Player Matchup

Athena
Athena
HevyD661311
Athena
Level 21
God Stats
5W - 8L
1,229 SR
Queue Stats
45W - 62L
1,272 Elo+
Solo
Hachiman
Hachiman
LowlifeCosine0
Hachiman
Level 27
God Stats
2W - 2L
1,667 SR
Queue Stats
141W - 162L
1,457 Elo+
Solo
Chaac
Chaac
Rouge113
Chaac
Level 147
God Stats
0W - 1L
1,861 SR
Queue Stats
31W - 33L
1,558 Elo+
Party 1
Thor
Thor
Xxlilgreen17xX
Thor
Level 11
God Stats
10W - 10L
1,584 SR
Queue Stats
11W - 11L
1,474 Elo+
Party 1
Tiamat
Tiamat
lalitojack
Tiamat
Level 27
God Stats
61W - 72L
1,444 SR
Queue Stats
69W - 79L
1,436 Elo+
Solo
Team Averages
Level 47
1,557 SR
1,439 Elo+

VS

Team Averages
Level 20
1,571 SR
1,350 Elo+
Ah Puch
Ah Puch
AtSailorJerry11
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,012 Elo+
Solo
Zeus
Zeus
Loke501
Zeus
Level 26
God Stats
47W - 40L
1,478 SR
Queue Stats
61W - 55L
1,423 Elo+
Party 2
Neith
Neith
PastaLaVista-BB-
Neith
Level 11
God Stats
8W - 11L
1,422 SR
Queue Stats
8W - 11L
1,318 Elo+
Solo
Merlin
Merlin
Razzord972
Merlin
Level 28
God Stats
7W - 1L
1,833 SR
Queue Stats
11W - 10L
1,538 Elo+
Solo
Cabrakan
Cabrakan
xCorrivalStormx
Cabrakan
Level 29
God Stats
43W - 30L
1,620 SR
Queue Stats
70W - 66L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
1 / 5 / 9
13,807
863
2,059
19,468
6,088
Hachiman
20
4 / 14 / 12
15,251
953
25,078
31,325
9,230
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Rouge113
Chaac
20
12 / 4 / 11
18,396
1,150
40,687
36,494
28,133
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 9 / 11
14,727
920
6,384
23,854
6,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
lalitojack
Tiamat
20
5 / 8 / 9
14,683
918
27,228
18,306
12,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
12,326
770
3,268
11,075
3,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Loke501
Zeus
20
18 / 6 / 14
18,316
1,145
46,134
27,002
11,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 1 / 19
15,468
967
19,501
16,575
14,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Razzord972
Merlin
20
12 / 3 / 15
18,270
1,142
28,468
18,738
8,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
20
6 / 9 / 27
16,841
1,053
20,003
33,338
52,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
119
25
Kills
40
40
Deaths
26
52
Assists
79
Player
Kills
Deaths
Assists
KDA
W
0
7
4
0.29
L
Athena
1
5
9
1.1
W
Zeus
Loke501
Zeus
18
6
14
4.17
L
Hachiman
4
14
12
0.71
W
4
1
19
13.5
W
Merlin
Razzord972
Merlin
12
3
15
6.5
L
Chaac
Rouge113
Chaac
12
4
11
4.38
L
3
9
11
0.94
L
Tiamat
lalitojack
Tiamat
5
8
9
1.19
W
Cabrakan
6
9
27
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,436
Damage
117,374
129,447
Taken
106,728
61,699
Mitigated
90,559
19,362
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,268
910
0
0
11,075
3,641
0
3,902
6,667
9,065
0
L
Athena
2,059
309
0
0
19,468
6,088
0
16,597
2,871
13,781
0
W
Zeus
Loke501
Zeus
46,134
6,477
0
4,071
27,002
11,402
0
6,780
20,222
59,394
0
L
Hachiman
25,078
18,692
0
4,384
31,325
9,230
0
24,194
7,131
0
59,751
W
19,501
7,217
0
1,568
16,575
14,838
0
5,158
11,417
346
41,984
W
Merlin
Razzord972
Merlin
28,468
2,208
0
1,494
18,738
8,552
0
3,529
15,209
88,869
0
L
Chaac
Rouge113
Chaac
40,687
14,279
0
13,340
36,494
28,133
0
23,511
12,983
0
76,785
L
6,384
883
0
0
23,854
6,002
0
19,067
4,787
0
35,287
L
Tiamat
lalitojack
Tiamat
27,228
734
0
1,638
18,306
12,246
0
14,593
3,713
51,503
0
W
Cabrakan
20,003
3,142
0
1,963
33,338
52,126
0
9,918
23,420
38,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,864
Gold Earned
81,221
283
Minions Killed
289
8
Camps Cleared
6
1,455,777
Distance Traveled
1,346,794
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,326
770
12
1
1
150,494
1
L
Athena
13,807
863
17
1
0
269,053
2
W
Zeus
18,316
1,145
32
2
3
281,272
0
L
Hachiman
15,251
953
83
5
0
253,810
1
W
Neith
15,468
967
54
3
0
293,626
2
W
Merlin
18,270
1,142
151
9
2
296,476
3
L
Chaac
18,396
1,150
67
4
5
334,649
0
L
Thor
14,727
920
65
4
1
292,295
1
L
Tiamat
14,683
918
51
3
2
305,970
1
W
Cabrakan
16,841
1,053
40
3
0
324,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role