Player Matchup

Ra
Ra
TheSwiftie
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,343 Elo+
Solo
Horus
Horus
VestingParty520
Horus
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
13W - 19L
1,279 Elo+
Solo
Cthulhu
Cthulhu
jjschiemer
Cthulhu
Level 28
God Stats
22W - 20L
1,478 SR
Queue Stats
203W - 257L
1,341 Elo+
Solo
Thor
Thor
kuuzon
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
xinamac
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,419 Elo+

VS

Team Averages
Level 16
1,386 SR
1,300 Elo+
Bellona
Bellona
FireLordScorpia
Bellona
Level 14
God Stats
29W - 36L
1,406 SR
Queue Stats
41W - 51L
1,316 Elo+
Solo
Jormungandr
Jormungandr
Madzotix
Jormungandr
Level 23
God Stats
12W - 23L
1,383 SR
Queue Stats
224W - 265L
1,389 Elo+
Solo
Arachne
Arachne
MomoPop
Arachne
Level 18
God Stats
1W - 1L
1,143 SR
Queue Stats
19W - 17L
1,483 Elo+
Solo
Olorun
Olorun
N0T DARKNESS
Olorun
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 33L
1,278 Elo+
Solo
Guan Yu
Guan Yu
idiotxi
Guan Yu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 88L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 5
13,990
1,166
27,156
14,231
6,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 4 / 5
10,669
889
3,263
19,447
13,228
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
jjschiemer
Cthulhu
18
3 / 10 / 11
11,954
996
20,112
32,229
35,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
kuuzon
Thor
17
2 / 11 / 8
11,045
920
10,056
19,803
8,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
xinamac
Guan Yu
18
0 / 11 / 12
11,380
948
8,127
24,772
21,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
12,290
1,024
11,540
11,175
10,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Madzotix
Jormungandr
20
6 / 0 / 28
13,843
1,154
25,629
15,506
16,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
MomoPop
Arachne
20
18 / 3 / 15
14,246
1,187
39,483
16,365
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
19
8 / 4 / 18
12,938
1,078
19,851
19,286
7,808
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
idiotxi
Guan Yu
18
1 / 8 / 19
11,300
942
5,467
13,738
14,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
131
16
Kills
39
40
Deaths
16
41
Assists
92
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Jormungandr
Madzotix
Jormungandr
6
0
28
20
W
Arachne
MomoPop
Arachne
18
3
15
8.5
W
Olorun
8
4
18
4.25
L
10
4
5
3.13
L
1
4
5
0.88
W
Guan Yu
idiotxi
Guan Yu
1
8
19
1.31
L
Cthulhu
jjschiemer
Cthulhu
3
10
11
0.85
L
Thor
kuuzon
Thor
2
11
8
0.55
L
Guan Yu
xinamac
Guan Yu
0
11
12
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,714
Damage
101,970
110,482
Taken
76,070
85,031
Mitigated
57,285
16,561
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,540
4,053
0
282
11,175
10,841
0
5,545
5,630
0
20,804
W
Jormungandr
Madzotix
Jormungandr
25,629
5,040
611
2,273
15,506
16,438
0
9,067
6,439
59,664
0
W
Arachne
MomoPop
Arachne
39,483
29,591
0
4,801
16,365
7,650
0
9,669
6,696
0
57,615
W
Olorun
19,851
10,437
969
8,924
19,286
7,808
0
13,504
5,782
40,363
0
L
27,156
2,801
3,381
3,560
14,231
6,158
0
7,029
7,202
64,126
0
L
3,263
2,020
1,186
1,696
19,447
13,228
0
7,902
11,545
0
12,861
W
Guan Yu
idiotxi
Guan Yu
5,467
1,245
35
499
13,738
14,548
0
9,483
4,255
0
16,632
L
Cthulhu
jjschiemer
Cthulhu
20,112
1,500
641
3,656
32,229
35,372
0
10,355
21,874
55,432
0
L
Thor
kuuzon
Thor
10,056
2,199
0
0
19,803
8,405
0
8,369
11,434
0
22,928
L
Guan Yu
xinamac
Guan Yu
8,127
2,099
844
1,597
24,772
21,868
0
11,825
12,947
0
20,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,038
Gold Earned
64,617
241
Minions Killed
211
2
Camps Cleared
3
976,169
Distance Traveled
946,730
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,290
1,024
20
2
0
162,371
5
W
Jormungandr
13,843
1,154
61
5
0
222,286
0
W
Arachne
14,246
1,187
49
4
3
232,764
1
W
Olorun
12,938
1,078
43
4
0
158,023
0
L
Ra
13,990
1,166
110
9
0
239,041
0
L
Horus
10,669
889
21
2
1
162,184
0
W
Guan Yu
11,300
942
38
3
0
171,286
0
L
Cthulhu
11,954
996
61
5
1
195,869
0
L
Thor
11,045
920
25
2
0
176,398
1
L
Guan Yu
11,380
948
24
2
0
202,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role