Player Matchup

Scylla
Scylla
DCowboys555
Scylla
Level 146
God Stats
22W - 7L
1,815 SR
Queue Stats
224W - 134L
1,647 Elo+
Party 3
Cupid
Cupid
Ninja_Corgi
Cupid
Level 110
God Stats
7W - 1L
1,919 SR
Queue Stats
81W - 91L
1,472 Elo+
Party 3
Loki
Loki
Prince Juel
Loki
Level 108
God Stats
32W - 23L
1,595 SR
Queue Stats
60W - 67L
1,437 Elo+
Party 2
Mulan
Mulan
R0achC1ips
Mulan
Level 126
God Stats
4W - 0L
1,602 SR
Queue Stats
34W - 37L
1,412 Elo+
Party 2
Sobek
Sobek
ThaImmortal18
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 103L
1,362 Elo+
Party 3
Team Averages
Level 123
1,686 SR
1,466 Elo+

VS

Team Averages
Level 112
1,569 SR
1,486 Elo+
Ymir
Ymir
DaKILLsOnU
Ymir
Level 119
God Stats
15W - 10L
1,720 SR
Queue Stats
384W - 372L
1,470 Elo+
Party 1
Sobek
Sobek
Mr Real T
Sobek
Level 109
God Stats
29W - 16L
1,724 SR
Queue Stats
423W - 394L
1,526 Elo+
Solo
Chiron
Chiron
PRIMARCH VULKIN
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hera
Hera
RisenPhoenix511
Hera
Level 138
God Stats
7W - 7L
1,422 SR
Queue Stats
715W - 693L
1,474 Elo+
Party 1
Bastet
Bastet
moffinboss
Bastet
Level 129
God Stats
9W - 7L
1,478 SR
Queue Stats
173W - 228L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 0 / 2
8,296
593
10,351
4,169
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 0
7,699
550
1,437
5,276
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 0 / 4
8,366
598
5,545
6,492
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
14
0 / 0 / 0
7,960
569
4,392
8,086
6,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 3 / 6
7,039
503
2,581
7,991
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,294
450
1,799
9,172
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
Mr Real T
Sobek
13
0 / 0 / 0
7,237
517
4,739
7,126
5,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 4 / 0
5,352
382
1,040
4,958
1,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 5 / 2
6,258
447
2,620
8,012
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
moffinboss
Bastet
11
1 / 1 / 1
6,285
449
2,467
7,532
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
2
5
L
1
3
1
0.5
L
Sobek
Mr Real T
Sobek
0
0
0
0
W
3
1
0
3
L
0
4
0
0
W
4
0
4
6
W
Mulan
0
0
0
0
L
1
5
2
0.4
W
2
3
6
1.67
L
Bastet
moffinboss
Bastet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
12,665
32,014
Taken
36,800
15,852
Mitigated
16,123
12,221
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,351
1,223
0
1,284
4,169
1,372
0
1,933
2,236
58,075
0
L
1,799
72
0
1,478
9,172
4,985
0
5,906
3,023
13,864
0
L
Sobek
Mr Real T
Sobek
4,739
540
0
5,971
7,126
5,411
0
0
7,126
38,858
0
W
1,437
1,070
0
1,956
5,276
1,439
1,859
174
5,102
0
38,648
L
1,040
723
90
861
4,958
1,000
0
364
4,594
0
13,159
W
5,545
1,795
0
3,718
6,492
2,220
245
380
6,112
0
58,835
W
Mulan
4,392
1,187
0
3,150
8,086
6,050
0
4,784
3,302
0
46,766
L
2,620
828
0
985
8,012
2,487
0
3,799
3,939
45,622
0
W
2,581
372
0
2,113
7,991
4,771
160
1,887
6,104
17,147
0
L
Bastet
moffinboss
Bastet
2,467
283
0
2,448
7,532
2,240
0
2,236
5,186
0
31,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
31,426
463
Minions Killed
302
0
Camps Cleared
0
1,314,160
Distance Traveled
1,292,820
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,296
593
115
8
0
266,715
8
L
Ymir
6,294
450
29
2
0
260,959
5
L
Sobek
7,237
517
78
6
0
265,324
3
W
Cupid
7,699
550
83
6
0
240,170
1
L
Chiron
5,352
382
36
3
0
229,220
0
W
Loki
8,366
598
115
8
0
278,423
2
W
Mulan
7,960
569
124
9
0
269,431
6
L
Hera
6,258
447
89
6
0
246,531
4
W
Sobek
7,039
503
26
2
0
259,421
2
L
Bastet
6,285
449
70
5
0
290,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role