Player Matchup

Yemoja
Yemoja
Afurodi
Yemoja
Level 25
God Stats
9W - 4L
1,798 SR
Queue Stats
112W - 130L
1,395 Elo+
Solo
Danzaburou
Danzaburou
K7B3
Danzaburou
Level 29
God Stats
4W - 5L
1,519 SR
Queue Stats
51W - 50L
1,363 Elo+
Party 3
Hades
Hades
LordTroubleYT
Hades
Level 17
God Stats
30W - 21L
1,588 SR
Queue Stats
143W - 153L
1,418 Elo+
Party 3
Cupid
Cupid
StewyDoughnut85
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,528 Elo+
Solo
Janus
Janus
XenoToadYT
Janus
Level 17
God Stats
16W - 14L
1,644 SR
Queue Stats
388W - 385L
1,513 Elo+
Party 3
Team Averages
Level 19
1,610 SR
1,444 Elo+

VS

Team Averages
Level 30
1,435 SR
1,426 Elo+
Ares
Ares
Dopeman4013
Ares
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 111L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Mia_Katrifa69
Amaterasu
Level 8
God Stats
3W - 1L
1,508 SR
Queue Stats
6W - 5L
1,351 Elo+
Party 2
Set
Set
RadioactiveRiot
Set
Level 25
God Stats
15W - 10L
1,462 SR
Queue Stats
135W - 116L
1,476 Elo+
Party 1
Hades
Hades
ThatwasMe45
Hades
Level 21
God Stats
19W - 13L
1,502 SR
Queue Stats
97W - 92L
1,375 Elo+
Party 1
Cupid
Cupid
Tito211184
Cupid
Level 70
God Stats
1W - 4L
1,202 SR
Queue Stats
313W - 317L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Afurodi
Yemoja
8
2 / 4 / 2
5,328
533
4,516
7,792
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
K7B3
Danzaburou
8
1 / 4 / 2
5,235
524
3,057
7,245
2,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 5 / 1
5,725
573
3,243
6,991
2,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 5 / 2
4,899
490
6,137
7,783
1,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
8
1 / 5 / 1
5,041
504
1,444
5,649
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 5
5,741
574
3,637
7,698
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Mia_Katrifa69
Amaterasu
11
3 / 2 / 3
6,864
686
2,973
4,973
2,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
14 / 0 / 2
7,889
789
7,109
5,107
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 8
5,926
593
5,621
5,880
2,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
10
1 / 2 / 9
6,005
601
5,477
7,085
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
23
23
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Afurodi
Yemoja
2
4
2
0.75
W
3
2
5
2.75
L
Danzaburou
K7B3
Danzaburou
1
4
2
0.5
L
3
5
1
0.7
W
Amaterasu
Mia_Katrifa69
Amaterasu
3
2
3
2.25
W
14
0
2
15
L
2
5
2
0.6
W
2
3
8
2
W
Cupid
1
2
9
2.75
L
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
24,817
35,460
Taken
30,743
12,241
Mitigated
12,958
6,112
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Afurodi
Yemoja
4,516
1,435
308
1,486
7,792
4,035
175
2,374
5,418
16,572
0
W
3,637
791
0
1,343
7,698
4,256
574
2,620
5,078
12,041
0
L
Danzaburou
K7B3
Danzaburou
3,057
1,597
0
467
7,245
2,183
0
272
6,973
0
21,179
L
3,243
407
0
833
6,991
2,857
0
3,459
3,532
15,899
0
W
Amaterasu
Mia_Katrifa69
Amaterasu
2,973
1,420
0
620
4,973
2,310
1,601
572
4,401
0
27,348
W
7,109
3,581
0
961
5,107
1,983
0
713
4,394
0
40,971
L
6,137
4,511
442
2,576
7,783
1,948
403
1,429
6,354
0
21,507
W
5,621
656
0
1,527
5,880
2,171
50
3,268
2,612
21,048
0
W
Cupid
5,477
2,864
211
2,791
7,085
2,238
490
2,030
5,055
0
25,479
L
Janus
1,444
379
0
0
5,649
1,218
87
1,724
3,925
20,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
32,425
164
Minions Killed
244
0
Camps Cleared
0
877,369
Distance Traveled
998,664
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,328
533
22
2
0
173,759
0
W
Ares
5,741
574
13
1
0
194,970
0
L
Danzaburou
5,235
524
45
5
0
190,585
1
L
Hades
5,725
573
32
3
0
158,485
0
W
Amaterasu
6,864
686
66
7
0
207,025
1
W
Set
7,889
789
84
8
0
236,423
0
L
Cupid
4,899
490
30
3
0
172,588
0
W
Hades
5,926
593
31
3
0
180,971
1
W
Cupid
6,005
601
50
5
0
179,275
3
L
Janus
5,041
504
35
4
0
181,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role