Player Matchup

Agni
Agni
Spark1e
Agni
Level 30
God Stats
24W - 22L
1,531 SR
Queue Stats
231W - 216L
1,473 Elo+
Solo
Cthulhu
Cthulhu
asn_ghostt__
Cthulhu
Level 16
God Stats
8W - 7L
1,415 SR
Queue Stats
21W - 20L
1,330 Elo+
Party 2
Persephone
Persephone
caduh10
Persephone
Level 25
God Stats
15W - 21L
1,384 SR
Queue Stats
307W - 423L
1,355 Elo+
Solo
Apollo
Apollo
leo_twins521
Apollo
Level 28
God Stats
3W - 11L
1,115 SR
Queue Stats
88W - 95L
1,399 Elo+
Party 2
Fenrir
Fenrir
yoshi4725
Fenrir
Level 29
God Stats
24W - 27L
1,458 SR
Queue Stats
101W - 116L
1,326 Elo+
Party 2
Team Averages
Level 26
1,380 SR
1,377 Elo+

VS

Team Averages
Level 9
1,458 SR
1,263 Elo+
Morgan Le Fay
Morgan Le Fay
DarkStarblast
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,075 Elo+
Party 1
Kali
Kali
FBAnewPlayer
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,075 Elo+
Party 1
Cthulhu
Cthulhu
Mr_Rod2055
Cthulhu
Level 7
God Stats
1W - 1L
1,521 SR
Queue Stats
3W - 3L
1,556 Elo+
Solo
Chaac
Chaac
SirDaniel20
Chaac
Level 21
God Stats
0W - 3L
1,268 SR
Queue Stats
22W - 39L
1,303 Elo+
Solo
Thor
Thor
TrolitaPlayer69
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Spark1e
Agni
13
8 / 0 / 2
8,023
802
5,535
3,449
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
asn_ghostt__
Cthulhu
9
2 / 1 / 4
5,451
545
3,178
5,656
4,006
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
caduh10
Persephone
9
0 / 2 / 1
5,634
563
2,772
2,921
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
3 / 3 / 1
5,458
546
3,035
5,575
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
yoshi4725
Fenrir
11
2 / 1 / 4
6,138
614
2,542
6,234
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkStarblast
Morgan Le Fay
7
0 / 4 / 1
4,578
458
891
5,234
1,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 5 / 0
4,893
489
1,318
6,181
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Mr_Rod2055
Cthulhu
8
2 / 3 / 1
5,369
537
3,834
5,498
1,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,642
464
1,301
5,860
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 0
4,670
467
908
5,187
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
6
7
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkStarblast
Morgan Le Fay
0
4
1
0.13
L
3
5
0
0.6
L
Cthulhu
Mr_Rod2055
Cthulhu
2
3
1
0.83
L
0
2
1
0.25
W
Agni
Spark1e
Agni
8
0
2
9
L
1
1
0
1
W
Cthulhu
asn_ghostt__
Cthulhu
2
1
4
4
W
Persephone
caduh10
Persephone
0
2
1
0.25
W
Apollo
3
3
1
1.17
W
Fenrir
yoshi4725
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
8,252
23,835
Taken
27,960
9,515
Mitigated
9,513
7,392
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkStarblast
Morgan Le Fay
891
255
0
90
5,234
1,550
0
2,357
2,689
14,691
0
L
1,318
747
0
842
6,181
1,732
0
2,629
3,328
0
11,566
L
Cthulhu
Mr_Rod2055
Cthulhu
3,834
36
0
0
5,498
1,553
0
1,894
3,386
14,697
0
L
1,301
100
0
2,175
5,860
3,428
0
3,141
2,485
0
12,026
W
Agni
Spark1e
Agni
5,535
465
0
1,939
3,449
988
1,099
703
2,746
46,270
0
L
908
469
0
1,835
5,187
1,250
0
540
4,587
0
19,102
W
Cthulhu
asn_ghostt__
Cthulhu
3,178
171
618
1,552
5,656
4,006
286
2,307
3,349
13,807
0
W
Persephone
caduh10
Persephone
2,772
205
0
378
2,921
781
501
0
2,739
24,148
0
W
Apollo
3,035
2,181
222
1,452
5,575
1,611
486
1,457
4,118
0
21,375
W
Fenrir
yoshi4725
Fenrir
2,542
895
0
1,231
6,234
2,129
60
258
5,916
0
33,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
24,152
297
Minions Killed
143
0
Camps Cleared
0
920,867
Distance Traveled
864,839
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,578
458
26
3
0
174,104
0
L
Kali
4,893
489
29
3
0
183,215
0
L
Cthulhu
5,369
537
16
2
0
189,092
0
L
Chaac
4,642
464
27
3
0
151,859
0
W
Agni
8,023
802
122
12
0
203,980
2
L
Thor
4,670
467
45
5
0
166,569
1
W
Cthulhu
5,451
545
15
2
0
184,122
1
W
Persephone
5,634
563
43
4
0
172,680
1
W
Apollo
5,458
546
47
5
0
156,986
0
W
Fenrir
6,138
614
70
7
0
203,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role