Player Matchup

Olorun
Olorun
Draco123o
Olorun
Level 7
God Stats
1W - 0L
1,304 SR
Queue Stats
33W - 55L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
Feudalmaster
Guan Yu
Level 8
God Stats
33W - 37L
1,443 SR
Queue Stats
116W - 102L
1,402 Elo+
Solo
Osiris
Osiris
ItssRisky
Osiris
Level 87
God Stats
10W - 6L
1,500 SR
Queue Stats
268W - 251L
1,462 Elo+
Party 1
Anubis
Anubis
Pluws
Anubis
Level 13
God Stats
14W - 10L
1,377 SR
Queue Stats
261W - 280L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
Yerboimeat
Ratatoskr
Level 44
God Stats
1W - 7L
1,212 SR
Queue Stats
13W - 21L
1,382 Elo+
Party 1
Team Averages
Level 32
1,367 SR
1,437 Elo+

VS

Team Averages
Level 35
1,551 SR
1,546 Elo+
Erlang Shen
Erlang Shen
Alberto48
Erlang Shen
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,570 Elo+
Party 2
Cupid
Cupid
GamerSasuke123
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,748 Elo+
Party 2
Sol
Sol
HNCesar
Sol
Level 11
God Stats
2W - 2L
1,624 SR
Queue Stats
3W - 3L
1,537 Elo+
Solo
Athena
Athena
JustAGoodTime
Athena
Level 29
God Stats
4W - 9L
1,430 SR
Queue Stats
125W - 127L
1,434 Elo+
Solo
Odin
Odin
tomthestoner20
Odin
Level 16
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 9L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Draco123o
Olorun
15
2 / 5 / 9
9,808
426
5,947
12,010
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Feudalmaster
Guan Yu
19
3 / 1 / 5
11,522
501
10,639
18,168
23,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
ItssRisky
Osiris
17
8 / 5 / 9
11,481
499
18,108
20,548
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Pluws
Anubis
17
9 / 5 / 4
11,696
509
16,625
19,493
10,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Yerboimeat
Ratatoskr
20
17 / 5 / 8
13,097
569
18,417
17,162
7,078
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alberto48
Erlang Shen
18
8 / 7 / 8
12,068
525
15,125
20,329
10,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 8 / 7
8,903
387
8,214
11,441
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
18
7 / 10 / 3
12,312
535
18,666
19,839
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 9 / 9
10,785
469
10,460
27,952
24,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 5 / 3
10,255
446
12,576
15,274
16,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
39
Kills
21
21
Deaths
39
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alberto48
Erlang Shen
8
7
8
1.71
W
Olorun
Draco123o
Olorun
2
5
9
1.3
W
Guan Yu
Feudalmaster
Guan Yu
3
1
5
5.5
L
1
8
7
0.56
L
Sol
7
10
3
0.85
W
Osiris
ItssRisky
Osiris
8
5
9
2.5
L
4
9
9
0.94
W
Anubis
Pluws
Anubis
9
5
4
2.2
W
Ratatoskr
Yerboimeat
Ratatoskr
17
5
8
4.2
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,736
Damage
65,041
87,381
Taken
94,835
69,321
Mitigated
60,070
31,980
Healing
22,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alberto48
Erlang Shen
15,125
8,417
0
7,249
20,329
10,885
527
3,370
16,902
0
67,892
W
Olorun
Draco123o
Olorun
5,947
3,946
98
2,977
12,010
6,947
1,987
1,882
10,128
38,990
0
W
Guan Yu
Feudalmaster
Guan Yu
10,639
2,046
916
9,840
18,168
23,637
1,332
3,651
14,517
0
57,183
L
8,214
4,963
180
2,046
11,441
3,452
1,189
3,034
8,407
0
34,633
L
Sol
18,666
5,047
0
4,002
19,839
4,663
0
9,770
10,069
55,209
0
W
Osiris
ItssRisky
Osiris
18,108
8,169
0
4,278
20,548
21,258
61
7,615
12,933
0
48,133
L
10,460
4,378
267
5,324
27,952
24,687
36
4,660
22,992
31,186
0
W
Anubis
Pluws
Anubis
16,625
2,775
0
10,641
19,493
10,401
1,582
9,605
9,888
60,893
0
W
Ratatoskr
Yerboimeat
Ratatoskr
18,417
8,306
822
2,408
17,162
7,078
958
6,471
10,691
0
85,746
L
12,576
5,758
0
3,930
15,274
16,383
0
1,738
12,786
140
48,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,604
Gold Earned
54,323
449
Minions Killed
370
0
Camps Cleared
0
1,935,022
Distance Traveled
1,856,011
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,068
525
105
5
0
412,163
6
W
Olorun
9,808
426
73
3
0
300,150
0
W
Guan Yu
11,522
501
109
5
0
439,508
6
L
Cupid
8,903
387
60
3
0
323,950
0
L
Sol
12,312
535
76
3
0
352,986
4
W
Osiris
11,481
499
55
2
0
425,117
1
L
Athena
10,785
469
31
1
0
405,361
0
W
Anubis
11,696
509
93
4
0
306,753
2
W
Ratatoskr
13,097
569
119
5
0
463,494
0
L
Odin
10,255
446
98
4
0
361,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role