Player Matchup

Sol
Sol
NeHaNXD
Sol
Level 122
God Stats
1W - 0L
1,805 SR
Queue Stats
14W - 20L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
SandierFox18687
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 1
Hera
Hera
l1 JuNiOr l1
Hera
Level 122
God Stats
1W - 0L
1,627 SR
Queue Stats
20W - 17L
1,556 Elo+
Party 1
Team Averages
Level 104
1,644 SR
1,609 Elo+

VS

Team Averages
Level 102
1,452 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
I am zSl4yer
Hachiman
Level 42
God Stats
0W - 3L
1,357 SR
Queue Stats
54W - 70L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
3 / 4 / 2
10,195
728
6,090
9,999
3,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SandierFox18687
Sun Wukong
13
1 / 4 / 3
8,849
632
3,756
11,091
8,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 3 / 2
9,384
670
9,284
11,711
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 5
10,210
729
12,460
11,374
4,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
 
Cthulhu
4
0 / 0 / 0
6,840
489
0
22
7
Hachiman
I am zSl4yer
Hachiman
14
4 / 4 / 4
9,640
689
6,363
11,829
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
9
11
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
2
5
3.75
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Hachiman
I am zSl4yer
Hachiman
4
4
4
1.5
W
Sol
3
4
2
1
W
Sun Wukong
SandierFox18687
Sun Wukong
1
4
3
0.63
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
18,823
32,801
Taken
23,225
16,826
Mitigated
9,567
8,149
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,460
391
0
2,856
11,374
4,731
432
7,155
4,041
52,712
0
L
Cthulhu
 
Cthulhu
0
0
0
0
22
7
0
22
0
0
0
L
Hachiman
I am zSl4yer
Hachiman
6,363
3,352
0
2,147
11,829
4,829
945
7,672
3,911
0
28,022
W
Sol
6,090
1,192
0
2,694
9,999
3,977
2,481
4,081
5,918
43,784
1,625
W
Sun Wukong
SandierFox18687
Sun Wukong
3,756
624
528
1,860
11,091
8,643
478
4,290
6,801
0
19,667
W
9,284
1,713
391
2,676
11,711
4,206
109
4,089
7,622
39,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,428
Gold Earned
26,690
168
Minions Killed
121
0
Camps Cleared
0
677,388
Distance Traveled
441,879
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,210
729
72
5
0
246,598
4
L
Cthulhu
6,840
489
0
0
0
0
0
L
Hachiman
9,640
689
49
4
0
195,281
1
W
Sol
10,195
728
80
6
0
212,022
2
W
Sun Wukong
8,849
632
29
2
0
216,662
4
W
Hera
9,384
670
59
4
0
248,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role