Player Matchup

Mulan
Mulan
Darkrai2468
Mulan
Level 146
God Stats
1W - 4L
1,293 SR
Queue Stats
260W - 232L
1,579 Elo+
Party 2
Arachne
Arachne
LankyCracker
Arachne
Level 126
God Stats
26W - 15L
1,637 SR
Queue Stats
240W - 223L
1,552 Elo+
Party 2
Cerberus
Cerberus
daniphantom29
Cerberus
Level 48
God Stats
7W - 12L
1,433 SR
Queue Stats
25W - 24L
1,461 Elo+
Party 2
Ra
Ra
josclarke
Ra
Level 112
God Stats
3W - 6L
1,467 SR
Queue Stats
193W - 165L
1,558 Elo+
Party 2
Neith
Neith
xSteezy
Neith
Level 23
God Stats
11W - 9L
1,520 SR
Queue Stats
146W - 131L
1,487 Elo+
Party 2
Team Averages
Level 91
1,470 SR
1,527 Elo+

VS

Team Averages
Level 69
1,715 SR
1,553 Elo+
Sol
Sol
I Nelyth I
Sol
Level 26
God Stats
18W - 4L
1,883 SR
Queue Stats
74W - 40L
1,675 Elo+
Party 3
Neith
Neith
Kerchaq
Neith
Level 11
God Stats
1W - 0L
1,688 SR
Queue Stats
18W - 19L
1,592 Elo+
Party 1
Arachne
Arachne
MagnumState
Arachne
Level 122
God Stats
10W - 2L
1,664 SR
Queue Stats
129W - 129L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
WagglyOdin
Gilgamesh
Level 124
God Stats
10W - 1L
1,754 SR
Queue Stats
218W - 207L
1,478 Elo+
Party 1
Ares
Ares
l kalon l
Ares
Level 63
God Stats
5W - 5L
1,585 SR
Queue Stats
56W - 76L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
5,856
586
5,907
7,712
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
LankyCracker
Arachne
10
3 / 3 / 0
6,029
603
3,086
6,542
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
daniphantom29
Cerberus
7
0 / 1 / 0
4,813
481
1,706
7,476
2,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 2
5,093
509
3,927
5,730
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
xSteezy
Neith
8
0 / 4 / 0
4,888
489
4,574
6,921
1,823
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,088
709
4,923
6,760
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Kerchaq
Neith
11
3 / 0 / 3
5,985
599
7,374
4,830
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
MagnumState
Arachne
10
6 / 3 / 3
6,286
629
3,769
6,886
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
WagglyOdin
Gilgamesh
10
4 / 2 / 1
6,167
617
4,027
7,473
2,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
8
1 / 0 / 3
5,352
535
3,145
6,397
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
19
19
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
5
1
3
6.5
W
Neith
Kerchaq
Neith
3
0
3
4.5
L
Arachne
LankyCracker
Arachne
3
3
0
1
W
Arachne
MagnumState
Arachne
6
3
3
2.5
W
Gilgamesh
WagglyOdin
Gilgamesh
4
2
1
2.25
L
Cerberus
daniphantom29
Cerberus
0
1
0
0
L
0
6
2
0.17
W
Ares
1
0
3
2.5
L
Neith
xSteezy
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
23,238
34,381
Taken
32,346
12,160
Mitigated
12,138
11,049
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,907
1,367
0
1,718
7,712
3,852
217
0
7,712
0
28,122
W
4,923
1,668
0
3,096
6,760
2,069
628
2,463
3,995
47,224
0
W
Neith
Kerchaq
Neith
7,374
3,167
0
2,888
4,830
1,295
746
986
3,804
0
34,954
L
Arachne
LankyCracker
Arachne
3,086
1,798
0
2,368
6,542
2,441
0
1,208
5,334
0
30,739
W
Arachne
MagnumState
Arachne
3,769
2,666
0
2,064
6,886
2,928
33
618
6,170
0
25,638
W
Gilgamesh
WagglyOdin
Gilgamesh
4,027
1,236
0
178
7,473
2,843
0
0
7,473
0
25,166
L
Cerberus
daniphantom29
Cerberus
1,706
30
258
2,721
7,476
2,465
0
1,136
6,340
10,148
0
L
3,927
817
45
1,489
5,730
1,579
0
3,867
1,863
24,285
0
W
Ares
3,145
0
0
1,693
6,397
3,003
196
1,084
5,271
11,834
0
L
Neith
xSteezy
Neith
4,574
2,557
0
2,450
6,921
1,823
0
1,857
5,064
0
33,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
30,878
257
Minions Killed
319
0
Camps Cleared
0
901,994
Distance Traveled
952,701
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,856
586
55
6
0
190,216
0
W
Sol
7,088
709
110
11
0
185,021
0
W
Neith
5,985
599
70
7
0
168,502
1
L
Arachne
6,029
603
63
6
0
185,480
2
W
Arachne
6,286
629
57
6
0
202,466
2
W
Gilgamesh
6,167
617
61
6
0
197,394
4
L
Cerberus
4,813
481
35
4
0
205,006
3
L
Ra
5,093
509
43
4
0
170,500
2
W
Ares
5,352
535
21
2
0
199,318
4
L
Neith
4,888
489
61
6
0
150,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role