Player Matchup

Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
ArcangelGx
Tsukuyomi
Diamond IV
Level 159
God Stats
2W - 2L
1,639 SR
Queue Stats
153W - 131L
2,193 MMR
Party 1
Olorun
Olorun
Diamond III
Claw
Olorun
Diamond III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 259L
2,192 MMR
Solo
Cerberus
Cerberus
Diamond V
SiIentLegacy
Cerberus
Diamond V
Level 157
God Stats
3W - 7L
1,466 SR
Queue Stats
220W - 203L
2,168 MMR
Solo
Izanami
Izanami
Platinum III
Zoeys
Izanami
Platinum III
Level 126
God Stats
8W - 6L
1,540 SR
Queue Stats
131W - 93L
2,115 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,529 SR
2,033 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,628 SR
2,152 MMR
Sun Wukong
Sun Wukong
Diamond III
ElJudas
Sun Wukong
Diamond III
Level 153
God Stats
2W - 2L
1,734 SR
Queue Stats
200W - 190L
2,142 MMR
Solo
Ganesha
Ganesha
Diamond IV
Garde007
Ganesha
Diamond IV
Level 89
God Stats
28W - 15L
1,561 SR
Queue Stats
463W - 458L
2,099 MMR
Solo
Scylla
Scylla
Diamond III
IronBl00d
Scylla
Diamond III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 118L
2,098 MMR
Party 2
Chiron
Chiron
Diamond II
Zapertos84
Chiron
Diamond II
Level 149
God Stats
9W - 7L
1,710 SR
Queue Stats
205W - 201L
2,295 MMR
Party 2
Da Ji
Da Ji
Diamond IV
mganum
Da Ji
Diamond IV
Level 158
God Stats
3W - 4L
1,632 SR
Queue Stats
271W - 260L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 2 / 16
14,324
597
15,300
21,596
20,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
ArcangelGx
Tsukuyomi
20
13 / 3 / 8
15,310
638
23,557
18,428
12,997
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Claw
Olorun
20
9 / 2 / 15
15,066
628
24,508
23,784
12,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
SiIentLegacy
Cerberus
18
2 / 6 / 22
14,036
585
9,538
23,130
20,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Zoeys
Izanami
20
13 / 6 / 9
14,869
620
23,928
23,583
9,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetPersephoneTiamatKing ArthurAthena

VS

Bans
GilgameshHeimdallrJanusDanzaburouRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElJudas
Sun Wukong
20
4 / 4 / 5
12,617
526
14,468
21,765
16,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Garde007
Ganesha
15
1 / 8 / 8
11,194
466
8,296
26,586
23,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
IronBl00d
Scylla
18
5 / 8 / 4
11,917
497
13,364
19,505
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Zapertos84
Chiron
17
3 / 13 / 5
11,308
471
19,736
25,083
8,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
mganum
Da Ji
18
6 / 10 / 4
12,039
502
12,890
23,266
8,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
43
Kills
19
19
Deaths
43
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
2
16
7
W
Tsukuyomi
ArcangelGx
Tsukuyomi
13
3
8
5.67
W
Olorun
Claw
Olorun
9
2
15
8.25
L
Sun Wukong
ElJudas
Sun Wukong
4
4
5
1.63
L
Ganesha
Garde007
Ganesha
1
8
8
0.63
L
Scylla
IronBl00d
Scylla
5
8
4
0.88
W
Cerberus
SiIentLegacy
Cerberus
2
6
22
2.17
L
Chiron
Zapertos84
Chiron
3
13
5
0.42
W
Izanami
Zoeys
Izanami
13
6
9
2.92
L
Da Ji
mganum
Da Ji
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,831
Damage
68,754
110,521
Taken
116,205
75,607
Mitigated
63,795
46,912
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,300
1,904
0
10,836
21,596
20,421
859
3,296
17,152
5,967
80,034
W
Tsukuyomi
ArcangelGx
Tsukuyomi
23,557
5,426
0
3,535
18,428
12,997
365
3,388
14,883
0
119,232
W
Olorun
Claw
Olorun
24,508
14,311
2,130
16,718
23,784
12,178
1,108
5,893
17,637
142,949
0
L
Sun Wukong
ElJudas
Sun Wukong
14,468
2,016
0
4,175
21,765
16,998
0
6,125
15,241
0
84,516
L
Ganesha
Garde007
Ganesha
8,296
193
0
436
26,586
23,387
0
10,085
16,124
23,529
0
L
Scylla
IronBl00d
Scylla
13,364
816
0
1,282
19,505
6,540
0
6,586
12,919
67,911
0
W
Cerberus
SiIentLegacy
Cerberus
9,538
926
0
3,562
23,130
20,461
40
6,220
16,408
40,263
0
L
Chiron
Zapertos84
Chiron
19,736
7,546
686
4,749
25,083
8,863
0
6,714
18,276
0
75,480
W
Izanami
Zoeys
Izanami
23,928
15,725
0
10,131
23,583
9,550
5,184
3,816
19,400
0
105,815
L
Da Ji
mganum
Da Ji
12,890
2,524
0
4,268
23,266
8,007
506
5,063
17,780
0
73,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,605
Gold Earned
59,075
687
Minions Killed
568
0
Camps Cleared
0
2,300,128
Distance Traveled
2,176,294
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,324
597
141
6
0
523,316
2
W
Tsukuyomi
15,310
638
150
6
0
532,493
4
W
Olorun
15,066
628
188
8
0
432,691
6
L
Sun Wukong
12,617
526
174
7
0
495,881
6
L
Ganesha
11,194
466
16
1
0
437,715
6
L
Scylla
11,917
497
145
6
0
449,727
5
W
Cerberus
14,036
585
52
2
0
436,585
7
L
Chiron
11,308
471
119
5
0
354,740
3
W
Izanami
14,869
620
156
7
0
375,043
1
L
Da Ji
12,039
502
114
5
0
438,231
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role