Player Matchup

Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ginja88
Mulan
Level 74
God Stats
2W - 2L
1,407 SR
Queue Stats
157W - 194L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
MakeKidsCry4984
Gilgamesh
Level 24
God Stats
8W - 3L
1,866 SR
Queue Stats
145W - 165L
1,379 Elo+
Solo
Ares
Ares
cpl_mcstabbish
Ares
Level 122
God Stats
8W - 4L
1,504 SR
Queue Stats
134W - 151L
1,332 Elo+
Solo
Ravana
Ravana
yziloid
Ravana
Level 100
God Stats
2W - 1L
1,301 SR
Queue Stats
101W - 109L
1,378 Elo+
Solo
Team Averages
Level 79
1,516 SR
1,383 Elo+

VS

Team Averages
Level 85
1,498 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
Bluewinter08
Morgan Le Fay
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 41L
1,315 Elo+
Solo
Sol
Sol
OGxKingKlutch
Sol
Level 66
God Stats
0W - 2L
1,331 SR
Queue Stats
86W - 110L
1,393 Elo+
Solo
Discordia
Discordia
PRiNCESS-PettyAF
Discordia
Level 83
God Stats
7W - 8L
1,383 SR
Queue Stats
244W - 243L
1,404 Elo+
Solo
He Bo
He Bo
rafa2612981
He Bo
Level 67
God Stats
5W - 7L
1,749 SR
Queue Stats
150W - 161L
1,284 Elo+
Solo
Nemesis
Nemesis
yuripdias
Nemesis
Level 106
God Stats
1W - 2L
1,529 SR
Queue Stats
110W - 100L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 5 / 10
15,348
767
25,240
16,260
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Ginja88
Mulan
18
0 / 8 / 17
12,008
600
3,961
19,763
11,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
MakeKidsCry4984
Gilgamesh
20
11 / 6 / 11
17,132
857
23,437
28,122
34,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 7 / 13
13,242
662
7,148
30,578
35,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
yziloid
Ravana
20
3 / 6 / 9
13,275
664
7,175
22,246
15,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bluewinter08
Morgan Le Fay
20
7 / 7 / 10
12,834
642
24,183
18,802
8,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 13
13,811
691
18,590
17,853
7,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
20
14 / 3 / 17
15,753
788
34,968
13,720
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 6
10,014
501
7,901
11,651
3,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
yuripdias
Nemesis
20
3 / 9 / 15
12,591
630
9,700
18,846
12,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
93
30
Kills
32
32
Deaths
30
60
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
5
10
3
L
Morgan Le Fay
Bluewinter08
Morgan Le Fay
7
7
10
1.71
W
Mulan
Ginja88
Mulan
0
8
17
1.06
W
Gilgamesh
MakeKidsCry4984
Gilgamesh
11
6
11
2.75
L
7
4
13
3.38
L
Discordia
14
3
17
7.5
W
6
7
13
1.79
L
1
7
6
0.57
L
Nemesis
yuripdias
Nemesis
3
9
15
1.17
W
Ravana
yziloid
Ravana
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,961
Damage
95,342
116,969
Taken
80,872
104,563
Mitigated
38,625
36,106
Healing
28,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,240
589
2,532
2,975
16,260
6,600
866
12,211
4,049
65,326
0
L
Morgan Le Fay
Bluewinter08
Morgan Le Fay
24,183
1,268
3,383
3,509
18,802
8,903
450
8,537
10,265
44,747
0
W
Mulan
Ginja88
Mulan
3,961
589
3,952
1,339
19,763
11,629
1,016
17,894
1,869
0
10,809
W
Gilgamesh
MakeKidsCry4984
Gilgamesh
23,437
2,835
2,674
6,349
28,122
34,920
1,487
17,125
10,997
1,085
48,570
L
18,590
968
2,348
4,804
17,853
7,390
164
7,705
10,148
44,214
0
L
Discordia
34,968
613
2,500
2,750
13,720
6,154
427
4,288
9,432
68,373
0
W
7,148
40
2,626
6,714
30,578
35,691
700
21,184
9,394
22,328
0
L
7,901
668
1,195
1,393
11,651
3,775
0
5,605
6,046
13,721
0
L
Nemesis
yuripdias
Nemesis
9,700
1,493
3,672
2,962
18,846
12,403
223
7,209
11,637
0
23,586
W
Ravana
yziloid
Ravana
7,175
576
824
6,121
22,246
15,723
1,779
17,228
5,018
0
24,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,005
Gold Earned
65,003
195
Minions Killed
195
0
Camps Cleared
0
1,714,809
Distance Traveled
1,669,850
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,348
767
88
4
0
352,234
0
L
Morgan Le Fay
12,834
642
45
2
0
335,578
0
W
Mulan
12,008
600
12
1
0
304,024
0
W
Gilgamesh
17,132
857
40
2
0
350,844
1
L
Sol
13,811
691
46
2
0
369,945
0
L
Discordia
15,753
788
67
3
0
362,128
0
W
Ares
13,242
662
24
1
0
310,417
0
L
He Bo
10,014
501
10
1
0
254,278
2
L
Nemesis
12,591
630
27
1
0
347,921
0
W
Ravana
13,275
664
31
2
0
397,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role