Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold I
Dynesaurus
Hel
Gold I
Level 158
God Stats
4W - 2L
1,777 SR
Queue Stats
172W - 178L
1,575 MMR
Solo
Chiron
Chiron
Gold II
Eskata
Chiron
Gold II
Level 101
God Stats
3W - 4L
1,340 SR
Queue Stats
243W - 237L
1,611 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Groonce
Hun Batz
Gold IV
Level 127
God Stats
2W - 0L
1,840 SR
Queue Stats
28W - 26L
1,645 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
kiranspring
Baron Samedi
Silver I
Level 33
God Stats
5W - 5L
1,868 SR
Queue Stats
56W - 33L
1,630 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,665 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,645 SR
1,582 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
DTown17
Ymir
Gold III
Level 78
God Stats
7W - 5L
1,829 SR
Queue Stats
110W - 102L
1,583 MMR
Party 1
Scylla
Scylla
Gold V
Ner0hs
Scylla
Gold V
Level 107
God Stats
4W - 7L
1,590 SR
Queue Stats
9W - 13L
1,612 MMR
Solo
Cernunnos
Cernunnos
Gold III
Noryb1
Cernunnos
Gold III
Level 158
God Stats
1W - 1L
1,593 SR
Queue Stats
117W - 134L
1,509 MMR
Solo
Achilles
Achilles
Gold I
xpcode
Achilles
Gold I
Level 119
God Stats
77W - 54L
1,713 SR
Queue Stats
248W - 233L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 0 / 4
9,720
572
6,662
12,394
6,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 1 / 12
10,288
605
8,258
10,102
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Eskata
Chiron
19
7 / 1 / 4
11,940
702
9,506
10,218
4,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Groonce
Hun Batz
16
4 / 1 / 8
9,983
587
8,973
11,239
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
kiranspring
Baron Samedi
15
8 / 0 / 8
10,738
632
11,824
12,875
10,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ApolloTiamatAthenaGilgameshJanus

VS

Bans
PersephoneSobekAnhurAresSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 2
7,496
441
9,053
13,848
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
DTown17
Ymir
11
0 / 7 / 1
7,633
449
4,981
15,626
8,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Ner0hs
Scylla
11
0 / 4 / 0
7,189
423
5,924
7,818
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Noryb1
Cernunnos
13
0 / 3 / 0
7,610
448
2,452
9,022
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
xpcode
Achilles
15
2 / 2 / 0
9,171
539
10,966
15,772
10,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
22
Kills
3
3
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
4
3
L
Loki
 
Loki
1
6
2
0.33
L
Ymir
DTown17
Ymir
0
7
1
0.07
W
2
1
12
8
W
Chiron
Eskata
Chiron
7
1
4
9
W
Hun Batz
Groonce
Hun Batz
4
1
8
8
L
Scylla
Ner0hs
Scylla
0
4
0
0
L
Cernunnos
Noryb1
Cernunnos
0
3
0
0
W
Baron Samedi
kiranspring
Baron Samedi
8
0
8
12
L
Achilles
xpcode
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,223
Damage
33,376
56,828
Taken
62,086
29,671
Mitigated
29,437
32,288
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,662
1,139
0
4,664
12,394
6,657
142
709
11,679
1,827
51,743
L
Loki
 
Loki
9,053
1,703
0
3,328
13,848
4,380
0
3,967
9,718
0
50,280
L
Ymir
DTown17
Ymir
4,981
1,158
0
980
15,626
8,995
0
7,147
8,313
21,776
0
W
8,258
627
4,645
6,696
10,102
4,046
829
3,351
6,595
70,891
0
W
Chiron
Eskata
Chiron
9,506
3,721
526
4,302
10,218
4,492
5,141
2,924
7,170
0
89,869
W
Hun Batz
Groonce
Hun Batz
8,973
3,476
0
5,742
11,239
4,079
373
1,092
10,107
0
73,516
L
Scylla
Ner0hs
Scylla
5,924
268
0
491
7,818
2,271
0
4,062
3,592
36,965
0
L
Cernunnos
Noryb1
Cernunnos
2,452
568
0
2,994
9,022
3,767
0
995
8,027
0
54,851
W
Baron Samedi
kiranspring
Baron Samedi
11,824
1,978
1,507
4,206
12,875
10,397
390
2,319
10,372
44,919
0
L
Achilles
xpcode
Achilles
10,966
4,315
0
5,405
15,772
10,024
0
3,504
12,217
0
52,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,669
Gold Earned
39,099
622
Minions Killed
425
0
Camps Cleared
0
1,700,720
Distance Traveled
1,637,698
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,720
572
122
7
0
361,052
7
L
Loki
7,496
441
90
5
0
350,184
7
L
Ymir
7,633
449
34
2
0
320,837
4
W
Hel
10,288
605
135
8
0
350,322
1
W
Chiron
11,940
702
181
11
0
304,341
3
W
Hun Batz
9,983
587
126
7
0
355,112
6
L
Scylla
7,189
423
85
5
0
303,205
7
L
Cernunnos
7,610
448
103
6
0
299,888
5
W
Baron Samedi
10,738
632
58
3
0
329,893
4
L
Achilles
9,171
539
113
7
0
363,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role