Player Matchup

Susano
Susano
 
Susano
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Covfee
Gilgamesh
Level 105
God Stats
37W - 21L
1,647 SR
Queue Stats
680W - 661L
1,377 Elo+
Party 1
Thoth
Thoth
FG Phaso
Thoth
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 42L
1,567 Elo+
Solo
Tyr
Tyr
SirBruhh
Tyr
Level 42
God Stats
32W - 34L
1,448 SR
Queue Stats
433W - 425L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tyjumei
Morgan Le Fay
Level 124
God Stats
41W - 39L
1,443 SR
Queue Stats
782W - 768L
1,385 Elo+
Party 1
Team Averages
Level 81
1,507 SR
1,441 Elo+

VS

Team Averages
Level 50
1,523 SR
1,436 Elo+
Kali
Kali
Anamooz
Kali
Level 65
God Stats
30W - 27L
1,494 SR
Queue Stats
343W - 332L
1,441 Elo+
Party 3
Ymir
Ymir
Scremsassist
Ymir
Level 23
God Stats
22W - 18L
1,592 SR
Queue Stats
38W - 45L
1,395 Elo+
Party 3
Hou Yi
Hou Yi
TwerQLees
Hou Yi
Level 76
God Stats
5W - 6L
1,418 SR
Queue Stats
330W - 280L
1,464 Elo+
Party 2
Cerberus
Cerberus
skullhunter83
Cerberus
Level 40
God Stats
19W - 18L
1,471 SR
Queue Stats
227W - 209L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thorh4
Morgan Le Fay
Level 47
God Stats
26W - 19L
1,642 SR
Queue Stats
698W - 719L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 8 / 4
9,246
440
12,225
14,760
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Covfee
Gilgamesh
15
3 / 4 / 6
9,464
451
10,512
22,842
16,543
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
FG Phaso
Thoth
16
4 / 5 / 4
9,977
475
6,345
10,439
3,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 1 / 1
10,567
503
10,394
13,590
7,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Tyjumei
Morgan Le Fay
15
5 / 5 / 2
10,256
488
12,299
14,267
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Anamooz
Kali
20
9 / 1 / 8
12,674
604
14,470
17,017
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 9
11,366
541
5,627
15,302
12,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
TwerQLees
Hou Yi
17
4 / 3 / 8
10,831
516
11,084
13,472
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
skullhunter83
Cerberus
17
3 / 2 / 8
10,646
507
12,296
18,919
16,722
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
thorh4
Morgan Le Fay
16
2 / 5 / 9
10,252
488
12,247
13,038
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
14
Kills
23
23
Deaths
14
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
8
4
0.5
W
Kali
Anamooz
Kali
9
1
8
13
L
Gilgamesh
Covfee
Gilgamesh
3
4
6
1.5
L
Thoth
FG Phaso
Thoth
4
5
4
1.2
W
5
3
9
3.17
L
0
1
1
0.5
W
Hou Yi
TwerQLees
Hou Yi
4
3
8
2.67
L
Morgan Le Fay
Tyjumei
Morgan Le Fay
5
5
2
1.2
W
Cerberus
skullhunter83
Cerberus
3
2
8
3.5
W
Morgan Le Fay
thorh4
Morgan Le Fay
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
55,724
75,898
Taken
77,748
39,431
Mitigated
47,796
15,899
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,225
1,820
0
433
14,760
5,082
144
3,745
10,941
0
66,564
W
Kali
Anamooz
Kali
14,470
8,305
0
6,020
17,017
8,015
294
3,375
13,642
0
103,779
L
Gilgamesh
Covfee
Gilgamesh
10,512
1,616
1,475
6,535
22,842
16,543
412
10,910
11,644
0
40,348
L
Thoth
FG Phaso
Thoth
6,345
235
0
1,404
10,439
3,593
128
2,387
7,990
53,376
0
W
5,627
1,130
0
2,246
15,302
12,809
212
4,166
11,136
27,710
0
L
10,394
1,668
0
4,472
13,590
7,902
82
10,399
3,137
0
74,945
W
Hou Yi
TwerQLees
Hou Yi
11,084
3,066
0
4,064
13,472
5,177
3,230
5,174
8,298
0
73,050
L
Morgan Le Fay
Tyjumei
Morgan Le Fay
12,299
1,897
0
1,580
14,267
6,311
738
2,199
12,016
64,709
0
W
Cerberus
skullhunter83
Cerberus
12,296
1,144
0
8,494
18,919
16,722
78
3,047
15,872
58,393
0
W
Morgan Le Fay
thorh4
Morgan Le Fay
12,247
1,820
0
2,716
13,038
5,073
516
2,882
10,156
58,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,510
Gold Earned
55,769
495
Minions Killed
590
0
Camps Cleared
0
1,986,599
Distance Traveled
1,912,855
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,246
440
102
5
0
401,868
4
W
Kali
12,674
604
156
7
0
429,183
6
L
Gilgamesh
9,464
451
56
3
0
415,957
3
L
Thoth
9,977
475
88
4
0
363,398
5
W
Ymir
11,366
541
48
2
0
393,087
2
L
Tyr
10,567
503
160
8
0
466,191
4
W
Hou Yi
10,831
516
108
5
0
388,725
4
L
Morgan Le Fay
10,256
488
89
4
0
339,185
7
W
Cerberus
10,646
507
158
8
0
400,914
0
W
Morgan Le Fay
10,252
488
120
6
0
300,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role