 16
God Stats
7W - 9L
1,361 SR
Queue Stats
12W - 20L
1,201 Elo+
Party 2
Loki
Loki
The-Rictator
Loki
Level 37
God Stats
8W - 17L
1,331 SR
Queue Stats
138W - 219L
1,278 Elo+
Solo
Izanami
Izanami
VTtheManchine
Izanami
Level 59
God Stats
57W - 95L
1,285 SR
Queue Stats
118W - 195L
1,186 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wixced
Morgan Le Fay
Level 39
God Stats
9W - 24L
1,311 SR
Queue Stats
57W - 105L
1,194 Elo+
Party 2
Team Averages
Level 36
1,287 SR
1,224 Elo+

VS

Team Averages
Level 59
1,467 SR
1,354 Elo+
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Sniperxshiko
Ganesha
Level 39
God Stats
2W - 1L
1,566 SR
Queue Stats
21W - 23L
1,347 Elo+
Solo
Izanami
Izanami
UhAllanYT
Izanami
Level 43
God Stats
38W - 52L
1,433 SR
Queue Stats
236W - 274L
1,387 Elo+
Party 1
Scylla
Scylla
maidara2323
Scylla
Level 47
God Stats
8W - 14L
1,367 SR
Queue Stats
342W - 364L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxbestsmoke302x
Ah Muzen Cab
Level 47
God Stats
17W - 17L
1,467 SR
Queue Stats
99W - 142L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigAxehole
Sylvanus
12
1 / 7 / 3
8,279
487
5,253
16,895
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CecilGP
Bellona
14
3 / 8 / 2
8,864
521
6,570
13,585
8,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
7 / 2 / 1
9,483
558
5,030
9,472
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
13
2 / 5 / 1
7,648
450
8,819
10,737
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Wixced
Morgan Le Fay
15
0 / 6 / 1
8,937
526
5,904
11,282
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
13 / 1 / 4
11,102
653
16,773
13,653
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Sniperxshiko
Ganesha
13
0 / 3 / 10
7,760
456
7,319
11,631
8,463
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
UhAllanYT
Izanami
14
6 / 3 / 3
9,251
544
6,307
9,115
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
2 / 0 / 2
8,379
493
4,077
7,123
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xxbestsmoke302x
Ah Muzen Cab
18
7 / 6 / 1
11,141
655
9,449
12,918
7,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
13
Kills
28
28
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
1
4
15
L
Sylvanus
BigAxehole
Sylvanus
1
7
3
0.36
L
Bellona
CecilGP
Bellona
3
8
2
0.5
W
Ganesha
Sniperxshiko
Ganesha
0
3
10
1.67
L
7
2
1
3.75
W
Izanami
UhAllanYT
Izanami
6
3
3
2.5
L
Izanami
2
5
1
0.5
L
Morgan Le Fay
Wixced
Morgan Le Fay
0
6
1
0.08
W
Scylla
2
0
2
3
W
Ah Muzen Cab
xxbestsmoke302x
Ah Muzen Cab
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,576
Damage
43,925
61,971
Taken
54,440
26,377
Mitigated
26,845
12,727
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,773
5,028
489
2,256
13,653
6,167
0
3,672
9,981
0
79,571
L
Sylvanus
BigAxehole
Sylvanus
5,253
1,128
1,028
2,976
16,895
7,687
0
5,117
11,700
19,353
0
L
Bellona
CecilGP
Bellona
6,570
3,822
0
489
13,585
8,477
1,160
0
13,585
0
36,851
W
Ganesha
Sniperxshiko
Ganesha
7,319
615
0
931
11,631
8,463
188
2,560
9,071
27,632
0
L
5,030
1,058
0
3,611
9,472
2,886
0
1,364
8,090
0
41,940
W
Izanami
UhAllanYT
Izanami
6,307
4,402
549
3,280
9,115
2,600
2,860
1,023
8,092
0
57,362
L
Izanami
8,819
5,927
0
1,871
10,737
3,149
84
2,721
7,956
0
51,960
L
Morgan Le Fay
Wixced
Morgan Le Fay
5,904
319
0
2,752
11,282
4,178
174
1,824
9,244
71,501
0
W
Scylla
4,077
512
0
3,214
7,123
2,357
802
3,581
3,542
34,695
0
W
Ah Muzen Cab
xxbestsmoke302x
Ah Muzen Cab
9,449
8,015
0
4,182
12,918
7,258
5,773
321
12,597
0
67,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
47,633
416
Minions Killed
484
0
Camps Cleared
0
1,426,233
Distance Traveled
1,522,301
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,102
653
122
7
0
378,942
0
L
Sylvanus
8,279
487
32
2
0
287,296
1
L
Bellona
8,864
521
84
5
0
271,099
0
W
Ganesha
7,760
456
13
1
0
287,520
2
L
Loki
9,483
558
89
5
0
334,588
1
W
Izanami
9,251
544
144
8
0
277,543
0
L
Izanami
7,648
450
85
5
0
263,084
1
L
Morgan Le Fay
8,937
526
126
7
0
270,166
0
W
Scylla
8,379
493
59
3
0
349,299
9
W
Ah Muzen Cab
11,141
655
146
9
0
228,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role