Player Matchup

Kukulkan
Kukulkan
HeitoraP90
Kukulkan
Level 28
God Stats
0W - 2L
1,671 SR
Queue Stats
212W - 223L
1,311 Elo+
Solo
Mercury
Mercury
LinxIwnl
Mercury
Level 17
God Stats
11W - 10L
1,500 SR
Queue Stats
54W - 78L
1,149 Elo+
Party 2
Merlin
Merlin
jona20twenty
Merlin
Level 36
God Stats
6W - 11L
1,486 SR
Queue Stats
372W - 509L
1,265 Elo+
Party 2
Yemoja
Yemoja
lipebac
Yemoja
Level 23
God Stats
13W - 11L
1,465 SR
Queue Stats
37W - 69L
1,219 Elo+
Solo
Thor
Thor
teddy_espectre
Thor
Level 27
God Stats
2W - 8L
1,200 SR
Queue Stats
69W - 138L
1,217 Elo+
Party 2
Team Averages
Level 26
1,465 SR
1,232 Elo+

VS

Team Averages
Level 16
1,550 SR
1,295 Elo+
Neith
Neith
EGS Duda
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 49L
1,500 Elo+
Party 1
Yemoja
Yemoja
EGS_Mulittle
Yemoja
Level 18
God Stats
4W - 2L
1,700 SR
Queue Stats
73W - 96L
1,055 Elo+
Party 1
Pele
Pele
ElJoaco
Pele
Level 25
God Stats
7W - 6L
1,550 SR
Queue Stats
14W - 14L
1,440 Elo+
Party 3
Fenrir
Fenrir
lllSurrealll
Fenrir
Level 16
God Stats
23W - 37L
1,500 SR
Queue Stats
373W - 437L
1,038 Elo+
Party 1
Scylla
Scylla
neosepu
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeitoraP90
Kukulkan
20
15 / 12 / 6
24,401
519
54,342
44,503
19,163
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
LinxIwnl
Mercury
20
10 / 16 / 12
20,385
434
31,969
51,148
32,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
4
2 / 1 / 0
11,041
235
950
1,742
288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
lipebac
Yemoja
20
1 / 8 / 9
19,635
418
16,420
32,815
46,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 14 / 11
22,297
474
36,319
41,916
25,319
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EGS Duda
Neith
20
3 / 10 / 8
18,123
386
14,524
27,766
15,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Yemoja
20
2 / 8 / 18
19,704
419
13,551
37,600
58,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
ElJoaco
Pele
20
16 / 8 / 11
25,690
547
43,407
43,051
32,719
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
14 / 14 / 5
22,633
482
34,243
44,205
29,942
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
neosepu
Scylla
20
16 / 8 / 7
23,168
493
36,085
40,007
17,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
100
46
Kills
51
51
Deaths
48
38
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
EGS Duda
Neith
3
10
8
0.7
W
Yemoja
2
8
18
1.38
W
Pele
ElJoaco
Pele
16
8
11
2.69
L
Kukulkan
HeitoraP90
Kukulkan
15
12
6
1.5
L
Mercury
LinxIwnl
Mercury
10
16
12
1
L
Merlin
2
1
0
2
L
Yemoja
lipebac
Yemoja
1
8
9
0.69
W
Fenrir
14
14
5
1.18
W
Scylla
neosepu
Scylla
16
8
7
2.44
L
18
14
11
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,000
Damage
141,810
172,124
Taken
192,629
123,572
Mitigated
154,274
26,698
Healing
47,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EGS Duda
Neith
14,524
7,404
0
2,322
27,766
15,301
4,033
17,294
10,466
0
87,708
W
Yemoja
13,551
3,896
8,026
3,221
37,600
58,900
1,925
19,252
18,275
63,328
0
W
Pele
ElJoaco
Pele
43,407
11,027
0
10,317
43,051
32,719
3,271
9,237
33,721
0
251,546
L
Kukulkan
HeitoraP90
Kukulkan
54,342
7,902
802
15,541
44,503
19,163
595
19,587
24,916
194,327
0
L
Mercury
LinxIwnl
Mercury
31,969
17,790
796
6,316
51,148
32,373
792
11,139
40,009
0
104,580
L
Merlin
950
252
0
274
1,742
288
0
147
1,595
4,294
0
L
Yemoja
lipebac
Yemoja
16,420
1,467
444
251
32,815
46,429
2,323
10,033
22,782
128,173
0
W
Fenrir
34,243
20,914
0
11,930
44,205
29,942
6,067
10,524
33,681
0
120,278
W
Scylla
neosepu
Scylla
36,085
1,895
217
11,395
40,007
17,412
3,485
19,129
20,532
126,734
0
L
36,319
10,845
693
1,581
41,916
25,319
0
8,902
33,014
0
144,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,759
Gold Earned
109,318
747
Minions Killed
814
0
Camps Cleared
0
3,049,665
Distance Traveled
3,951,937
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,123
386
169
4
0
687,585
0
W
Yemoja
19,704
419
80
2
0
802,820
0
W
Pele
25,690
547
253
5
0
872,422
3
L
Kukulkan
24,401
519
260
6
0
667,785
9
L
Mercury
20,385
434
136
3
0
773,075
1
L
Merlin
11,041
235
10
0
0
71,650
0
L
Yemoja
19,635
418
185
4
0
792,106
0
W
Fenrir
22,633
482
160
3
0
817,018
0
W
Scylla
23,168
493
152
3
0
772,092
1
L
Thor
22,297
474
156
3
0
745,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role