Player Matchup

Hachiman
Hachiman
AbsoluteZero92
Hachiman
Level 35
God Stats
17W - 48L
1,417 SR
Queue Stats
274W - 397L
1,307 Elo+
Party 2
Athena
Athena
Joniloco
Athena
Level 91
God Stats
4W - 5L
1,526 SR
Queue Stats
106W - 101L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MWT Phantom
Baron Samedi
Level 34
God Stats
5W - 13L
1,228 SR
Queue Stats
78W - 161L
1,248 Elo+
Party 2
King Arthur
King Arthur
RealBarry
King Arthur
Level 105
God Stats
0W - 8L
1,374 SR
Queue Stats
151W - 266L
1,200 Elo+
Party 2
Arachne
Arachne
rstreich87
Arachne
Level 26
God Stats
53W - 56L
1,433 SR
Queue Stats
275W - 351L
1,408 Elo+
Party 2
Team Averages
Level 58
1,396 SR
1,333 Elo+

VS

Team Averages
Level 82
1,564 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Balencia
Nu Wa
Level 91
God Stats
9W - 11L
1,681 SR
Queue Stats
217W - 210L
1,476 Elo+
Solo
Ymir
Ymir
cheesecaek
Ymir
Level 27
God Stats
12W - 5L
1,609 SR
Queue Stats
28W - 24L
1,392 Elo+
Party 3
Arachne
Arachne
jones097
Arachne
Level 48
God Stats
22W - 26L
1,522 SR
Queue Stats
123W - 121L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
mtgfreak9797
Danzaburou
Level 94
God Stats
53W - 44L
1,506 SR
Queue Stats
648W - 619L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 4 / 6
10,181
424
11,323
15,557
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Joniloco
Athena
15
5 / 4 / 5
9,887
412
11,990
21,798
27,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MWT Phantom
Baron Samedi
15
2 / 2 / 3
9,559
398
7,276
9,942
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RealBarry
King Arthur
15
7 / 7 / 3
10,885
454
13,543
30,140
26,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
rstreich87
Arachne
16
4 / 9 / 6
10,573
441
7,517
18,827
7,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
0 / 8 / 8
11,081
462
7,438
21,628
18,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Balencia
Nu Wa
19
7 / 4 / 9
12,902
538
18,494
10,565
4,427
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 2 / 14
11,828
493
4,003
16,782
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
jones097
Arachne
20
6 / 4 / 8
13,342
556
12,881
17,371
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
mtgfreak9797
Danzaburou
20
11 / 2 / 8
14,358
598
30,397
15,620
6,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
20
Kills
26
26
Deaths
20
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
8
8
0.5
L
Hachiman
2
4
6
1.25
W
Nu Wa
Balencia
Nu Wa
7
4
9
2.88
L
Athena
Joniloco
Athena
5
4
5
1.88
L
Baron Samedi
MWT Phantom
Baron Samedi
2
2
3
1.75
L
King Arthur
RealBarry
King Arthur
7
7
3
1.21
W
2
2
14
4.5
W
Arachne
jones097
Arachne
6
4
8
2.5
W
Danzaburou
mtgfreak9797
Danzaburou
11
2
8
7.5
L
Arachne
rstreich87
Arachne
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,649
Damage
73,213
96,264
Taken
81,966
71,063
Mitigated
53,414
21,858
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,438
1,602
0
6,153
21,628
18,409
1,774
2,112
19,440
0
62,669
L
Hachiman
11,323
7,591
0
6,423
15,557
5,209
184
4,023
11,534
0
58,589
W
Nu Wa
Balencia
Nu Wa
18,494
4,040
1,019
1,837
10,565
4,427
729
766
9,705
77,602
0
L
Athena
Joniloco
Athena
11,990
2,945
0
2,725
21,798
27,797
0
3,422
18,376
39,936
0
L
Baron Samedi
MWT Phantom
Baron Samedi
7,276
641
2,338
2,014
9,942
4,193
480
3,934
6,008
45,606
0
L
King Arthur
RealBarry
King Arthur
13,543
246
0
6,621
30,140
26,402
0
7,532
22,608
0
62,195
W
4,003
297
1,187
3,357
16,782
16,932
184
4,305
12,350
22,948
0
W
Arachne
jones097
Arachne
12,881
10,244
0
3,736
17,371
7,069
3,912
5,554
11,647
0
105,984
W
Danzaburou
mtgfreak9797
Danzaburou
30,397
17,216
0
5,619
15,620
6,577
5,849
6,032
9,558
0
123,218
L
Arachne
rstreich87
Arachne
7,517
5,358
0
1,737
18,827
7,462
0
3,586
15,241
0
70,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,085
Gold Earned
63,511
450
Minions Killed
587
0
Camps Cleared
0
2,046,541
Distance Traveled
2,124,903
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,081
462
105
4
0
401,684
1
L
Hachiman
10,181
424
97
4
0
402,407
2
W
Nu Wa
12,902
538
115
5
0
367,675
3
L
Athena
9,887
412
48
2
0
405,844
8
L
Baron Samedi
9,559
398
88
4
0
415,584
0
L
King Arthur
10,885
454
98
4
0
388,728
2
W
Ymir
11,828
493
36
2
0
404,719
8
W
Arachne
13,342
556
155
6
0
509,474
0
W
Danzaburou
14,358
598
176
7
0
441,351
1
L
Arachne
10,573
441
119
5
0
433,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role