Player Matchup

Set
Set
IsaacXY_37
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,410 Elo+
Party 1
Hercules
Hercules
Taborda1970
Hercules
Level 18
God Stats
0W - 4L
1,213 SR
Queue Stats
19W - 21L
1,408 Elo+
Party 1
Fenrir
Fenrir
kevinXDCR
Fenrir
Level 18
God Stats
1W - 2L
1,467 SR
Queue Stats
11W - 17L
1,321 Elo+
Party 1
Bellona
Bellona
mcyves1234
Bellona
Level 16
God Stats
0W - 3L
1,301 SR
Queue Stats
6W - 11L
1,445 Elo+
Party 1
Zeus
Zeus
senador57
Zeus
Level 29
God Stats
0W - 1L
1,270 SR
Queue Stats
19W - 37L
1,276 Elo+
Party 1
Team Averages
Level 19
1,350 SR
1,372 Elo+

VS

Team Averages
Level 9
1,538 SR
1,559 Elo+
Ah Puch
Ah Puch
AntiGymnast8719
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,685 Elo+
Party 2
Loki
Loki
Knuffke81
Loki
Level 17
God Stats
3W - 7L
1,563 SR
Queue Stats
15W - 21L
1,436 Elo+
Solo
Yemoja
Yemoja
Tanny2cigs
Yemoja
Level 6
God Stats
6W - 6L
1,627 SR
Queue Stats
45W - 43L
1,516 Elo+
Solo
Nemesis
Nemesis
bbyprincess
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 137L
1,685 Elo+
Party 2
Ymir
Ymir
gnome_bol
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
11,699
731
408
903
270
Hercules
Taborda1970
Hercules
20
4 / 11 / 20
15,469
967
22,782
37,847
16,151
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
kevinXDCR
Fenrir
20
18 / 2 / 18
17,565
1,098
31,328
27,480
18,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
mcyves1234
Bellona
20
11 / 9 / 25
17,585
1,099
26,071
34,449
16,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
20
11 / 6 / 26
17,030
1,064
23,316
21,393
17,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 10
19,136
1,196
55,035
15,256
8,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
7 / 15 / 13
15,753
985
25,505
31,700
19,409
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Tanny2cigs
Yemoja
20
4 / 6 / 19
17,659
1,104
17,520
22,749
29,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
bbyprincess
Nemesis
20
1 / 14 / 9
13,917
870
5,512
22,971
12,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
20
2 / 9 / 14
14,636
915
8,017
25,114
31,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
94
44
Kills
29
29
Deaths
44
92
Assists
65
Player
Kills
Deaths
Assists
KDA
W
15
0
10
20
L
0
1
3
1.5
W
Loki
7
15
13
0.9
L
Hercules
Taborda1970
Hercules
4
11
20
1.27
W
Yemoja
Tanny2cigs
Yemoja
4
6
19
2.25
W
Nemesis
bbyprincess
Nemesis
1
14
9
0.39
W
Ymir
2
9
14
1
L
Fenrir
kevinXDCR
Fenrir
18
2
18
13.5
L
Bellona
mcyves1234
Bellona
11
9
25
2.61
L
Zeus
11
6
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,905
Damage
111,589
122,072
Taken
117,790
68,779
Mitigated
101,941
12,860
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,035
3,241
0
8,805
15,256
8,360
0
3,278
11,978
96,084
0
L
408
128
0
0
903
270
0
56
847
0
706
W
Loki
25,505
10,509
743
1,735
31,700
19,409
0
5,282
26,037
694
38,237
L
Hercules
Taborda1970
Hercules
22,782
9,346
0
6,484
37,847
16,151
0
22,399
13,607
0
51,892
W
Yemoja
Tanny2cigs
Yemoja
17,520
2,706
7,913
3,252
22,749
29,672
0
4,008
18,741
58,262
0
W
Nemesis
bbyprincess
Nemesis
5,512
3,620
0
676
22,971
12,654
0
5,047
17,924
0
16,181
W
Ymir
8,017
972
0
0
25,114
31,846
0
6,059
19,055
31,416
0
L
Fenrir
kevinXDCR
Fenrir
31,328
7,711
0
4,243
27,480
18,378
0
19,490
7,990
0
57,606
L
Bellona
mcyves1234
Bellona
26,071
7,816
0
1,192
34,449
16,876
0
24,500
9,949
370
39,867
L
Zeus
23,316
5,303
0
941
21,393
17,104
0
14,772
6,621
51,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,348
Gold Earned
81,101
238
Minions Killed
271
3
Camps Cleared
5
1,144,716
Distance Traveled
1,403,336
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
19,136
1,196
101
6
0
320,240
0
L
Set
11,699
731
1
0
0
21,394
0
W
Loki
15,753
985
23
1
3
273,063
0
L
Hercules
15,469
967
76
5
0
265,609
0
W
Yemoja
17,659
1,104
75
5
0
309,332
1
W
Nemesis
13,917
870
17
1
0
258,047
1
W
Ymir
14,636
915
55
3
2
242,654
0
L
Fenrir
17,565
1,098
70
4
2
312,996
0
L
Bellona
17,585
1,099
35
2
1
278,133
1
L
Zeus
17,030
1,064
56
4
0
266,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role