Player Matchup

Nemesis
Nemesis
YaBoiRoad
Nemesis
Level 14
God Stats
12W - 5L
1,582 SR
Queue Stats
139W - 81L
1,631 Elo+
Solo
Neith
Neith
cassie_ono
Neith
Level 28
God Stats
20W - 27L
1,575 SR
Queue Stats
82W - 76L
1,607 Elo+
Solo
Kukulkan
Kukulkan
dxroll
Kukulkan
Level 18
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
ucekage-
Ao Kuang
Level 29
God Stats
17W - 25L
1,701 SR
Queue Stats
324W - 355L
1,529 Elo+
Solo
Khepri
Khepri
wedded_barber47
Khepri
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,531 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,572 Elo+

VS

Team Averages
Level 24
1,661 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Apollobaby1
Gilgamesh
Level 24
God Stats
2W - 2L
1,749 SR
Queue Stats
145W - 135L
1,513 Elo+
Solo
Pele
Pele
DripethTim
Pele
Level 27
God Stats
3W - 2L
1,576 SR
Queue Stats
125W - 149L
1,602 Elo+
Solo
Hou Yi
Hou Yi
King_FlameBoy01
Hou Yi
Level 18
God Stats
13W - 10L
1,760 SR
Queue Stats
69W - 72L
1,317 Elo+
Solo
Nox
Nox
Ladell_Nox_Main
Nox
Level 28
God Stats
33W - 22L
1,648 SR
Queue Stats
35W - 26L
1,578 Elo+
Solo
Ymir
Ymir
knowfreed0m
Ymir
Level 24
God Stats
5W - 5L
1,575 SR
Queue Stats
56W - 69L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
YaBoiRoad
Nemesis
16
4 / 1 / 0
8,907
594
8,490
9,650
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
14
7 / 1 / 7
8,511
567
13,132
8,592
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dxroll
Kukulkan
12
4 / 2 / 4
7,728
515
3,249
7,145
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ucekage-
Ao Kuang
13
4 / 2 / 3
7,925
528
3,890
11,808
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 9
7,623
508
4,350
11,335
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apollobaby1
Gilgamesh
12
3 / 4 / 0
7,652
510
8,855
10,745
5,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 1
6,633
442
4,144
11,525
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 0
7,101
473
4,663
10,448
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 2
7,841
523
8,477
7,686
3,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,623
442
2,573
7,840
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
7
7
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apollobaby1
Gilgamesh
3
4
0
0.75
L
0
4
1
0.13
L
2
8
0
0.25
L
2
4
2
0.75
W
Nemesis
YaBoiRoad
Nemesis
4
1
0
4
W
Neith
7
1
7
10.5
W
Kukulkan
dxroll
Kukulkan
4
2
4
3
L
0
1
1
0.5
W
Ao Kuang
ucekage-
Ao Kuang
4
2
3
2.75
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,111
Damage
28,712
48,530
Taken
48,244
25,708
Mitigated
20,607
15,722
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apollobaby1
Gilgamesh
8,855
2,754
0
2,853
10,745
5,094
603
1,672
9,073
0
38,580
L
4,144
868
0
3,177
11,525
3,949
0
2,183
9,342
0
36,175
L
4,663
2,953
0
2,323
10,448
3,144
699
2,034
8,414
0
29,490
L
8,477
757
0
859
7,686
3,146
0
3,765
3,921
51,110
0
W
Nemesis
YaBoiRoad
Nemesis
8,490
1,915
0
4,044
9,650
7,175
0
0
9,650
0
55,136
W
Neith
13,132
6,480
0
1,673
8,592
3,222
655
2,391
6,201
0
52,102
W
Kukulkan
dxroll
Kukulkan
3,249
367
0
769
7,145
2,951
183
2,983
4,162
30,137
0
L
2,573
201
0
1,400
7,840
5,274
0
1,835
6,005
22,205
0
W
Ao Kuang
ucekage-
Ao Kuang
3,890
1,136
732
6,431
11,808
3,963
247
3,162
8,646
45,846
0
W
4,350
424
0
2,073
11,335
8,397
128
2,514
8,821
22,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
35,850
396
Minions Killed
314
0
Camps Cleared
0
1,520,862
Distance Traveled
1,390,516
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,652
510
72
5
0
307,003
5
L
Pele
6,633
442
72
5
0
328,548
1
L
Hou Yi
7,101
473
46
3
0
257,478
0
L
Nox
7,841
523
90
6
0
261,943
4
W
Nemesis
8,907
594
121
8
0
351,443
4
W
Neith
8,511
567
87
6
0
277,076
2
W
Kukulkan
7,728
515
70
5
0
275,963
1
L
Ymir
6,623
442
34
2
0
235,544
1
W
Ao Kuang
7,925
528
92
6
0
326,109
1
W
Khepri
7,623
508
26
2
0
290,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role