Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ADHDigginz
Nemesis
Level 25
God Stats
26W - 26L
1,562 SR
Queue Stats
94W - 96L
1,404 Elo+
Solo
Heimdallr
Heimdallr
DiarrheaAim1
Heimdallr
Level 23
God Stats
19W - 21L
1,749 SR
Queue Stats
168W - 166L
1,395 Elo+
Solo
Bellona
Bellona
TheHoodieSzn
Bellona
Level 18
God Stats
4W - 5L
1,497 SR
Queue Stats
37W - 50L
1,439 Elo+
Party 1
Merlin
Merlin
XxKinda_HappyxX
Merlin
Level 16
God Stats
3W - 4L
1,434 SR
Queue Stats
23W - 29L
1,329 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,414 Elo+

VS

Team Averages
Level 35
1,601 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
ExoticcReapers
Tsukuyomi
Level 24
God Stats
30W - 17L
1,785 SR
Queue Stats
115W - 133L
1,447 Elo+
Party 2
Fenrir
Fenrir
Ghxstyyy
Fenrir
Level 27
God Stats
4W - 3L
1,290 SR
Queue Stats
208W - 195L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
HawaiianAsian
Cernunnos
Level 26
God Stats
11W - 9L
1,591 SR
Queue Stats
86W - 86L
1,436 Elo+
Solo
King Arthur
King Arthur
OK6MIII
King Arthur
Level 75
God Stats
7W - 4L
1,521 SR
Queue Stats
146W - 125L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spify000
Morgan Le Fay
Level 21
God Stats
4W - 2L
1,816 SR
Queue Stats
138W - 139L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 11 / 3
10,496
437
12,727
18,503
10,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ADHDigginz
Nemesis
15
3 / 5 / 4
10,458
436
8,080
15,617
7,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DiarrheaAim1
Heimdallr
16
1 / 5 / 2
10,369
432
7,105
11,646
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TheHoodieSzn
Bellona
13
2 / 9 / 4
9,304
388
8,049
23,354
14,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 10 / 3
7,869
328
4,457
10,890
4,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExoticcReapers
Tsukuyomi
17
5 / 5 / 5
12,335
514
9,190
17,319
7,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Ghxstyyy
Fenrir
19
18 / 2 / 7
13,679
570
16,296
18,992
8,104
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
HawaiianAsian
Cernunnos
20
8 / 0 / 4
15,567
649
14,991
18,969
8,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
OK6MIII
King Arthur
17
6 / 2 / 11
11,909
496
9,832
15,709
13,287
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Spify000
Morgan Le Fay
18
3 / 1 / 12
12,325
514
12,421
8,822
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
9
Kills
40
40
Deaths
10
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
11
3
0.41
L
Nemesis
ADHDigginz
Nemesis
3
5
4
1
L
Heimdallr
DiarrheaAim1
Heimdallr
1
5
2
0.4
W
Tsukuyomi
ExoticcReapers
Tsukuyomi
5
5
5
1.5
W
Fenrir
Ghxstyyy
Fenrir
18
2
7
10.75
W
Cernunnos
HawaiianAsian
Cernunnos
8
0
4
10
W
King Arthur
OK6MIII
King Arthur
6
2
11
5.75
W
Morgan Le Fay
Spify000
Morgan Le Fay
3
1
12
9
L
Bellona
TheHoodieSzn
Bellona
2
9
4
0.44
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
62,730
80,010
Taken
79,811
41,678
Mitigated
40,680
7,146
Healing
30,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,727
959
183
2,513
18,503
10,139
514
3,935
14,568
49,801
0
L
Nemesis
ADHDigginz
Nemesis
8,080
3,445
0
1,014
15,617
7,343
0
2,571
13,046
0
56,560
L
Heimdallr
DiarrheaAim1
Heimdallr
7,105
2,756
0
680
11,646
4,502
0
529
11,117
0
50,759
W
Tsukuyomi
ExoticcReapers
Tsukuyomi
9,190
2,166
0
6,039
17,319
7,421
733
2,692
14,413
0
93,138
W
Fenrir
Ghxstyyy
Fenrir
16,296
6,446
760
5,551
18,992
8,104
854
4,723
13,981
0
90,030
W
Cernunnos
HawaiianAsian
Cernunnos
14,991
8,056
0
12,714
18,969
8,444
2,816
3,496
15,340
0
142,269
W
King Arthur
OK6MIII
King Arthur
9,832
409
0
4,005
15,709
13,287
1,432
6,448
8,668
0
53,159
W
Morgan Le Fay
Spify000
Morgan Le Fay
12,421
1,002
0
1,027
8,822
3,424
1,099
3,083
5,521
55,189
0
L
Bellona
TheHoodieSzn
Bellona
8,049
5,149
0
2,387
23,354
14,887
548
3,852
19,502
0
35,680
L
4,457
208
0
369
10,890
4,807
1,159
1,534
9,356
25,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
65,815
366
Minions Killed
647
0
Camps Cleared
0
1,937,342
Distance Traveled
2,304,687
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,496
437
83
3
0
390,366
0
L
Nemesis
10,458
436
88
4
0
391,078
0
L
Heimdallr
10,369
432
99
4
0
421,562
4
W
Tsukuyomi
12,335
514
128
5
0
437,287
4
W
Fenrir
13,679
570
107
4
0
481,274
1
W
Cernunnos
15,567
649
235
10
0
475,604
0
W
King Arthur
11,909
496
92
4
0
447,318
0
W
Morgan Le Fay
12,325
514
85
4
0
463,204
0
L
Bellona
9,304
388
54
2
0
467,437
0
L
Merlin
7,869
328
42
2
0
266,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role