Player Matchup

Raijin
Raijin
 
Raijin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
EndlessInc
Chaac
Level 29
God Stats
4W - 1L
1,691 SR
Queue Stats
129W - 120L
1,565 Elo+
Party 2
Ganesha
Ganesha
Midget-Adam
Ganesha
Level 55
God Stats
6W - 2L
1,538 SR
Queue Stats
171W - 154L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
R1ZMA-
Ao Kuang
Level 135
God Stats
5W - 2L
1,866 SR
Queue Stats
271W - 227L
1,574 Elo+
Party 2
Izanami
Izanami
Stackfuls
Izanami
Level 30
God Stats
50W - 33L
1,604 SR
Queue Stats
108W - 102L
1,493 Elo+
Party 2
Team Averages
Level 62
1,640 SR
1,533 Elo+

VS

Team Averages
Level 104
1,548 SR
1,555 Elo+
Athena
Athena
AinzGoal
Athena
Level 31
God Stats
1W - 2L
1,523 SR
Queue Stats
60W - 48L
1,608 Elo+
Party 1
Loki
Loki
FearMurdere
Loki
Level 156
God Stats
13W - 9L
1,708 SR
Queue Stats
205W - 168L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
HunterSpectra
Jing Wei
Level 148
God Stats
3W - 6L
1,647 SR
Queue Stats
167W - 144L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
SerraxD
Jormungandr
Level 25
God Stats
2W - 1L
1,772 SR
Queue Stats
143W - 100L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
vilariant
Aphrodite
Level 158
God Stats
8W - 10L
1,090 SR
Queue Stats
428W - 424L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
11 / 5 / 4
11,920
627
12,162
10,734
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
18
2 / 1 / 7
11,885
626
9,486
15,709
12,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Midget-Adam
Ganesha
13
0 / 3 / 6
8,932
470
4,479
16,486
14,105
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
R1ZMA-
Ao Kuang
18
8 / 3 / 13
12,275
646
14,997
21,387
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Stackfuls
Izanami
17
1 / 5 / 9
10,756
566
8,939
13,075
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AinzGoal
Athena
12
1 / 4 / 7
7,546
397
5,722
12,146
9,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 6 / 4
10,134
533
15,279
13,581
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
HunterSpectra
Jing Wei
16
4 / 3 / 5
10,043
529
7,878
13,820
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SerraxD
Jormungandr
14
1 / 3 / 0
9,017
475
9,348
13,081
11,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
vilariant
Aphrodite
15
3 / 6 / 5
9,696
510
10,821
15,967
7,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
22
Kills
17
17
Deaths
22
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
5
4
2.6
L
Athena
AinzGoal
Athena
1
4
7
1.13
W
Chaac
2
1
7
5.5
L
8
6
4
1.67
L
Jing Wei
HunterSpectra
Jing Wei
4
3
5
2.17
W
Ganesha
Midget-Adam
Ganesha
0
3
6
1
W
Ao Kuang
R1ZMA-
Ao Kuang
8
3
13
4.83
L
Jormungandr
SerraxD
Jormungandr
1
3
0
0.33
W
Izanami
Stackfuls
Izanami
1
5
9
1.1
L
Aphrodite
vilariant
Aphrodite
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,063
Damage
49,048
77,391
Taken
68,595
44,051
Mitigated
38,371
34,308
Healing
22,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,162
861
0
2,053
10,734
4,187
244
2,694
8,040
74,211
0
L
Athena
AinzGoal
Athena
5,722
929
0
390
12,146
9,787
0
5,034
7,112
13,707
0
W
Chaac
9,486
1,758
0
9,015
15,709
12,952
1,531
11,861
3,848
0
73,282
L
15,279
4,625
0
2,326
13,581
4,761
0
8,778
4,803
0
53,302
L
Jing Wei
HunterSpectra
Jing Wei
7,878
6,586
0
6,886
13,820
4,551
2,511
4,721
9,099
0
72,983
W
Ganesha
Midget-Adam
Ganesha
4,479
345
0
4,815
16,486
14,105
158
5,367
11,119
15,989
0
W
Ao Kuang
R1ZMA-
Ao Kuang
14,997
3,082
0
14,122
21,387
8,316
1,473
4,953
16,434
86,805
0
L
Jormungandr
SerraxD
Jormungandr
9,348
2,479
183
2,442
13,081
11,501
0
3,629
9,452
48,110
0
W
Izanami
Stackfuls
Izanami
8,939
6,198
0
4,303
13,075
4,491
4,060
4,825
8,250
0
79,797
L
Aphrodite
vilariant
Aphrodite
10,821
496
2,544
8,227
15,967
7,771
1,085
9,476
6,491
68,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,768
Gold Earned
46,436
555
Minions Killed
461
0
Camps Cleared
0
1,860,481
Distance Traveled
1,762,998
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,920
627
131
7
0
341,909
9
L
Athena
7,546
397
13
1
0
357,984
8
W
Chaac
11,885
626
164
9
0
396,772
5
L
Loki
10,134
533
79
4
0
397,665
4
L
Jing Wei
10,043
529
137
7
0
312,003
6
W
Ganesha
8,932
470
10
1
0
371,304
7
W
Ao Kuang
12,275
646
114
6
0
397,995
4
L
Jormungandr
9,017
475
102
5
0
354,238
2
W
Izanami
10,756
566
136
7
0
352,501
5
L
Aphrodite
9,696
510
130
7
0
341,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role