Player Matchup

Ra
Ra
AI Proxy
Ra
Level 109
God Stats
11W - 2L
1,633 SR
Queue Stats
15W - 10L
1,603 Elo+
Party 2
Hachiman
Hachiman
AIiPhenom
Hachiman
Level 115
God Stats
3W - 1L
1,735 SR
Queue Stats
7W - 4L
1,602 Elo+
Party 2
Tyr
Tyr
Nyobo
Tyr
Level 41
God Stats
1W - 2L
1,467 SR
Queue Stats
121W - 92L
1,569 Elo+
Party 2
Bellona
Bellona
Taziablo
Bellona
Level 127
God Stats
24W - 18L
1,393 SR
Queue Stats
611W - 555L
1,580 Elo+
Party 2
Cerberus
Cerberus
Texas Baller
Cerberus
Level 40
God Stats
2W - 1L
1,604 SR
Queue Stats
2W - 1L
1,323 Elo+
Party 2
Team Averages
Level 86
1,566 SR
1,535 Elo+

VS

Team Averages
Level 80
1,536 SR
1,452 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
DEMONSLYZ
Chang'e
Level 140
God Stats
16W - 7L
1,593 SR
Queue Stats
665W - 682L
1,531 Elo+
Party 1
He Bo
He Bo
Lek_Trik
He Bo
Level 107
God Stats
1W - 5L
1,388 SR
Queue Stats
549W - 537L
1,523 Elo+
Party 1
Chernobog
Chernobog
Vastolorde5
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Party 3
Sun Wukong
Sun Wukong
ZenBuddha-
Sun Wukong
Level 43
God Stats
1W - 1L
1,701 SR
Queue Stats
190W - 96L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,551
503
4,658
8,185
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
AIiPhenom
Hachiman
15
4 / 0 / 2
10,190
599
7,011
8,034
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Nyobo
Tyr
14
1 / 5 / 0
8,149
479
3,289
11,216
7,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Taziablo
Bellona
18
8 / 3 / 3
10,684
628
15,312
15,662
10,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Texas Baller
Cerberus
14
4 / 1 / 6
9,708
571
9,541
13,199
9,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 1
6,942
408
5,996
9,703
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
DEMONSLYZ
Chang'e
16
6 / 3 / 4
9,662
568
12,079
12,309
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Lek_Trik
He Bo
13
3 / 6 / 3
8,223
484
6,208
13,307
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Vastolorde5
Chernobog
13
0 / 3 / 2
7,406
436
1,882
8,513
2,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
ZenBuddha-
Sun Wukong
16
4 / 3 / 6
9,986
587
11,404
13,569
10,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
19
Kills
13
13
Deaths
19
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
2
4
2
0.75
W
Hachiman
AIiPhenom
Hachiman
4
0
2
5
L
Chang'e
DEMONSLYZ
Chang'e
6
3
4
2.67
L
He Bo
Lek_Trik
He Bo
3
6
3
0.75
W
Tyr
Nyobo
Tyr
1
5
0
0.2
W
Bellona
Taziablo
Bellona
8
3
3
3.17
W
Cerberus
Texas Baller
Cerberus
4
1
6
7
L
Chernobog
Vastolorde5
Chernobog
0
3
2
0.33
L
Sun Wukong
ZenBuddha-
Sun Wukong
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,811
Damage
37,569
56,296
Taken
57,401
32,676
Mitigated
26,244
12,352
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,996
1,915
273
1,567
9,703
6,274
74
4,613
5,090
29,277
5,666
W
4,658
118
632
2,109
8,185
3,085
658
4,588
3,597
47,717
0
W
Hachiman
AIiPhenom
Hachiman
7,011
3,621
0
3,048
8,034
2,532
2,304
3,575
4,459
0
56,752
L
Chang'e
DEMONSLYZ
Chang'e
12,079
318
2,941
5,569
12,309
4,358
0
3,559
8,750
50,510
0
L
He Bo
Lek_Trik
He Bo
6,208
202
0
3,015
13,307
2,989
0
3,872
9,435
39,293
0
W
Tyr
Nyobo
Tyr
3,289
767
0
2,234
11,216
7,142
734
2,423
8,793
0
42,204
W
Bellona
Taziablo
Bellona
15,312
6,603
0
729
15,662
10,876
0
6,024
9,638
0
94,472
W
Cerberus
Texas Baller
Cerberus
9,541
957
660
2,940
13,199
9,041
54
7,250
5,949
22,898
0
L
Chernobog
Vastolorde5
Chernobog
1,882
1,141
0
0
8,513
2,304
104
1,053
7,460
0
43,655
L
Sun Wukong
ZenBuddha-
Sun Wukong
11,404
3,001
0
3,740
13,569
10,319
187
1,280
12,289
0
67,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
42,219
478
Minions Killed
439
0
Camps Cleared
0
1,611,583
Distance Traveled
1,580,117
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,942
408
46
3
0
301,977
3
W
Ra
8,551
503
98
6
0
299,771
2
W
Hachiman
10,190
599
98
6
0
281,876
2
L
Chang'e
9,662
568
90
5
0
327,927
4
L
He Bo
8,223
484
79
5
0
307,826
4
W
Tyr
8,149
479
86
5
0
301,101
1
W
Bellona
10,684
628
147
9
0
376,068
1
W
Cerberus
9,708
571
49
3
0
352,767
3
L
Chernobog
7,406
436
93
5
0
301,068
0
L
Sun Wukong
9,986
587
131
8
0
341,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role