Player Matchup

Fafnir
Fafnir
CulturedRedneck
Fafnir
Level 28
God Stats
7W - 10L
1,477 SR
Queue Stats
20W - 34L
1,294 Elo+
Solo
Osiris
Osiris
JerrySeinfelllld
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kali
Kali
SnowMXV
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
XP Jase XP
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XPSkullyXP
Tsukuyomi
Level 29
God Stats
28W - 25L
1,416 SR
Queue Stats
142W - 155L
1,367 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,417 Elo+

VS

Team Averages
Level 9
1,425 SR
1,147 Elo+
Kukulkan
Kukulkan
DoctorKrunch
Kukulkan
Level 5
God Stats
27W - 19L
1,355 SR
Queue Stats
29W - 24L
1,167 Elo+
Party 3
Ra
Ra
Herglerglekettle
Ra
Level 6
God Stats
2W - 2L
1,616 SR
Queue Stats
4W - 8L
1,195 Elo+
Party 4
Khepri
Khepri
KenpachiPip
Khepri
Level 13
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 10L
1,015 Elo+
Party 4
Anubis
Anubis
ProbsNotReal
Anubis
Level 7
God Stats
0W - 7L
1,020 SR
Queue Stats
0W - 9L
952 Elo+
Party 4
Pele
Pele
Twerkasaurus413
Pele
Level 15
God Stats
5W - 5L
1,465 SR
Queue Stats
96W - 107L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 20
12,213
582
8,165
12,670
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 2 / 12
11,440
545
13,697
18,843
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
SnowMXV
Kali
14
7 / 7 / 16
10,557
503
6,241
13,287
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
XP Jase XP
Apollo
14
2 / 2 / 3
9,461
451
4,065
6,120
1,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
XPSkullyXP
Tsukuyomi
20
30 / 0 / 9
14,296
681
25,380
14,803
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoctorKrunch
Kukulkan
13
2 / 7 / 5
8,669
413
8,941
8,337
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 14 / 2
7,155
341
4,378
11,769
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
10
0 / 14 / 5
7,014
334
3,752
22,972
17,320
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
12
4 / 16 / 3
8,663
413
11,387
17,398
7,521
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 9 / 3
8,837
421
10,112
18,979
6,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
26
56
Kills
8
11
Deaths
60
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
0
20
19
L
Kukulkan
DoctorKrunch
Kukulkan
2
7
5
0.64
L
1
14
2
0.14
W
8
2
12
7
L
Khepri
0
14
5
0.18
L
Anubis
4
16
3
0.34
W
Kali
SnowMXV
Kali
7
7
16
2.14
L
1
9
3
0.28
W
Apollo
XP Jase XP
Apollo
2
2
3
1.75
W
Tsukuyomi
XPSkullyXP
Tsukuyomi
30
0
9
34.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
38,570
65,723
Taken
79,455
33,809
Mitigated
37,806
19,546
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,165
2,773
956
5,177
12,670
9,006
1,726
7,952
4,718
40,611
0
L
Kukulkan
DoctorKrunch
Kukulkan
8,941
962
0
70
8,337
2,586
184
723
7,614
43,420
0
L
4,378
1,212
347
118
11,769
3,647
266
379
11,390
25,426
0
W
13,697
7,575
0
5,880
18,843
12,290
3,253
7,785
11,058
0
70,033
L
Khepri
3,752
792
0
915
22,972
17,320
161
3,660
19,312
16,113
0
L
Anubis
11,387
1,567
413
962
17,398
7,521
48
2,331
15,067
32,458
0
W
Kali
SnowMXV
Kali
6,241
4,068
0
2,255
13,287
4,792
1,800
6,455
6,832
0
26,515
L
10,112
2,021
0
3,910
18,979
6,732
0
1,072
17,907
0
66,202
W
Apollo
XP Jase XP
Apollo
4,065
2,621
0
250
6,120
1,850
3,081
2,378
3,742
0
33,325
W
Tsukuyomi
XPSkullyXP
Tsukuyomi
25,380
8,955
0
5,028
14,803
5,871
0
6,114
8,689
0
116,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,967
Gold Earned
40,338
414
Minions Killed
324
0
Camps Cleared
0
1,769,825
Distance Traveled
1,724,110
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,213
582
52
2
0
371,345
0
L
Kukulkan
8,669
413
90
4
0
387,829
2
L
Ra
7,155
341
50
2
0
343,096
4
W
Osiris
11,440
545
114
5
0
370,247
0
L
Khepri
7,014
334
22
1
0
326,452
2
L
Anubis
8,663
413
49
2
0
279,673
3
W
Kali
10,557
503
40
2
0
356,102
3
L
Pele
8,837
421
113
5
0
387,060
2
W
Apollo
9,461
451
72
3
0
218,324
0
W
Tsukuyomi
14,296
681
136
6
0
453,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role