Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
joaogsl
Ne Zha
Gold IV
Level 157
God Stats
5W - 3L
1,710 SR
Queue Stats
50W - 24L
1,618 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,570 SR
1,539 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,551 SR
1,515 MMR
Neith
Neith
Bronze III
HyoudouIsseii
Neith
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Odin
Odin
Gold V
JonathanDADS
Odin
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,546 MMR
Solo
Scylla
Scylla
Bronze III
LucaMora27
Scylla
Bronze III
Level 149
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
9 / 2 / 3
8,465
941
6,430
5,748
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
11
5 / 2 / 7
7,837
871
9,960
4,237
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
joaogsl
Ne Zha
10
1 / 3 / 11
7,155
795
6,185
8,202
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Hou YiArachnePersephoneBacchus

VS

Bans
GilgameshHerculesAnhurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
5,723
636
1,735
7,566
1,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 6 / 4
7,139
793
3,896
11,469
4,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
LucaMora27
Scylla
11
4 / 3 / 2
7,233
804
4,976
7,746
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
3
5.25
W
Thoth
 
Thoth
5
2
7
4.25
L
0
6
4
0.33
L
3
6
4
0.83
L
Scylla
LucaMora27
Scylla
4
3
2
1.67
W
Ne Zha
joaogsl
Ne Zha
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
10,607
18,187
Taken
26,781
9,070
Mitigated
8,439
4,644
Healing
2,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,430
4,088
0
1,485
5,748
2,413
1,087
2,260
3,488
0
32,232
W
Thoth
 
Thoth
9,960
535
0
1,000
4,237
1,304
318
1,330
2,907
27,083
0
L
1,735
620
0
654
7,566
1,942
0
3,011
4,345
0
10,667
L
3,896
748
0
31
11,469
4,279
0
3,536
7,797
0
12,722
L
Scylla
LucaMora27
Scylla
4,976
568
0
1,429
7,746
2,218
0
3,413
4,153
22,613
0
W
Ne Zha
joaogsl
Ne Zha
6,185
1,003
0
2,159
8,202
5,353
391
1,386
6,816
0
18,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,457
Gold Earned
20,095
122
Minions Killed
69
0
Camps Cleared
0
479,180
Distance Traveled
439,823
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,465
941
65
7
0
145,721
0
W
Thoth
7,837
871
37
4
0
158,963
1
L
Neith
5,723
636
23
3
0
139,064
0
L
Odin
7,139
793
18
2
0
155,262
0
L
Scylla
7,233
804
28
3
0
145,497
3
W
Ne Zha
7,155
795
20
2
0
174,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role