Player Matchup

Sol
Sol
BraxxtoBombo
Sol
Level 29
God Stats
19W - 41L
1,426 SR
Queue Stats
158W - 237L
1,381 Elo+
Party 3
Neith
Neith
EuMesi
Neith
Level 45
God Stats
25W - 34L
1,415 SR
Queue Stats
170W - 272L
1,341 Elo+
Party 3
Chang'e
Chang'e
GirlPowerAlways
Chang'e
Level 158
God Stats
21W - 13L
1,521 SR
Queue Stats
147W - 132L
1,429 Elo+
Party 2
Nike
Nike
Panther2342
Nike
Level 14
God Stats
48W - 36L
1,483 SR
Queue Stats
131W - 122L
1,351 Elo+
Party 2
Bakasura
Bakasura
Vachii
Bakasura
Level 49
God Stats
20W - 30L
1,447 SR
Queue Stats
240W - 341L
1,384 Elo+
Party 3
Team Averages
Level 59
1,458 SR
1,377 Elo+

VS

Team Averages
Level 42
1,461 SR
1,366 Elo+
Bellona
Bellona
Jcmorgan12
Bellona
Level 23
God Stats
10W - 16L
1,196 SR
Queue Stats
34W - 55L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jllygreencrip17
Tsukuyomi
Level 48
God Stats
18W - 26L
1,390 SR
Queue Stats
85W - 150L
1,377 Elo+
Party 4
Horus
Horus
Nomad23
Horus
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 85L
1,324 Elo+
Party 4
Kukulkan
Kukulkan
Sinlordarin
Kukulkan
Level 43
God Stats
29W - 18L
1,523 SR
Queue Stats
208W - 195L
1,332 Elo+
Party 1
Chiron
Chiron
WarHound55
Chiron
Level 69
God Stats
3W - 3L
1,696 SR
Queue Stats
109W - 96L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 9
14,838
495
14,733
24,272
16,090
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
EuMesi
Neith
20
2 / 6 / 2
13,762
459
9,274
20,200
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 7 / 9
14,239
475
16,983
23,943
8,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 8 / 6
11,924
397
5,229
23,408
20,395
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Vachii
Bakasura
20
14 / 6 / 3
16,639
555
21,279
29,891
16,154
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jcmorgan12
Bellona
20
3 / 6 / 6
15,046
502
13,978
24,195
27,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Jllygreencrip17
Tsukuyomi
20
8 / 9 / 11
15,655
522
21,791
25,619
12,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Nomad23
Horus
18
2 / 3 / 15
13,954
465
4,414
25,868
25,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Sinlordarin
Kukulkan
20
4 / 5 / 12
15,699
523
28,243
11,331
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
WarHound55
Chiron
20
15 / 3 / 5
17,339
578
25,647
19,531
8,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
26
Kills
32
32
Deaths
26
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
Neith
EuMesi
Neith
2
6
2
0.5
W
5
7
9
1.36
L
Bellona
Jcmorgan12
Bellona
3
6
6
1
L
Tsukuyomi
Jllygreencrip17
Tsukuyomi
8
9
11
1.5
L
Horus
Nomad23
Horus
2
3
15
3.17
W
2
8
6
0.63
L
Kukulkan
Sinlordarin
Kukulkan
4
5
12
2
W
Bakasura
Vachii
Bakasura
14
6
3
2.58
L
Chiron
WarHound55
Chiron
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,498
Damage
94,073
121,714
Taken
106,544
67,236
Mitigated
78,516
36,101
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,733
5,575
0
8,760
24,272
16,090
2,835
5,051
19,221
90,574
0
W
Neith
EuMesi
Neith
9,274
3,538
258
8,339
20,200
5,849
2,218
4,321
15,589
0
89,183
W
16,983
2,220
3,473
10,143
23,943
8,748
0
6,055
17,584
71,491
0
L
Bellona
Jcmorgan12
Bellona
13,978
5,444
0
7,377
24,195
27,633
1,241
11,245
12,745
0
83,080
L
Tsukuyomi
Jllygreencrip17
Tsukuyomi
21,791
7,524
0
2,746
25,619
12,094
0
5,438
18,937
0
133,066
L
Horus
Nomad23
Horus
4,414
2,376
2,466
10,679
25,868
25,114
1,758
6,491
18,041
0
31,083
W
5,229
562
0
45
23,408
20,395
181
8,479
14,929
0
46,402
L
Kukulkan
Sinlordarin
Kukulkan
28,243
2,476
0
451
11,331
4,958
3,075
5,005
5,736
118,514
0
W
Bakasura
Vachii
Bakasura
21,279
16,696
0
5,083
29,891
16,154
3,091
4,337
25,554
0
126,452
L
Chiron
WarHound55
Chiron
25,647
10,553
1,548
5,159
19,531
8,717
7,425
2,650
16,445
0
157,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,402
Gold Earned
77,693
685
Minions Killed
796
0
Camps Cleared
0
2,399,292
Distance Traveled
2,693,472
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,838
495
154
5
0
498,452
0
W
Neith
13,762
459
165
6
0
417,636
0
W
Chang'e
14,239
475
96
3
0
452,823
17
L
Bellona
15,046
502
158
5
0
529,642
5
L
Tsukuyomi
15,655
522
156
5
0
540,831
0
L
Horus
13,954
465
56
2
0
537,657
2
W
Nike
11,924
397
91
3
0
428,445
3
L
Kukulkan
15,699
523
210
7
0
547,602
4
W
Bakasura
16,639
555
179
6
0
601,936
0
L
Chiron
17,339
578
216
7
0
537,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role