Player Matchup

Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CrayzyMonkey07
Amaterasu
Level 110
God Stats
7W - 0L
1,988 SR
Queue Stats
113W - 113L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
FaeMavenPhoebus
Guan Yu
Level 140
God Stats
3W - 2L
1,628 SR
Queue Stats
162W - 165L
1,492 Elo+
Solo
Agni
Agni
phillyflyers86
Agni
Level 141
God Stats
6W - 3L
1,500 SR
Queue Stats
459W - 461L
1,427 Elo+
Solo
Team Averages
Level 127
1,623 SR
1,474 Elo+

VS

Team Averages
Level 127
1,501 SR
1,489 Elo+
Artio
Artio
K1ndaAntisociaL
Artio
Level 144
God Stats
8W - 6L
1,464 SR
Queue Stats
488W - 501L
1,483 Elo+
Party 1
Chiron
Chiron
PAPIWITDAFLOPY
Chiron
Level 129
God Stats
2W - 6L
1,333 SR
Queue Stats
498W - 475L
1,484 Elo+
Party 1
Eset
Eset
XX0wnsXY
Eset
Level 150
God Stats
1W - 3L
1,523 SR
Queue Stats
54W - 74L
1,448 Elo+
Solo
Ullr
Ullr
XiART3RyiX
Ullr
Level 104
God Stats
0W - 2L
1,618 SR
Queue Stats
49W - 36L
1,561 Elo+
Party 1
Hel
Hel
sanfudd
Hel
Level 109
God Stats
8W - 4L
1,565 SR
Queue Stats
292W - 277L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
3 / 4 / 10
10,939
684
12,881
22,412
16,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Discordia
 
Discordia
19
2 / 1 / 13
10,862
679
46,515
12,532
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
CrayzyMonkey07
Amaterasu
20
5 / 2 / 8
12,680
793
11,838
23,083
20,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 4 / 9
10,611
663
9,829
21,696
25,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 3 / 10
11,022
689
22,031
12,504
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 11
9,926
620
9,125
31,034
41,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 4 / 8
10,445
653
25,213
22,975
12,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
19
3 / 3 / 8
10,725
670
14,817
24,346
13,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 8
9,600
600
14,604
21,537
12,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
17
5 / 3 / 5
10,223
639
10,022
18,318
12,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
16
Kills
14
14
Deaths
16
50
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
4
10
2
W
Discordia
 
Discordia
2
1
13
8.5
W
Amaterasu
CrayzyMonkey07
Amaterasu
5
2
8
4.5
W
2
4
9
1.63
L
0
3
11
1.83
L
4
4
8
2
L
Eset
3
3
8
2.33
L
2
3
8
2
W
4
3
10
3
L
Hel
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,094
Damage
73,781
92,227
Taken
118,210
74,780
Mitigated
91,622
41,225
Healing
74,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,881
796
2,763
4,222
22,412
16,976
781
7,735
14,677
0
23,203
W
Discordia
 
Discordia
46,515
1,189
5,617
3,575
12,532
5,675
1,660
3,474
9,058
72,596
0
W
Amaterasu
CrayzyMonkey07
Amaterasu
11,838
5,880
2,786
5,005
23,083
20,761
1,546
10,124
12,959
0
22,402
W
9,829
612
8,122
5,587
21,696
25,688
808
9,234
12,462
0
19,221
L
9,125
940
8,242
7,102
31,034
41,134
0
15,224
15,810
15,084
0
L
25,213
6,828
5,937
5,498
22,975
12,036
1,113
13,883
9,092
0
45,357
L
Eset
14,817
1,107
5,659
4,813
24,346
13,301
302
12,522
11,824
40,134
0
L
14,604
6,479
1,211
957
21,537
12,353
764
14,668
6,869
0
27,366
W
22,031
1,064
2,098
1,450
12,504
5,680
607
3,397
9,107
49,126
0
L
Hel
10,022
529
27,220
7,744
18,318
12,798
46
12,249
6,069
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,114
Gold Earned
50,919
151
Minions Killed
150
0
Camps Cleared
0
1,522,450
Distance Traveled
1,369,473
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,939
684
15
1
0
286,828
1
W
Discordia
10,862
679
58
4
0
299,147
2
W
Amaterasu
12,680
793
20
1
0
304,758
0
W
Guan Yu
10,611
663
18
1
0
310,832
0
L
Artio
9,926
620
6
0
0
268,404
0
L
Chiron
10,445
653
49
3
0
266,500
2
L
Eset
10,725
670
56
4
0
284,524
1
L
Ullr
9,600
600
31
2
0
250,947
0
W
Agni
11,022
689
40
3
0
320,885
1
L
Hel
10,223
639
8
1
0
299,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role