Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Luckup TwP
King Arthur
Level 92
God Stats
18W - 12L
1,652 SR
Queue Stats
426W - 390L
1,511 Elo+
Party 1
Tiamat
Tiamat
fexinZ
Tiamat
Level 34
God Stats
15W - 12L
1,265 SR
Queue Stats
92W - 95L
1,440 Elo+
Party 2
Skadi
Skadi
yDiibs
Skadi
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
568W - 576L
1,477 Elo+
Party 1
Team Averages
Level 72
1,483 SR
1,486 Elo+

VS

Team Averages
Level 104
1,635 SR
1,540 Elo+
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Aleavali
Scylla
Level 144
God Stats
27W - 11L
1,672 SR
Queue Stats
498W - 327L
1,535 Elo+
Party 3
Neith
Neith
Javaman013
Neith
Level 89
God Stats
27W - 15L
1,601 SR
Queue Stats
571W - 592L
1,451 Elo+
Solo
Sobek
Sobek
Maariia19
Sobek
Level 124
God Stats
16W - 11L
1,629 SR
Queue Stats
246W - 191L
1,490 Elo+
Party 3
Heimdallr
Heimdallr
xNightmare22
Heimdallr
Level 123
God Stats
2W - 0L
1,775 SR
Queue Stats
54W - 19L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 5 / 1
7,041
542
4,611
8,720
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
11
1 / 4 / 2
6,149
473
4,673
7,417
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Luckup TwP
King Arthur
11
1 / 1 / 2
6,304
485
5,843
9,132
4,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
fexinZ
Tiamat
10
1 / 5 / 1
6,201
477
4,349
9,610
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
yDiibs
Skadi
9
0 / 5 / 2
5,531
425
3,449
7,432
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 1 / 5
7,797
600
5,904
10,183
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Aleavali
Scylla
14
10 / 1 / 4
8,565
659
12,110
6,855
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
13
2 / 3 / 0
7,477
575
7,363
8,527
2,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Maariia19
Sobek
11
1 / 2 / 7
6,819
525
2,399
8,894
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
xNightmare22
Heimdallr
13
3 / 1 / 5
7,534
580
4,946
5,768
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
20
20
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
1
1.1
L
Sylvanus
 
Sylvanus
1
4
2
0.5
W
Arachne
 
Arachne
4
1
5
6.5
W
Scylla
Aleavali
Scylla
10
1
4
12
W
Neith
2
3
0
0.67
L
King Arthur
Luckup TwP
King Arthur
1
1
2
2
W
Sobek
Maariia19
Sobek
1
2
7
2.25
L
Tiamat
fexinZ
Tiamat
1
5
1
0.3
W
Heimdallr
xNightmare22
Heimdallr
3
1
5
5.5
L
Skadi
yDiibs
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
32,722
42,311
Taken
40,227
18,755
Mitigated
14,843
12,182
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,611
1,371
0
4,728
8,720
3,063
0
1,433
7,187
0
34,692
L
Sylvanus
 
Sylvanus
4,673
978
309
1,335
7,417
5,207
118
3,643
3,708
26,841
5,768
W
Arachne
 
Arachne
5,904
4,177
0
4,626
10,183
3,652
126
1,125
9,058
0
59,170
W
Scylla
Aleavali
Scylla
12,110
1,582
0
1,457
6,855
2,146
0
3,814
3,041
46,850
0
W
Neith
7,363
3,777
0
3,471
8,527
2,984
688
362
8,165
0
44,967
L
King Arthur
Luckup TwP
King Arthur
5,843
688
0
2,922
9,132
4,295
0
0
9,132
0
28,657
W
Sobek
Maariia19
Sobek
2,399
171
0
4,118
8,894
3,988
14
3,135
5,759
15,240
0
L
Tiamat
fexinZ
Tiamat
4,349
888
30
1,587
9,610
4,069
0
7,816
1,453
31,829
0
W
Heimdallr
xNightmare22
Heimdallr
4,946
1,739
0
1,170
5,768
2,073
914
352
5,416
0
38,891
L
Skadi
yDiibs
Skadi
3,449
1,658
0
1,271
7,432
2,121
65
1,108
6,322
0
23,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
38,192
306
Minions Killed
392
0
Camps Cleared
0
1,132,825
Distance Traveled
1,156,720
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,041
542
74
6
0
260,691
1
L
Sylvanus
6,149
473
58
4
0
217,610
5
W
Arachne
7,797
600
100
8
0
250,985
4
W
Scylla
8,565
659
104
8
0
237,523
3
W
Neith
7,477
575
90
7
0
182,931
6
L
King Arthur
6,304
485
50
4
0
194,297
0
W
Sobek
6,819
525
17
1
0
255,386
4
L
Tiamat
6,201
477
74
6
0
220,947
2
W
Heimdallr
7,534
580
81
6
0
229,895
3
L
Skadi
5,531
425
50
4
0
239,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role