Player Matchup

Ymir
Ymir
Hargang O
Ymir
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Kali
Kali
SGTDonkeyPunch33
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,005 Elo+
Solo
Thor
Thor
XpureFendi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Hera
Hera
ZxD0GEATERxZ
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,329 Elo+
Party 2
Artemis
Artemis
ZxSushixZ
Artemis
Level 6
God Stats
0W - 5L
1,078 SR
Queue Stats
0W - 5L
1,003 Elo+
Party 2
Team Averages
Level 10
1,372 SR
1,154 Elo+

VS

Team Averages
Level 28
1,589 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BrotherhoodRMMS
Merlin
Level 27
God Stats
30W - 21L
1,666 SR
Queue Stats
81W - 88L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Himarix
Tsukuyomi
Level 28
God Stats
21W - 18L
1,715 SR
Queue Stats
81W - 96L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
Noxy x Drift
Kuzenbo
Level 23
God Stats
12W - 16L
1,500 SR
Queue Stats
81W - 86L
1,320 Elo+
Solo
Osiris
Osiris
ProfessaSneeks
Osiris
Level 29
God Stats
59W - 51L
1,566 SR
Queue Stats
98W - 101L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 3
6,820
379
7,423
14,177
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 13 / 0
6,018
334
1,407
11,952
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 0
6,072
337
3,296
12,019
4,882
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 1 / 0
7,827
435
7,206
8,232
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ZxSushixZ
Artemis
12
3 / 4 / 1
7,225
401
8,144
11,091
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 3 / 2
9,002
500
6,799
11,997
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 8
10,977
610
11,742
5,521
2,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Himarix
Tsukuyomi
16
7 / 1 / 7
9,939
552
5,635
11,032
4,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Noxy x Drift
Kuzenbo
13
4 / 0 / 5
8,329
463
6,367
11,148
8,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 0 / 3
10,623
590
11,132
10,571
7,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
32
34
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
2
1.67
W
6
0
8
10
L
Ymir
0
5
3
0.3
W
Tsukuyomi
Himarix
Tsukuyomi
7
1
7
10.5
W
Kuzenbo
Noxy x Drift
Kuzenbo
4
0
5
6.5
W
11
0
3
12.5
L
0
13
0
0
L
0
11
0
0
L
1
1
0
1
L
Artemis
ZxSushixZ
Artemis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
41,675
57,471
Taken
50,269
26,556
Mitigated
26,224
5,505
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,799
2,239
0
4,823
11,997
4,112
1,882
2,389
9,608
0
53,440
W
11,742
799
0
118
5,521
2,238
1,518
2,073
3,448
87,953
0
L
Ymir
7,423
1,154
0
913
14,177
10,522
288
5,094
9,083
22,668
0
W
Tsukuyomi
Himarix
Tsukuyomi
5,635
2,375
0
4,101
11,032
4,006
1,076
1,941
9,091
0
54,982
W
Kuzenbo
Noxy x Drift
Kuzenbo
6,367
2,677
0
3,856
11,148
8,146
429
3,110
8,038
27,236
0
W
11,132
3,507
0
2,405
10,571
7,722
2,021
5,116
5,455
4,579
64,272
L
1,407
1,118
0
566
11,952
4,660
582
1,985
9,967
0
22,629
L
3,296
1,030
0
0
12,019
4,882
55
2,587
9,432
0
16,208
L
7,206
2,049
0
1,332
8,232
2,912
0
3,532
4,700
49,380
0
L
Artemis
ZxSushixZ
Artemis
8,144
3,164
0
2,694
11,091
3,580
790
5,761
5,330
0
30,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
48,870
247
Minions Killed
533
0
Camps Cleared
0
1,483,324
Distance Traveled
1,750,433
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,002
500
80
4
0
284,959
4
W
Merlin
10,977
610
168
9
0
326,058
4
L
Ymir
6,820
379
36
2
0
341,710
2
W
Tsukuyomi
9,939
552
100
6
0
411,596
1
W
Kuzenbo
8,329
463
42
2
0
376,856
4
W
Osiris
10,623
590
143
8
0
350,964
2
L
Kali
6,018
334
37
2
0
271,113
2
L
Thor
6,072
337
27
2
0
274,571
0
L
Hera
7,827
435
96
5
0
333,403
2
L
Artemis
7,225
401
51
3
0
262,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role